Remove more useless trailing whitespaces
authorEhsan Akhgari <ehsan@mozilla.com>
Wed, 15 Aug 2012 22:56:03 -0400
changeset 130 5d9d49158cd9
parent 129 f1156dd2a516
child 131 6e2abb83c34b
Remove more useless trailing whitespaces
webaudio/specification.html
--- a/webaudio/specification.html	Wed Aug 15 22:47:21 2012 -0400
+++ b/webaudio/specification.html	Wed Aug 15 22:56:03 2012 -0400
@@ -703,7 +703,7 @@
 <span class="blockTitle">IDL</span></div>
 
 <div class="blockContent">
-<pre class="code"><code class="idl-code"> 
+<pre class="code"><code class="idl-code">
 
         callback AudioBufferCallback = void (AudioBuffer decodedData);
 
@@ -1049,7 +1049,7 @@
 <span class="blockTitle">IDL</span></div>
 
 <div class="blockContent">
-<pre class="code"><code class="idl-code"> 
+<pre class="code"><code class="idl-code">
 
     interface <dfn id="dfn-AudioNode">AudioNode</dfn> {
 
@@ -1200,7 +1200,7 @@
 <span class="blockTitle">IDL</span></div>
 
 <div class="blockContent">
-<pre class="code"><code class="idl-code"> 
+<pre class="code"><code class="idl-code">
 
     interface <dfn id="dfn-AudioSourceNode">AudioSourceNode</dfn> : AudioNode {
 
@@ -1231,7 +1231,7 @@
 <span class="blockTitle">IDL</span></div>
 
 <div class="blockContent">
-<pre class="code"><code class="idl-code"> 
+<pre class="code"><code class="idl-code">
 
     interface <dfn id="dfn-AudioDestinationNode">AudioDestinationNode</dfn> : AudioNode {
 
@@ -1298,7 +1298,7 @@
 <span class="blockTitle">IDL</span></div>
 
 <div class="blockContent">
-<pre class="code"><code class="idl-code"> 
+<pre class="code"><code class="idl-code">
 
     interface <dfn id="dfn-AudioParam">AudioParam</dfn> {
 
@@ -1318,7 +1318,7 @@
         <span class="comment">// Sets an array of arbitrary parameter values starting at time for the given duration. </span>
         <span class="comment">// The number of values will be scaled to fit into the desired duration. </span>
         void setValueCurveAtTime(Float32Array values, float time, float duration);
-        
+
         <span class="comment">// Cancels all scheduled parameter changes with times greater than or equal to startTime. </span>
         void cancelScheduledValues(float startTime);
 
@@ -1590,7 +1590,7 @@
 <span class="blockTitle">IDL</span></div>
 
 <div class="blockContent">
-<pre class="code"><code class="idl-code"> 
+<pre class="code"><code class="idl-code">
 
   interface <dfn id="dfn-AudioGain">AudioGain</dfn> : AudioParam {
 
@@ -1642,7 +1642,7 @@
 <span class="blockTitle">IDL</span></div>
 
 <div class="blockContent">
-<pre class="code"><code class="idl-code"> 
+<pre class="code"><code class="idl-code">
 
     interface <dfn id="dfn-AudioGainNode">AudioGainNode</dfn> : AudioNode {
 
@@ -1686,7 +1686,7 @@
 <span class="blockTitle">IDL</span></div>
 
 <div class="blockContent">
-<pre class="code"><code class="idl-code"> 
+<pre class="code"><code class="idl-code">
 
     interface <dfn id="dfn-DelayNode">DelayNode</dfn> : AudioNode {
 
@@ -1731,15 +1731,15 @@
 <span class="blockTitle">IDL</span></div>
 
 <div class="blockContent">
-<pre class="code"><code class="idl-code"> 
+<pre class="code"><code class="idl-code">
 
     interface <dfn id="dfn-AudioBuffer">AudioBuffer</dfn> {
 
         readonly attribute float sampleRate;
         readonly attribute long length;
 
-        <span class="comment">// in seconds </span>         
-        readonly attribute float duration;  
+        <span class="comment">// in seconds </span>
+        readonly attribute float duration;
 
         readonly attribute int numberOfChannels;
 
@@ -1817,7 +1817,7 @@
 <span class="blockTitle">IDL</span></div>
 
 <div class="blockContent">
-<pre class="code"><code class="idl-code"> 
+<pre class="code"><code class="idl-code">
 
     interface <dfn id="dfn-AudioBufferSourceNode">AudioBufferSourceNode</dfn> : AudioSourceNode {
 
@@ -1828,11 +1828,11 @@
 
         readonly attribute unsigned short playbackState;
 
-        <span class="comment">// Playback this in-memory audio asset  </span>   
-        <span class="comment">// Many sources can share the same buffer  </span>   
+        <span class="comment">// Playback this in-memory audio asset  </span>
+        <span class="comment">// Many sources can share the same buffer  </span>
         attribute AudioBuffer buffer;
 
-        attribute AudioParam playbackRate; 
+        attribute AudioParam playbackRate;
         attribute boolean loop;
 
         void noteOn(double when);
@@ -1930,7 +1930,7 @@
 <span class="blockTitle">IDL</span></div>
 
 <div class="blockContent">
-<pre class="code"><code class="idl-code"> 
+<pre class="code"><code class="idl-code">
 
     interface <dfn id="dfn-MediaElementAudioSourceNode">MediaElementAudioSourceNode</dfn> : AudioSourceNode {
 
@@ -1971,12 +1971,12 @@
 <span class="blockTitle">IDL</span></div>
 
 <div class="blockContent">
-<pre class="code"><code class="idl-code"> 
+<pre class="code"><code class="idl-code">
 
     interface <dfn id="dfn-JavaScriptAudioNode">JavaScriptAudioNode</dfn> : AudioNode {
 
         attribute EventListener onaudioprocess;
-        
+
         readonly attribute long bufferSize;
 
     };
@@ -2022,14 +2022,14 @@
 <span class="blockTitle">IDL</span></div>
 
 <div class="blockContent">
-<pre class="code"><code class="idl-code"> 
+<pre class="code"><code class="idl-code">
 
     interface <dfn id="dfn-AudioProcessingEvent">AudioProcessingEvent</dfn> : Event {
 
         JavaScriptAudioNode node;
         readonly attribute float playbackTime;
         readonly attribute AudioBuffer inputBuffer;
-        readonly attribute AudioBuffer outputBuffer; 
+        readonly attribute AudioBuffer outputBuffer;
 
     };
     </code></pre>
@@ -2101,15 +2101,15 @@
 <span class="blockTitle">IDL</span></div>
 
 <div class="blockContent">
-<pre class="code"><code class="idl-code"> 
+<pre class="code"><code class="idl-code">
 
     interface <dfn id="dfn-AudioPannerNode">AudioPannerNode</dfn> : AudioNode {
 
-        <span class="comment">// Panning model </span>         
+        <span class="comment">// Panning model </span>
         const unsigned short EQUALPOWER = 0;
         const unsigned short HRTF = 1;
         const unsigned short SOUNDFIELD = 2;
-        
+
         <span class="comment">// Distance model </span>
         const unsigned short LINEAR_DISTANCE = 0;
         const unsigned short INVERSE_DISTANCE = 1;
@@ -2123,18 +2123,18 @@
         void setOrientation(float x, float y, float z);
         void setVelocity(float x, float y, float z);
 
-        <span class="comment">// Distance model and attributes </span>         
+        <span class="comment">// Distance model and attributes </span>
         attribute unsigned short distanceModel;
         attribute float refDistance;
         attribute float maxDistance;
         attribute float rolloffFactor;
 
-        <span class="comment">// Directional sound cone </span>         
+        <span class="comment">// Directional sound cone </span>
         attribute float coneInnerAngle;
         attribute float coneOuterAngle;
         attribute float coneOuterGain;
 
-        <span class="comment">// Dynamically calculated gain values </span>         
+        <span class="comment">// Dynamically calculated gain values </span>
         readonly attribute AudioGain coneGain;
         readonly attribute AudioGain distanceGain;
 
@@ -2299,14 +2299,14 @@
 <span class="blockTitle">IDL</span></div>
 
 <div class="blockContent">
-<pre class="code"><code class="idl-code"> 
+<pre class="code"><code class="idl-code">
 
     interface <dfn id="dfn-AudioListener">AudioListener</dfn> {
 
-        <span class="comment">// same as OpenAL (default 1) </span>         
+        <span class="comment">// same as OpenAL (default 1) </span>
         attribute float dopplerFactor;
 
-        <span class="comment">// in meters / second (default 343.3) </span>         
+        <span class="comment">// in meters / second (default 343.3) </span>
         attribute float speedOfSound;
 
         <span class="comment">// Uses a 3D cartesian coordinate system </span>
@@ -2385,7 +2385,7 @@
 <span class="blockTitle">IDL</span></div>
 
 <div class="blockContent">
-<pre class="code"><code class="idl-code"> 
+<pre class="code"><code class="idl-code">
 
     interface <dfn id="dfn-ConvolverNode">ConvolverNode</dfn> : AudioNode {
 
@@ -2517,15 +2517,15 @@
 <span class="blockTitle">IDL</span></div>
 
 <div class="blockContent">
-<pre class="code"><code class="idl-code"> 
+<pre class="code"><code class="idl-code">
 
     interface <dfn id="dfn-RealtimeAnalyserNode">RealtimeAnalyserNode</dfn> : AudioNode {
 
-        <span class="comment">// Real-time frequency-domain data </span>        
+        <span class="comment">// Real-time frequency-domain data </span>
         void getFloatFrequencyData(Float32Array array);
         void getByteFrequencyData(Uint8Array array);
 
-        <span class="comment">// Real-time waveform data </span>        
+        <span class="comment">// Real-time waveform data </span>
         void getByteTimeDomainData(Uint8Array array);
 
         attribute unsigned long fftSize;
@@ -2643,7 +2643,7 @@
 <span class="blockTitle">IDL</span></div>
 
 <div class="blockContent">
-<pre class="code"><code class="idl-code"> 
+<pre class="code"><code class="idl-code">
 
     interface <dfn id="dfn-AudioChannelSplitter">AudioChannelSplitter</dfn> : AudioNode {
 
@@ -2694,7 +2694,7 @@
 <span class="blockTitle">IDL</span></div>
 
 <div class="blockContent">
-<pre class="code"><code class="idl-code"> 
+<pre class="code"><code class="idl-code">
 
     interface <dfn id="dfn-AudioChannelMerger">AudioChannelMerger</dfn> : AudioNode {
 
@@ -2727,7 +2727,7 @@
 <span class="blockTitle">IDL</span></div>
 
 <div class="blockContent">
-<pre class="code">    			<code class="idl-code"> 
+<pre class="code">    			<code class="idl-code">
 
     interface <dfn id="dfn-DynamicsCompressorNode">DynamicsCompressorNode</dfn> : AudioNode {
 
@@ -2810,7 +2810,7 @@
 <span class="blockTitle">IDL</span></div>
 
 <div class="blockContent">
-<pre class="code"><code class="idl-code"> 
+<pre class="code"><code class="idl-code">
 
     interface <dfn id="dfn-BiquadFilterNode">BiquadFilterNode</dfn> : AudioNode {
 
@@ -3042,7 +3042,7 @@
 <span class="blockTitle">IDL</span></div>
 
 <div class="blockContent">
-<pre class="code"><code class="idl-code"> 
+<pre class="code"><code class="idl-code">
 
     interface <dfn id="dfn-WaveShaperNode">WaveShaperNode</dfn> : AudioNode {
 
@@ -3110,7 +3110,7 @@
 <span class="blockTitle">IDL</span></div>
 
 <div class="blockContent">
-<pre class="code"><code class="idl-code"> 
+<pre class="code"><code class="idl-code">
 
     interface <dfn id="dfn-Oscillator">Oscillator</dfn> : AudioSourceNode {
 
@@ -3122,7 +3122,7 @@
         const unsigned short CUSTOM = 4;
 
         attribute unsigned short type;
-        
+
         const unsigned short UNSCHEDULED_STATE = 0;
         const unsigned short SCHEDULED_STATE = 1;
         const unsigned short PLAYING_STATE = 2;
@@ -3206,7 +3206,7 @@
 <span class="blockTitle">IDL</span></div>
 
 <div class="blockContent">
-<pre class="code"><code class="idl-code"> 
+<pre class="code"><code class="idl-code">
 
     interface <dfn id="dfn-WaveTable">WaveTable</dfn> {
 
@@ -3233,7 +3233,7 @@
 <span class="blockTitle">IDL</span></div>
 
 <div class="blockContent">
-<pre class="code"><code class="idl-code"> 
+<pre class="code"><code class="idl-code">
 
     interface <dfn id="dfn-MediaStreamAudioSourceNode">MediaStreamAudioSourceNode</dfn> : AudioSourceNode {