Added old changes - paths/polygons/polylines with no data do not render, element with no position has bbox at (0,0)
--- a/master/changes.html Thu Aug 14 08:10:00 2014 -0500
+++ b/master/changes.html Mon Aug 18 07:56:56 2014 +0100
@@ -161,6 +161,7 @@
<li>Make <a>SVGMatrix</a>.skew{X,Y} throw an exception on bad values.</li>
<li>Added improved wording on bounding box
from SVG Tiny 1.2, and an algorithm which can compute a bounding box for an element.</li>
+ <li class='added-since-last-wd'>Define bounding box for element with no position to be at (0,0).</li>
</ul>
<h3 id="paths">Paths chapter</h3>
@@ -169,6 +170,8 @@
<li>Added new <strong>B</strong> and
<strong>b</strong> "bearing" path commands.</li>
+ <li class='added-since-last-wd'>Define <a>'path'</a>, <a>'polygon'</a> and <a>'polyline'</a> elements with no data set (empty or zero valid commands) to not render.</li>
+
<li class='added-since-last-wd'>Define how <a href="paths.html#__svg__SVGPathElement__getPathSegAtLength">getPathSegAtLength</a> and
<a href="paths.html#__svg__SVGPathElement__getPointAtLength">getPointAtLength</a> handle out-of-range input, and what to do in case there's no valid path data.</li>
</ul>