provo narrative
authorTim L <lebot@rpi.edu>
Mon, 02 Jul 2012 23:00:07 -0400
changeset 3622 5ea12ee0ec90
parent 3621 b91d753aed0b
child 3623 43ddc7b3ab25
provo narrative
ontology/prov-o-html-sections/description-expanded-terms.inc.html
--- a/ontology/prov-o-html-sections/description-expanded-terms.inc.html	Mon Jul 02 22:52:57 2012 -0400
+++ b/ontology/prov-o-html-sections/description-expanded-terms.inc.html	Mon Jul 02 23:00:07 2012 -0400
@@ -54,13 +54,13 @@
       The <strong>third</strong> category allows further description of Entities. The property <a href="#value" class="qname">prov:value</a> holds a literal value for the Entity. For example, the <span class="repeated">prov:value</span> of a quote could be a string of the sentences stated, or the <span class="repeated">prov:value</span> of an Entity involved in a numeric calculation could be the xsd:integer four.
 		 The property <a href="#atLocation" class="qname">prov:atLocation</a> can be used to describe the <a href="#Location" class="qname">prov:Location</a> of any 
       Entity, Activity, Agent, or <a href="#InstantaneousEvent" class="qname">prov:InstantaneousEvent</a> 
-      (i.e., generation, usage, or invalidation of an entity and the starting or ending of an activities). 
+      (i.e., generation, usage, or invalidation of an entity and the starting or ending of an activity). 
       The properties used to describe instances of <span class="repeated">prov:Location</span> are outside the scope of PROV-O; 
       reuse of other existing vocabulary is encouraged.
 		</p>
 
  
-      <p>The <strong>fourth</strong> category describes the lifetime of an Entity beyond being generated by an Activity and used by other Activities. For example, a painting could not have been displayed before it was painted, and it cannot be sold after it is destroyed by fire. 
+      <p>The <strong>fourth</strong> category describes the lifetime of an Entity beyond being <strong>generated</strong> by an Activity and <strong>used</strong> by other Activities. For example, a painting could not have been displayed before it was painted, and it cannot be sold after it is destroyed by fire. 
       Similarly to how Activities have start and end times, an Entity may be bound by points in time for which it was generated or is no longer usable. 
 The properties <a href="#generatedAtTime" class="qname">prov:generatedAtTime</a> and <a href="#invalidatedAtTime" class="qname">prov:invalidatedAtTime</a> can be used to bound the starting and ending moments of an Entity's existence. The Activities that led to the generation or invalidation of an Entity can be provided using <span class="repeated">prov:wasGeneratedBy</span> and <a href="#wasInvalidatedBy" class="qname">prov:wasInvalidatedBy</a>, respectively. 
 <a href="#generated" class="qname">prov:generated</a> and <a href="#invalidated" class="qname">prov:invalidated</a> are the inverses of <span class="repeated">prov:wasGeneratedBy</span> and <span class="repeated">prov:wasInvalidatedBy</span>, respectively, and are defined to facilitate Activity-centric in addition to Entity-centric modeling.