ISSUE-163: Changed wording describing modifier keys to say "modifier was active" throughout the spec.
authorjrossi2
Thu, 31 Mar 2011 03:23:37 +0900
changeset 284 acfe252fa7d8
parent 283 7b77d748e28d
child 285 6c7db76acdb0
ISSUE-163: Changed wording describing modifier keys to say "modifier was active" throughout the spec.
html/DOM3-Events.html
--- a/html/DOM3-Events.html	Thu Mar 31 02:52:05 2011 +0900
+++ b/html/DOM3-Events.html	Thu Mar 31 03:23:37 2011 +0900
@@ -2830,10 +2830,10 @@
                     <li><a href="#events-MouseEvent-screenY"><code class="attribute-name">MouseEvent.screenY</code></a>: value based on the pointer position on the screen</li>
                     <li><a href="#events-MouseEvent-clientX"><code class="attribute-name">MouseEvent.clientX</code></a>: value based on the pointer position within the viewport</li>
                     <li><a href="#events-MouseEvent-clientY"><code class="attribute-name">MouseEvent.clientY </code></a>: value based on the pointer position within the viewport</li>
-                    <li><a href="#events-MouseEvent-altKey"><code class="attribute-name">MouseEvent.altKey</code></a>: <code>true</code> if <a href="#key-Alt"><code class="value keyname">'Alt'</code></a> key is depressed, otherwise <code>false</code></li>
-                    <li><a href="#events-MouseEvent-ctrlKey"><code class="attribute-name">MouseEvent.ctrlKey</code></a>:  <code>true</code> if <a href="#key-Control"><code class="value keyname">'Control'</code></a> key is depressed, otherwise <code>false</code></li>
-                    <li><a href="#events-MouseEvent-shiftKey"><code class="attribute-name">MouseEvent.shiftKey</code></a>:  <code>true</code> if <a href="#key-Shift"><code class="value keyname">'Shift'</code></a> key is depressed, otherwise <code>false</code></li>
-                    <li><a href="#events-MouseEvent-metaKey"><code class="attribute-name">MouseEvent.metaKey</code></a>:  <code>true</code> if <a href="#key-Meta"><code class="value keyname">'Meta'</code></a> key is depressed, otherwise <code>false</code></li>
+                    <li><a href="#events-MouseEvent-altKey"><code class="attribute-name">MouseEvent.altKey</code></a>: <code>true</code> if <a href="#key-Alt"><code class="value keyname">'Alt'</code></a> modifier was active, otherwise <code>false</code></li>
+                    <li><a href="#events-MouseEvent-ctrlKey"><code class="attribute-name">MouseEvent.ctrlKey</code></a>:  <code>true</code> if <a href="#key-Control"><code class="value keyname">'Control'</code></a> modifier was active, otherwise <code>false</code></li>
+                    <li><a href="#events-MouseEvent-shiftKey"><code class="attribute-name">MouseEvent.shiftKey</code></a>:  <code>true</code> if <a href="#key-Shift"><code class="value keyname">'Shift'</code></a> modifier was active, otherwise <code>false</code></li>
+                    <li><a href="#events-MouseEvent-metaKey"><code class="attribute-name">MouseEvent.metaKey</code></a>:  <code>true</code> if <a href="#key-Meta"><code class="value keyname">'Meta'</code></a> modifier was active, otherwise <code>false</code></li>
                     <li><a href="#events-MouseEvent-button"><code class="attribute-name">MouseEvent.button</code></a>: value based on current button pressed</li>
                     <li><a href="#events-MouseEvent-buttons"><code class="attribute-name">MouseEvent.buttons</code></a>: value based on all buttons current depressed, <code>0</code> if no buttons pressed</li>
                     <li><a href="#events-MouseEvent-relatedTarget"><code class="attribute-name">MouseEvent.relatedTarget</code></a>: <code>null</code></li>
@@ -2902,10 +2902,10 @@
                     <li><a href="#events-MouseEvent-screenY"><code class="attribute-name">MouseEvent.screenY</code></a>: value based on the pointer position on the screen</li>
                     <li><a href="#events-MouseEvent-clientX"><code class="attribute-name">MouseEvent.clientX</code></a>: value based on the pointer position within the viewport</li>
                     <li><a href="#events-MouseEvent-clientY"><code class="attribute-name">MouseEvent.clientY </code></a>: value based on the pointer position within the viewport</li>
-                    <li><a href="#events-MouseEvent-altKey"><code class="attribute-name">MouseEvent.altKey</code></a>: <code>true</code> if <a href="#key-Alt"><code class="value keyname">'Alt'</code></a> key is depressed, otherwise <code>false</code></li>
-                    <li><a href="#events-MouseEvent-ctrlKey"><code class="attribute-name">MouseEvent.ctrlKey</code></a>:  <code>true</code> if <a href="#key-Control"><code class="value keyname">'Control'</code></a> key is depressed, otherwise <code>false</code></li>
-                    <li><a href="#events-MouseEvent-shiftKey"><code class="attribute-name">MouseEvent.shiftKey</code></a>:  <code>true</code> if <a href="#key-Shift"><code class="value keyname">'Shift'</code></a> key is depressed, otherwise <code>false</code></li>
-                    <li><a href="#events-MouseEvent-metaKey"><code class="attribute-name">MouseEvent.metaKey</code></a>:  <code>true</code> if <a href="#key-Meta"><code class="value keyname">'Meta'</code></a> key is depressed, otherwise <code>false</code></li>
+                    <li><a href="#events-MouseEvent-altKey"><code class="attribute-name">MouseEvent.altKey</code></a>: <code>true</code> if <a href="#key-Alt"><code class="value keyname">'Alt'</code></a> modifier was active, otherwise <code>false</code></li>
+                    <li><a href="#events-MouseEvent-ctrlKey"><code class="attribute-name">MouseEvent.ctrlKey</code></a>:  <code>true</code> if <a href="#key-Control"><code class="value keyname">'Control'</code></a> modifier was active, otherwise <code>false</code></li>
+                    <li><a href="#events-MouseEvent-shiftKey"><code class="attribute-name">MouseEvent.shiftKey</code></a>:  <code>true</code> if <a href="#key-Shift"><code class="value keyname">'Shift'</code></a> modifier was active, otherwise <code>false</code></li>
+                    <li><a href="#events-MouseEvent-metaKey"><code class="attribute-name">MouseEvent.metaKey</code></a>:  <code>true</code> if <a href="#key-Meta"><code class="value keyname">'Meta'</code></a> modifier was active, otherwise <code>false</code></li>
                     <li><a href="#events-MouseEvent-button"><code class="attribute-name">MouseEvent.button</code></a>: value based on current button pressed</li>
                      <li><a href="#events-MouseEvent-buttons"><code class="attribute-name">MouseEvent.buttons</code></a>: value based on all buttons current depressed, <code>0</code> if no buttons pressed</li>
                      <li><a href="#events-MouseEvent-relatedTarget"><code class="attribute-name">MouseEvent.relatedTarget</code></a>: <code>null</code></li>
@@ -2952,10 +2952,10 @@
                     <li><a href="#events-MouseEvent-screenY"><code class="attribute-name">MouseEvent.screenY</code></a>: value based on the pointer position on the screen</li>
                     <li><a href="#events-MouseEvent-clientX"><code class="attribute-name">MouseEvent.clientX</code></a>: value based on the pointer position within the viewport</li>
                     <li><a href="#events-MouseEvent-clientY"><code class="attribute-name">MouseEvent.clientY </code></a>: value based on the pointer position within the viewport</li>
-                    <li><a href="#events-MouseEvent-altKey"><code class="attribute-name">MouseEvent.altKey</code></a>: <code>true</code> if <a href="#key-Alt"><code class="value keyname">'Alt'</code></a> key is depressed, otherwise <code>false</code></li>
-                    <li><a href="#events-MouseEvent-ctrlKey"><code class="attribute-name">MouseEvent.ctrlKey</code></a>:  <code>true</code> if <a href="#key-Control"><code class="value keyname">'Control'</code></a> key is depressed, otherwise <code>false</code></li>
-                    <li><a href="#events-MouseEvent-shiftKey"><code class="attribute-name">MouseEvent.shiftKey</code></a>:  <code>true</code> if <a href="#key-Shift"><code class="value keyname">'Shift'</code></a> key is depressed, otherwise <code>false</code></li>
-                    <li><a href="#events-MouseEvent-metaKey"><code class="attribute-name">MouseEvent.metaKey</code></a>:  <code>true</code> if <a href="#key-Meta"><code class="value keyname">'Meta'</code></a> key is depressed, otherwise <code>false</code></li>
+                    <li><a href="#events-MouseEvent-altKey"><code class="attribute-name">MouseEvent.altKey</code></a>: <code>true</code> if <a href="#key-Alt"><code class="value keyname">'Alt'</code></a> modifier was active, otherwise <code>false</code></li>
+                    <li><a href="#events-MouseEvent-ctrlKey"><code class="attribute-name">MouseEvent.ctrlKey</code></a>:  <code>true</code> if <a href="#key-Control"><code class="value keyname">'Control'</code></a> modifier was active, otherwise <code>false</code></li>
+                    <li><a href="#events-MouseEvent-shiftKey"><code class="attribute-name">MouseEvent.shiftKey</code></a>:  <code>true</code> if <a href="#key-Shift"><code class="value keyname">'Shift'</code></a> modifier was active, otherwise <code>false</code></li>
+                    <li><a href="#events-MouseEvent-metaKey"><code class="attribute-name">MouseEvent.metaKey</code></a>:  <code>true</code> if <a href="#key-Meta"><code class="value keyname">'Meta'</code></a> modifier was active, otherwise <code>false</code></li>
                     <li><a href="#events-MouseEvent-button"><code class="attribute-name">MouseEvent.button</code></a>: value based on current button pressed</li>
                     <li><a href="#events-MouseEvent-buttons"><code class="attribute-name">MouseEvent.buttons</code></a>: value based on all buttons current depressed, <code>0</code> if no buttons pressed</li>
                     <li><a href="#events-MouseEvent-relatedTarget"><code class="attribute-name">MouseEvent.relatedTarget</code></a>: <code>null</code></li>
@@ -2994,10 +2994,10 @@
                     <li><a href="#events-MouseEvent-screenY"><code class="attribute-name">MouseEvent.screenY</code></a>: value based on the pointer position on the screen</li>
                     <li><a href="#events-MouseEvent-clientX"><code class="attribute-name">MouseEvent.clientX</code></a>: value based on the pointer position within the viewport</li>
                     <li><a href="#events-MouseEvent-clientY"><code class="attribute-name">MouseEvent.clientY </code></a>: value based on the pointer position within the viewport</li>
-                    <li><a href="#events-MouseEvent-altKey"><code class="attribute-name">MouseEvent.altKey</code></a>: <code>true</code> if <a href="#key-Alt"><code class="value keyname">'Alt'</code></a> key is depressed, otherwise <code>false</code></li>
-                    <li><a href="#events-MouseEvent-ctrlKey"><code class="attribute-name">MouseEvent.ctrlKey</code></a>:  <code>true</code> if <a href="#key-Control"><code class="value keyname">'Control'</code></a> key is depressed, otherwise <code>false</code></li>
-                    <li><a href="#events-MouseEvent-shiftKey"><code class="attribute-name">MouseEvent.shiftKey</code></a>:  <code>true</code> if <a href="#key-Shift"><code class="value keyname">'Shift'</code></a> key is depressed, otherwise <code>false</code></li>
-                    <li><a href="#events-MouseEvent-metaKey"><code class="attribute-name">MouseEvent.metaKey</code></a>:  <code>true</code> if <a href="#key-Meta"><code class="value keyname">'Meta'</code></a> key is depressed, otherwise <code>false</code></li>
+                    <li><a href="#events-MouseEvent-altKey"><code class="attribute-name">MouseEvent.altKey</code></a>: <code>true</code> if <a href="#key-Alt"><code class="value keyname">'Alt'</code></a> modifier was active, otherwise <code>false</code></li>
+                    <li><a href="#events-MouseEvent-ctrlKey"><code class="attribute-name">MouseEvent.ctrlKey</code></a>:  <code>true</code> if <a href="#key-Control"><code class="value keyname">'Control'</code></a> modifier was active, otherwise <code>false</code></li>
+                    <li><a href="#events-MouseEvent-shiftKey"><code class="attribute-name">MouseEvent.shiftKey</code></a>:  <code>true</code> if <a href="#key-Shift"><code class="value keyname">'Shift'</code></a> modifier was active, otherwise <code>false</code></li>
+                    <li><a href="#events-MouseEvent-metaKey"><code class="attribute-name">MouseEvent.metaKey</code></a>:  <code>true</code> if <a href="#key-Meta"><code class="value keyname">'Meta'</code></a> modifier was active, otherwise <code>false</code></li>
                     <li><a href="#events-MouseEvent-button"><code class="attribute-name">MouseEvent.button</code></a>: <code>0</code></li>
                     <li><a href="#events-MouseEvent-buttons"><code class="attribute-name">MouseEvent.buttons</code></a>: value based on all buttons current depressed, <code>0</code> if no buttons pressed</li>
                     <li><a href="#events-MouseEvent-relatedTarget"><code class="attribute-name">MouseEvent.relatedTarget</code></a>: indicates the <a class="def" href="#glossary-event-target">event target</a> a pointing device is exiting, if any.</li>
@@ -3036,10 +3036,10 @@
                     <li><a href="#events-MouseEvent-screenY"><code class="attribute-name">MouseEvent.screenY</code></a>: value based on the pointer position on the screen</li>
                     <li><a href="#events-MouseEvent-clientX"><code class="attribute-name">MouseEvent.clientX</code></a>: value based on the pointer position within the viewport</li>
                     <li><a href="#events-MouseEvent-clientY"><code class="attribute-name">MouseEvent.clientY </code></a>: value based on the pointer position within the viewport</li>
-                    <li><a href="#events-MouseEvent-altKey"><code class="attribute-name">MouseEvent.altKey</code></a>: <code>true</code> if <a href="#key-Alt"><code class="value keyname">'Alt'</code></a> key is depressed, otherwise <code>false</code></li>
-                    <li><a href="#events-MouseEvent-ctrlKey"><code class="attribute-name">MouseEvent.ctrlKey</code></a>:  <code>true</code> if <a href="#key-Control"><code class="value keyname">'Control'</code></a> key is depressed, otherwise <code>false</code></li>
-                    <li><a href="#events-MouseEvent-shiftKey"><code class="attribute-name">MouseEvent.shiftKey</code></a>:  <code>true</code> if <a href="#key-Shift"><code class="value keyname">'Shift'</code></a> key is depressed, otherwise <code>false</code></li>
-                    <li><a href="#events-MouseEvent-metaKey"><code class="attribute-name">MouseEvent.metaKey</code></a>:  <code>true</code> if <a href="#key-Meta"><code class="value keyname">'Meta'</code></a> key is depressed, otherwise <code>false</code></li>
+                    <li><a href="#events-MouseEvent-altKey"><code class="attribute-name">MouseEvent.altKey</code></a>: <code>true</code> if <a href="#key-Alt"><code class="value keyname">'Alt'</code></a> modifier was active, otherwise <code>false</code></li>
+                    <li><a href="#events-MouseEvent-ctrlKey"><code class="attribute-name">MouseEvent.ctrlKey</code></a>:  <code>true</code> if <a href="#key-Control"><code class="value keyname">'Control'</code></a> modifier was active, otherwise <code>false</code></li>
+                    <li><a href="#events-MouseEvent-shiftKey"><code class="attribute-name">MouseEvent.shiftKey</code></a>:  <code>true</code> if <a href="#key-Shift"><code class="value keyname">'Shift'</code></a> modifier was active, otherwise <code>false</code></li>
+                    <li><a href="#events-MouseEvent-metaKey"><code class="attribute-name">MouseEvent.metaKey</code></a>:  <code>true</code> if <a href="#key-Meta"><code class="value keyname">'Meta'</code></a> modifier was active, otherwise <code>false</code></li>
                     <li><a href="#events-MouseEvent-button"><code class="attribute-name">MouseEvent.button</code></a>: <code>0</code></li>
                     <li><a href="#events-MouseEvent-buttons"><code class="attribute-name">MouseEvent.buttons</code></a>: value based on all buttons current depressed, <code>0</code> if no buttons pressed</li>
                     <li><a href="#events-MouseEvent-relatedTarget"><code class="attribute-name">MouseEvent.relatedTarget</code></a>: indicates the <a class="def" href="#glossary-event-target">event target</a> a pointing device is entering, if any.</li>
@@ -3078,10 +3078,10 @@
                     <li><a href="#events-MouseEvent-screenY"><code class="attribute-name">MouseEvent.screenY</code></a>: value based on the pointer position on the screen</li>
                     <li><a href="#events-MouseEvent-clientX"><code class="attribute-name">MouseEvent.clientX</code></a>: value based on the pointer position within the viewport</li>
                     <li><a href="#events-MouseEvent-clientY"><code class="attribute-name">MouseEvent.clientY </code></a>: value based on the pointer position within the viewport</li>
-                    <li><a href="#events-MouseEvent-altKey"><code class="attribute-name">MouseEvent.altKey</code></a>: <code>true</code> if <a href="#key-Alt"><code class="value keyname">'Alt'</code></a> key is depressed, otherwise <code>false</code></li>
-                    <li><a href="#events-MouseEvent-ctrlKey"><code class="attribute-name">MouseEvent.ctrlKey</code></a>:  <code>true</code> if <a href="#key-Control"><code class="value keyname">'Control'</code></a> key is depressed, otherwise <code>false</code></li>
-                    <li><a href="#events-MouseEvent-shiftKey"><code class="attribute-name">MouseEvent.shiftKey</code></a>:  <code>true</code> if <a href="#key-Shift"><code class="value keyname">'Shift'</code></a> key is depressed, otherwise <code>false</code></li>
-                    <li><a href="#events-MouseEvent-metaKey"><code class="attribute-name">MouseEvent.metaKey</code></a>:  <code>true</code> if <a href="#key-Meta"><code class="value keyname">'Meta'</code></a> key is depressed, otherwise <code>false</code></li>
+                    <li><a href="#events-MouseEvent-altKey"><code class="attribute-name">MouseEvent.altKey</code></a>: <code>true</code> if <a href="#key-Alt"><code class="value keyname">'Alt'</code></a> modifier was active, otherwise <code>false</code></li>
+                    <li><a href="#events-MouseEvent-ctrlKey"><code class="attribute-name">MouseEvent.ctrlKey</code></a>:  <code>true</code> if <a href="#key-Control"><code class="value keyname">'Control'</code></a> modifier was active, otherwise <code>false</code></li>
+                    <li><a href="#events-MouseEvent-shiftKey"><code class="attribute-name">MouseEvent.shiftKey</code></a>:  <code>true</code> if <a href="#key-Shift"><code class="value keyname">'Shift'</code></a> modifier was active, otherwise <code>false</code></li>
+                    <li><a href="#events-MouseEvent-metaKey"><code class="attribute-name">MouseEvent.metaKey</code></a>:  <code>true</code> if <a href="#key-Meta"><code class="value keyname">'Meta'</code></a> modifier was active, otherwise <code>false</code></li>
                     <li><a href="#events-MouseEvent-button"><code class="attribute-name">MouseEvent.button</code></a>: <code>0</code></li>
                     <li><a href="#events-MouseEvent-buttons"><code class="attribute-name">MouseEvent.buttons</code></a>: value based on all buttons current depressed, <code>0</code> if no buttons pressed</li>
                     <li><a href="#events-MouseEvent-relatedTarget"><code class="attribute-name">MouseEvent.relatedTarget</code></a>: <code>null</code></li>
@@ -3119,10 +3119,10 @@
                     <li><a href="#events-MouseEvent-screenY"><code class="attribute-name">MouseEvent.screenY</code></a>: value based on the pointer position on the screen</li>
                     <li><a href="#events-MouseEvent-clientX"><code class="attribute-name">MouseEvent.clientX</code></a>: value based on the pointer position within the viewport</li>
                     <li><a href="#events-MouseEvent-clientY"><code class="attribute-name">MouseEvent.clientY </code></a>: value based on the pointer position within the viewport</li>
-                    <li><a href="#events-MouseEvent-altKey"><code class="attribute-name">MouseEvent.altKey</code></a>: <code>true</code> if <a href="#key-Alt"><code class="value keyname">'Alt'</code></a> key is depressed, otherwise <code>false</code></li>
-                    <li><a href="#events-MouseEvent-ctrlKey"><code class="attribute-name">MouseEvent.ctrlKey</code></a>:  <code>true</code> if <a href="#key-Control"><code class="value keyname">'Control'</code></a> key is depressed, otherwise <code>false</code></li>
-                    <li><a href="#events-MouseEvent-shiftKey"><code class="attribute-name">MouseEvent.shiftKey</code></a>:  <code>true</code> if <a href="#key-Shift"><code class="value keyname">'Shift'</code></a> key is depressed, otherwise <code>false</code></li>
-                    <li><a href="#events-MouseEvent-metaKey"><code class="attribute-name">MouseEvent.metaKey</code></a>:  <code>true</code> if <a href="#key-Meta"><code class="value keyname">'Meta'</code></a> key is depressed, otherwise <code>false</code></li>
+                    <li><a href="#events-MouseEvent-altKey"><code class="attribute-name">MouseEvent.altKey</code></a>: <code>true</code> if <a href="#key-Alt"><code class="value keyname">'Alt'</code></a> modifier was active, otherwise <code>false</code></li>
+                    <li><a href="#events-MouseEvent-ctrlKey"><code class="attribute-name">MouseEvent.ctrlKey</code></a>:  <code>true</code> if <a href="#key-Control"><code class="value keyname">'Control'</code></a> modifier was active, otherwise <code>false</code></li>
+                    <li><a href="#events-MouseEvent-shiftKey"><code class="attribute-name">MouseEvent.shiftKey</code></a>:  <code>true</code> if <a href="#key-Shift"><code class="value keyname">'Shift'</code></a> modifier was active, otherwise <code>false</code></li>
+                    <li><a href="#events-MouseEvent-metaKey"><code class="attribute-name">MouseEvent.metaKey</code></a>:  <code>true</code> if <a href="#key-Meta"><code class="value keyname">'Meta'</code></a> modifier was active, otherwise <code>false</code></li>
                     <li><a href="#events-MouseEvent-button"><code class="attribute-name">MouseEvent.button</code></a>: <code>0</code></li>
                     <li><a href="#events-MouseEvent-buttons"><code class="attribute-name">MouseEvent.buttons</code></a>: value based on all buttons current depressed, <code>0</code> if no buttons pressed</li>
                     <li><a href="#events-MouseEvent-relatedTarget"><code class="attribute-name">MouseEvent.relatedTarget</code></a>:  indicates the <a class="def" href="#glossary-event-target">event target</a> a pointing device is entering, if any.</li>
@@ -3162,10 +3162,10 @@
                       <li><a href="#events-MouseEvent-screenY"><code class="attribute-name">MouseEvent.screenY</code></a>: value based on the pointer position on the screen</li>
                       <li><a href="#events-MouseEvent-clientX"><code class="attribute-name">MouseEvent.clientX</code></a>: value based on the pointer position within the viewport</li>
                       <li><a href="#events-MouseEvent-clientY"><code class="attribute-name">MouseEvent.clientY </code></a>: value based on the pointer position within the viewport</li>
-                      <li><a href="#events-MouseEvent-altKey"><code class="attribute-name">MouseEvent.altKey</code></a>: <code>true</code> if <a href="#key-Alt"><code class="value keyname">'Alt'</code></a> key is depressed, otherwise <code>false</code></li>
-                      <li><a href="#events-MouseEvent-ctrlKey"><code class="attribute-name">MouseEvent.ctrlKey</code></a>:  <code>true</code> if <a href="#key-Control"><code class="value keyname">'Control'</code></a> key is depressed, otherwise <code>false</code></li>
-                      <li><a href="#events-MouseEvent-shiftKey"><code class="attribute-name">MouseEvent.shiftKey</code></a>:  <code>true</code> if <a href="#key-Shift"><code class="value keyname">'Shift'</code></a> key is depressed, otherwise <code>false</code></li>
-                      <li><a href="#events-MouseEvent-metaKey"><code class="attribute-name">MouseEvent.metaKey</code></a>:  <code>true</code> if <a href="#key-Meta"><code class="value keyname">'Meta'</code></a> key is depressed, otherwise <code>false</code></li>
+                      <li><a href="#events-MouseEvent-altKey"><code class="attribute-name">MouseEvent.altKey</code></a>: <code>true</code> if <a href="#key-Alt"><code class="value keyname">'Alt'</code></a> modifier was active, otherwise <code>false</code></li>
+                      <li><a href="#events-MouseEvent-ctrlKey"><code class="attribute-name">MouseEvent.ctrlKey</code></a>:  <code>true</code> if <a href="#key-Control"><code class="value keyname">'Control'</code></a> modifier was active, otherwise <code>false</code></li>
+                      <li><a href="#events-MouseEvent-shiftKey"><code class="attribute-name">MouseEvent.shiftKey</code></a>:  <code>true</code> if <a href="#key-Shift"><code class="value keyname">'Shift'</code></a> modifier was active, otherwise <code>false</code></li>
+                      <li><a href="#events-MouseEvent-metaKey"><code class="attribute-name">MouseEvent.metaKey</code></a>:  <code>true</code> if <a href="#key-Meta"><code class="value keyname">'Meta'</code></a> modifier was active, otherwise <code>false</code></li>
                       <li><a href="#events-MouseEvent-button"><code class="attribute-name">MouseEvent.button</code></a>: <code>0</code></li>
                       <li><a href="#events-MouseEvent-buttons"><code class="attribute-name">MouseEvent.buttons</code></a>: value based on all buttons current depressed, <code>0</code> if no buttons pressed</li>
                       <li><a href="#events-MouseEvent-relatedTarget"><code class="attribute-name">MouseEvent.relatedTarget</code></a>:  indicates the <a class="def" href="#glossary-event-target">event target</a> a pointing device is exiting, if any.</li>
@@ -3205,10 +3205,10 @@
                     <li><a href="#events-MouseEvent-screenY"><code class="attribute-name">MouseEvent.screenY</code></a>: value based on the pointer position on the screen</li>
                     <li><a href="#events-MouseEvent-clientX"><code class="attribute-name">MouseEvent.clientX</code></a>: value based on the pointer position within the viewport</li>
                     <li><a href="#events-MouseEvent-clientY"><code class="attribute-name">MouseEvent.clientY </code></a>: value based on the pointer position within the viewport</li>
-                    <li><a href="#events-MouseEvent-altKey"><code class="attribute-name">MouseEvent.altKey</code></a>: <code>true</code> if <a href="#key-Alt"><code class="value keyname">'Alt'</code></a> key is depressed, otherwise <code>false</code></li>
-                    <li><a href="#events-MouseEvent-ctrlKey"><code class="attribute-name">MouseEvent.ctrlKey</code></a>:  <code>true</code> if <a href="#key-Control"><code class="value keyname">'Control'</code></a> key is depressed, otherwise <code>false</code></li>
-                    <li><a href="#events-MouseEvent-shiftKey"><code class="attribute-name">MouseEvent.shiftKey</code></a>:  <code>true</code> if <a href="#key-Shift"><code class="value keyname">'Shift'</code></a> key is depressed, otherwise <code>false</code></li>
-                    <li><a href="#events-MouseEvent-metaKey"><code class="attribute-name">MouseEvent.metaKey</code></a>:  <code>true</code> if <a href="#key-Meta"><code class="value keyname">'Meta'</code></a> key is depressed, otherwise <code>false</code></li>
+                    <li><a href="#events-MouseEvent-altKey"><code class="attribute-name">MouseEvent.altKey</code></a>: <code>true</code> if <a href="#key-Alt"><code class="value keyname">'Alt'</code></a> modifier was active, otherwise <code>false</code></li>
+                    <li><a href="#events-MouseEvent-ctrlKey"><code class="attribute-name">MouseEvent.ctrlKey</code></a>:  <code>true</code> if <a href="#key-Control"><code class="value keyname">'Control'</code></a> modifier was active, otherwise <code>false</code></li>
+                    <li><a href="#events-MouseEvent-shiftKey"><code class="attribute-name">MouseEvent.shiftKey</code></a>:  <code>true</code> if <a href="#key-Shift"><code class="value keyname">'Shift'</code></a> modifier was active, otherwise <code>false</code></li>
+                    <li><a href="#events-MouseEvent-metaKey"><code class="attribute-name">MouseEvent.metaKey</code></a>:  <code>true</code> if <a href="#key-Meta"><code class="value keyname">'Meta'</code></a> modifier was active, otherwise <code>false</code></li>
                     <li><a href="#events-MouseEvent-button"><code class="attribute-name">MouseEvent.button</code></a>: value based on current button pressed</li>
                     <li><a href="#events-MouseEvent-buttons"><code class="attribute-name">MouseEvent.buttons</code></a>: value based on all buttons current depressed, <code>0</code> if no buttons pressed</li>
                     <li><a href="#events-MouseEvent-relatedTarget"><code class="attribute-name">MouseEvent.relatedTarget</code></a>: <code>null</code></li>
@@ -3414,10 +3414,10 @@
                     <li><a href="#events-MouseEvent-screenY"><code class="attribute-name">MouseEvent.screenY</code></a>: if the wheel is associated with a pointing device, the value based on the pointer position on the screen, otherwise <code>0</code></li>
                     <li><a href="#events-MouseEvent-clientX"><code class="attribute-name">MouseEvent.clientX</code></a>: if the wheel is associated with a pointing device, the value based on the pointer position within the viewport, otherwise <code>0</code></li>
                     <li><a href="#events-MouseEvent-clientY"><code class="attribute-name">MouseEvent.clientY </code></a>: if the wheel is associated with a pointing device, the value based on the pointer position within the viewport, otherwise <code>0</code></li>
-                    <li><a href="#events-MouseEvent-altKey"><code class="attribute-name">MouseEvent.altKey</code></a>: <code>true</code> if <a href="#key-Alt"><code class="value keyname">'Alt'</code></a> key is depressed, otherwise <code>false</code></li>
-                    <li><a href="#events-MouseEvent-ctrlKey"><code class="attribute-name">MouseEvent.ctrlKey</code></a>:  <code>true</code> if <a href="#key-Control"><code class="value keyname">'Control'</code></a> key is depressed, otherwise <code>false</code></li>
-                    <li><a href="#events-MouseEvent-shiftKey"><code class="attribute-name">MouseEvent.shiftKey</code></a>:  <code>true</code> if <a href="#key-Shift"><code class="value keyname">'Shift'</code></a> key is depressed, otherwise <code>false</code></li>
-                    <li><a href="#events-MouseEvent-metaKey"><code class="attribute-name">MouseEvent.metaKey</code></a>:  <code>true</code> if <a href="#key-Meta"><code class="value keyname">'Meta'</code></a> key is depressed, otherwise <code>false</code></li>
+                    <li><a href="#events-MouseEvent-altKey"><code class="attribute-name">MouseEvent.altKey</code></a>: <code>true</code> if <a href="#key-Alt"><code class="value keyname">'Alt'</code></a> modifier was active, otherwise <code>false</code></li>
+                    <li><a href="#events-MouseEvent-ctrlKey"><code class="attribute-name">MouseEvent.ctrlKey</code></a>:  <code>true</code> if <a href="#key-Control"><code class="value keyname">'Control'</code></a> modifier was active, otherwise <code>false</code></li>
+                    <li><a href="#events-MouseEvent-shiftKey"><code class="attribute-name">MouseEvent.shiftKey</code></a>:  <code>true</code> if <a href="#key-Shift"><code class="value keyname">'Shift'</code></a> modifier was active, otherwise <code>false</code></li>
+                    <li><a href="#events-MouseEvent-metaKey"><code class="attribute-name">MouseEvent.metaKey</code></a>:  <code>true</code> if <a href="#key-Meta"><code class="value keyname">'Meta'</code></a> modifier was active, otherwise <code>false</code></li>
                     <li><a href="#events-MouseEvent-button"><code class="attribute-name">MouseEvent.button</code></a>: if wheel is associated with a pointing device, value based on current button pressed, otherwise <code>0</code></li>
                     <li><a href="#events-MouseEvent-buttons"><code class="attribute-name">MouseEvent.buttons</code></a>: if wheel is associated with a pointing device, value based on all buttons current depressed, <code>0</code> if no buttons pressed</li>
                     <li><a href="#events-MouseEvent-relatedTarget"><code class="attribute-name">MouseEvent.relatedTarget</code></a>: indicates the <a class="def" href="#glossary-event-target">event target</a> the pointing device is pointing at, if any.</li>
@@ -3753,10 +3753,10 @@
               <dd>
                 <dl>
                   <dt><code class="attribute-name"><a id="events-KeyboardEvent-altKey">altKey</a></code> of type <code>boolean</code>, readonly</dt>
-                  <dd><code>true</code> if the <a href="#key-Alt"><code class="value keyname">'Alt'</code></a> (alternative) or <code class="value keyname">'Option'</code> key modifier is activated.</dd>
+                  <dd><code>true</code> if the <a href="#key-Alt"><code class="value keyname">'Alt'</code></a> (alternative) or <code class="value keyname">'Option'</code> key modifier was active.</dd>
 
                   <dt><code class="attribute-name"><a id="events-KeyboardEvent-ctrlKey">ctrlKey</a></code> of type <code>boolean</code>, readonly</dt>
-                  <dd><p><code>true</code> if the <a href="#key-Ctrl"><code class="value keyname">'Ctrl'</code></a> (control) key modifier is activated.</p></dd>
+                  <dd><p><code>true</code> if the <a href="#key-Ctrl"><code class="value keyname">'Ctrl'</code></a> (control) key modifier was active.</p></dd>
 
                   <dt><code class="attribute-name"><a id="events-KeyboardEvent-char">char</a></code> of type <code>DOMString</code>, readonly</dt>
                   <dd><p><code>char</code> holds the character value of the key pressed.  The value must be a Unicode character string, conforming to the <a href="#key-algorithm">algorithm for determining the key value</a> defined in this specification.  For a key associated with a macro to insert multiple characters, the value of the <code>char</code> attribute will hold the entire sequence of characters.  For a key which does not have a character representation, the value must be the <a class="def" href="#glossary-empty-string">empty string</a>.</p>
@@ -3776,12 +3776,12 @@
                   <dd><p>The <code>location</code> attribute contains an indication of the location of the key on the device, as described in <a href="#events-ID-KeyboardEvent-KeyLocationCode">Keyboard event types</a>.</p></dd>
 
                   <dt><code class="attribute-name"><a id="events-KeyboardEvent-metaKey">metaKey</a></code> of type <code>boolean</code>, readonly</dt>
-                  <dd><code>true</code> if the meta (Meta) key modifier is activated.
+                  <dd><code>true</code> if the meta (Meta) key modifier was active.
                     <p class="note" id="_26"><strong>Note:</strong> The <code>'Command'</code> key modifier on Macintosh systems must be represented using this key modifier.</p>
                   </dd>
 
                   <dt><code class="attribute-name"><a id="events-KeyboardEvent-shiftKey">shiftKey</a></code> of type <code>boolean</code>, readonly</dt>
-                  <dd><p><code>true</code> if the shift (Shift) key modifier is activated.</p></dd>
+                  <dd><p><code>true</code> if the shift (Shift) key modifier was active.</p></dd>
 
                   <dt><code class="attribute-name"><a id="events-KeyboardEvent-repeat">repeat</a></code> of type <code>boolean</code>, readonly</dt>
                   <dd><code>true</code> if the key has been pressed in a sustained manner.  Depending on the system configuration, holding down a key results may result in multiple consecutive <a class="eventtype" href="#event-type-keydown"><code>keydown</code></a> events, <a class="eventtype" href="#event-type-keypress"><code>keypress</code></a> events, and <a class="eventtype" href="#event-type-textinput"><code>textinput</code></a> events, for appropriate keys.   For mobile devices which have <em>long-key-press</em> behavior, the first key event with a <a href="#events-KeyboardEvent-repeat">repeat</a> attribute value of <code>'true'</code> must serve as an indication of a <em>long-key-press</em>.  The length of time that the key must be pressed in order to begin repeating is configuration-dependent.</dd>
@@ -3972,10 +3972,10 @@
                       <li><a href="#events-UIEvent-detail"><code class="attribute-name">UIEvent.detail</code></a>: <code>0</code></li>
                       <li><a href="#events-KeyboardEvent-key"><code class="attribute-name">KeyboardEvent.key</code></a>: <code></code></li>
                       <li><a href="#events-KeyboardEvent-location"><code class="attribute-name">KeyboardEvent.location</code></a>: <code></code></li>
-                      <li><a href="#events-KeyboardEvent-altKey"><code class="attribute-name">KeyboardEvent.altKey</code></a>: <code>true</code> if <a href="#key-Alt"><code class="value keyname">'Alt'</code></a> key is depressed, otherwise <code>false</code></li>
-                      <li><a href="#events-KeyboardEvent-shiftKey"><code class="attribute-name">KeyboardEvent.shiftKey</code></a>:  <code>true</code> if <a href="#key-Shift"><code class="value keyname">'Shift'</code></a> key is depressed, otherwise <code>false</code></li>
-                      <li><a href="#events-KeyboardEvent-ctrlKey"><code class="attribute-name">KeyboardEvent.ctrlKey</code></a>:  <code>true</code> if <a href="#key-Control"><code class="value keyname">'Control'</code></a> key is depressed, otherwise <code>false</code></li>
-                      <li><a href="#events-KeyboardEvent-metaKey"><code class="attribute-name">KeyboardEvent.metaKey</code></a>:  <code>true</code> if <a href="#key-Meta"><code class="value keyname">'Meta'</code></a> key is depressed, otherwise <code>false</code></li>
+                      <li><a href="#events-KeyboardEvent-altKey"><code class="attribute-name">KeyboardEvent.altKey</code></a>: <code>true</code> if <a href="#key-Alt"><code class="value keyname">'Alt'</code></a> modifier was active, otherwise <code>false</code></li>
+                      <li><a href="#events-KeyboardEvent-shiftKey"><code class="attribute-name">KeyboardEvent.shiftKey</code></a>:  <code>true</code> if <a href="#key-Shift"><code class="value keyname">'Shift'</code></a> modifier was active, otherwise <code>false</code></li>
+                      <li><a href="#events-KeyboardEvent-ctrlKey"><code class="attribute-name">KeyboardEvent.ctrlKey</code></a>:  <code>true</code> if <a href="#key-Control"><code class="value keyname">'Control'</code></a> modifier was active, otherwise <code>false</code></li>
+                      <li><a href="#events-KeyboardEvent-metaKey"><code class="attribute-name">KeyboardEvent.metaKey</code></a>:  <code>true</code> if <a href="#key-Meta"><code class="value keyname">'Meta'</code></a> modifier was active, otherwise <code>false</code></li>
                       <li><a href="#events-KeyboardEvent-repeat"><code class="attribute-name">KeyboardEvent.repeat</code></a>:  <code>true</code> if a key has been depressed long enough to trigger key repetition, otherwise <code>false</code></li>
                       <li><a href="#events-KeyboardEvent-locale"><code class="attribute-name">KeyboardEvent.locale</code></a>: the language code for the key event, if available; otherwise, the <a class="def" href="#glossary-empty-string">empty string</a></li>
                     </ul>
@@ -4024,10 +4024,10 @@
                       <li><a href="#events-UIEvent-detail"><code class="attribute-name">UIEvent.detail</code></a>: <code>0</code></li>
                       <li><a href="#events-KeyboardEvent-key"><code class="attribute-name">KeyboardEvent.key</code></a>: <code></code></li>
                       <li><a href="#events-KeyboardEvent-location"><code class="attribute-name">KeyboardEvent.location</code></a>: <code></code></li>
-                      <li><a href="#events-KeyboardEvent-altKey"><code class="attribute-name">KeyboardEvent.altKey</code></a>: <code>true</code> if <a href="#key-Alt"><code class="value keyname">'Alt'</code></a> key is depressed, otherwise <code>false</code></li>
-                      <li><a href="#events-KeyboardEvent-shiftKey"><code class="attribute-name">KeyboardEvent.shiftKey</code></a>:  <code>true</code> if <a href="#key-Shift"><code class="value keyname">'Shift'</code></a> key is depressed, otherwise <code>false</code></li>
-                      <li><a href="#events-KeyboardEvent-ctrlKey"><code class="attribute-name">KeyboardEvent.ctrlKey</code></a>:  <code>true</code> if <a href="#key-Control"><code class="value keyname">'Control'</code></a> key is depressed, otherwise <code>false</code></li>
-                      <li><a href="#events-KeyboardEvent-metaKey"><code class="attribute-name">KeyboardEvent.metaKey</code></a>:  <code>true</code> if <a href="#key-Meta"><code class="value keyname">'Meta'</code></a> key is depressed, otherwise <code>false</code></li>
+                      <li><a href="#events-KeyboardEvent-altKey"><code class="attribute-name">KeyboardEvent.altKey</code></a>: <code>true</code> if <a href="#key-Alt"><code class="value keyname">'Alt'</code></a> modifier was active, otherwise <code>false</code></li>
+                      <li><a href="#events-KeyboardEvent-shiftKey"><code class="attribute-name">KeyboardEvent.shiftKey</code></a>:  <code>true</code> if <a href="#key-Shift"><code class="value keyname">'Shift'</code></a> modifier was active, otherwise <code>false</code></li>
+                      <li><a href="#events-KeyboardEvent-ctrlKey"><code class="attribute-name">KeyboardEvent.ctrlKey</code></a>:  <code>true</code> if <a href="#key-Control"><code class="value keyname">'Control'</code></a> modifier was active, otherwise <code>false</code></li>
+                      <li><a href="#events-KeyboardEvent-metaKey"><code class="attribute-name">KeyboardEvent.metaKey</code></a>:  <code>true</code> if <a href="#key-Meta"><code class="value keyname">'Meta'</code></a> modifier was active, otherwise <code>false</code></li>
                       <li><a href="#events-KeyboardEvent-repeat"><code class="attribute-name">KeyboardEvent.repeat</code></a>:  <code>true</code> if a key has been depressed long enough to trigger key repetition, otherwise <code>false</code></li>
                       <li><a href="#events-KeyboardEvent-locale"><code class="attribute-name">KeyboardEvent.locale</code></a>: the language code for the key event, if available; otherwise, the <a class="def" href="#glossary-empty-string">empty string</a></li>
                     </ul>
@@ -4064,10 +4064,10 @@
                       <li><a href="#events-UIEvent-detail"><code class="attribute-name">UIEvent.detail</code></a>: <code>0</code></li>
                       <li><a href="#events-KeyboardEvent-key"><code class="attribute-name">KeyboardEvent.key</code></a>: <code></code></li>
                       <li><a href="#events-KeyboardEvent-location"><code class="attribute-name">KeyboardEvent.location</code></a>: <code></code></li>
-                      <li><a href="#events-KeyboardEvent-altKey"><code class="attribute-name">KeyboardEvent.altKey</code></a>: <code>true</code> if <a href="#key-Alt"><code class="value keyname">'Alt'</code></a> key is depressed, otherwise <code>false</code></li>
-                      <li><a href="#events-KeyboardEvent-shiftKey"><code class="attribute-name">KeyboardEvent.shiftKey</code></a>:  <code>true</code> if <a href="#key-Shift"><code class="value keyname">'Shift'</code></a> key is depressed, otherwise <code>false</code></li>
-                      <li><a href="#events-KeyboardEvent-ctrlKey"><code class="attribute-name">KeyboardEvent.ctrlKey</code></a>:  <code>true</code> if <a href="#key-Control"><code class="value keyname">'Control'</code></a> key is depressed, otherwise <code>false</code></li>
-                      <li><a href="#events-KeyboardEvent-metaKey"><code class="attribute-name">KeyboardEvent.metaKey</code></a>:  <code>true</code> if <a href="#key-Meta"><code class="value keyname">'Meta'</code></a> key is depressed, otherwise <code>false</code></li>
+                      <li><a href="#events-KeyboardEvent-altKey"><code class="attribute-name">KeyboardEvent.altKey</code></a>: <code>true</code> if <a href="#key-Alt"><code class="value keyname">'Alt'</code></a> modifier was active, otherwise <code>false</code></li>
+                      <li><a href="#events-KeyboardEvent-shiftKey"><code class="attribute-name">KeyboardEvent.shiftKey</code></a>:  <code>true</code> if <a href="#key-Shift"><code class="value keyname">'Shift'</code></a> modifier was active, otherwise <code>false</code></li>
+                      <li><a href="#events-KeyboardEvent-ctrlKey"><code class="attribute-name">KeyboardEvent.ctrlKey</code></a>:  <code>true</code> if <a href="#key-Control"><code class="value keyname">'Control'</code></a> modifier was active, otherwise <code>false</code></li>
+                      <li><a href="#events-KeyboardEvent-metaKey"><code class="attribute-name">KeyboardEvent.metaKey</code></a>:  <code>true</code> if <a href="#key-Meta"><code class="value keyname">'Meta'</code></a> modifier was active, otherwise <code>false</code></li>
                       <li><a href="#events-KeyboardEvent-repeat"><code class="attribute-name">KeyboardEvent.repeat</code></a>: <code>false</code></li>
                       <li><a href="#events-KeyboardEvent-locale"><code class="attribute-name">KeyboardEvent.locale</code></a>: the language code for the key event, if available; otherwise, the <a class="def" href="#glossary-empty-string">empty string</a></li>
                     </ul>