specify the interface name in the definition of default values i.e. 'The XXX attribute of the YYY interface MUST [...]'
authorAnssi Kostiainen <anssi.kostiainen@nokia.com>
Thu, 20 Dec 2012 13:31:00 +0200
changeset 3186507cb51ce47
parent 317 52acb4877e86
child 319 9cc179d83a53
specify the interface name in the definition of default values i.e. 'The XXX attribute of the YYY interface MUST [...]'
proximity/Overview.html
     1.1 --- a/proximity/Overview.html	Thu Dec 20 11:31:22 2012 +0200
     1.2 +++ b/proximity/Overview.html	Thu Dec 20 13:31:00 2012 +0200
     1.3 @@ -192,22 +192,22 @@
     1.4            <dd></dd>
     1.5          </dl>
     1.6          <p>
     1.7 -          The <code>value</code> attribute MUST return the value it was
     1.8 -          initialized to. When the object is created, this attribute MUST be
     1.9 -          initialized to positive Infinity. It represents the <a>current device
    1.10 -          proximity</a>.
    1.11 +          The <code>value</code> attribute of the <a>DeviceProximityEvent</a>
    1.12 +          interface MUST return the value it was initialized to. When the
    1.13 +          object is created, this attribute MUST be initialized to positive
    1.14 +          Infinity. It represents the <a>current device proximity</a>.
    1.15          </p>
    1.16          <p>
    1.17 -          The <code>min</code> attribute MUST return the value it was
    1.18 -          initialized to. When the object is created, this attribute MUST be
    1.19 -          initialized to negative Infinity. It represents the <a>minimum sensing
    1.20 -          distance</a>.
    1.21 +          The <code>min</code> attribute of the <a>DeviceProximityEvent</a>
    1.22 +          interface MUST return the value it was initialized to. When the
    1.23 +          object is created, this attribute MUST be initialized to negative
    1.24 +          Infinity. It represents the <a>minimum sensing distance</a>.
    1.25          </p>
    1.26          <p>
    1.27 -          The <code>max</code> attribute MUST return the value it was
    1.28 -          initialized to. When the object is created, this attribute MUST be
    1.29 -          initialized to positive Infinity. It represents the <a>maximum sensing
    1.30 -          distance</a>.
    1.31 +          The <code>max</code> attribute of the <a>DeviceProximityEvent</a>
    1.32 +          interface MUST return the value it was initialized to. When the
    1.33 +          object is created, this attribute MUST be initialized to positive
    1.34 +          Infinity. It represents the <a>maximum sensing distance</a>.
    1.35          </p>
    1.36          <p>
    1.37            When a <dfn>user agent</dfn> is required to <dfn>fire a device
    1.38 @@ -316,10 +316,10 @@
    1.39            <dd></dd>
    1.40          </dl>
    1.41          <p>
    1.42 -          The <code>near</code> attribute MUST return the value it was
    1.43 -          initialized to. When the object is created, this attribute MUST be
    1.44 -          initialized to false. It represents the <a>current user proximity
    1.45 -          state</a>.
    1.46 +          The <code>near</code> attribute of the <a>UserProximityEvent</a>
    1.47 +          interface MUST return the value it was initialized to. When the
    1.48 +          object is created, this attribute MUST be initialized to false.
    1.49 +          It represents the <a>current user proximity state</a>.
    1.50          </p>
    1.51          <p>
    1.52            When a <dfn>user agent</dfn> is required to <dfn>fire a user