gamepad.html
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   100     <section id='introduction' class='informative'>
   100     <section id='introduction' class='informative'>
   101 
   101 
   102       <h2>Introduction</h2>
   102       <h2>Introduction</h2>
   103 
   103 
   104       <p>Some <a>user agent</a>s have connected gamepad devices (also known
   104       <p>Some <a>user agent</a>s have connected gamepad devices (also known
   105       as gamepads). These devices are desirable and suited to input for gaming
   105       as joysticks). These devices are desirable and suited to input for gaming
   106       applications, and for &quot;10 foot&quot; user interfaces
   106       applications, and for &quot;10 foot&quot; user interfaces
   107       (presentations, media viewers).</p>
   107       (presentations, media viewers).</p>
   108 
   108 
   109       <p>Currently, the only way for a gamepad to be used as input would be
   109       <p>Currently, the only way for a gamepad to be used as input would be
   110       to emulate mouse or keyboard events, however this would lose information
   110       to emulate mouse or keyboard events, however this would lose information