css3-animations/Overview.src.html

Thu, 07 Feb 2013 16:13:27 -0800

author
Sylvain Galineau <sylvaing@microsoft.com>
date
Thu, 07 Feb 2013 16:13:27 -0800
changeset 7391
f4da51999dd9
parent 7313
5df9b029337c
child 7407
267f78f1b645
permissions
-rw-r--r--

Both inherit and initial are implicitly allowed as values for all properties (bug 14791)

jackalmage@5911 1 <!DOCTYPE html>
dino@937 2 <html lang="en">
dino@937 3 <head>
jackalmage@5911 4 <title>CSS Animations</title>
jackalmage@5911 5 <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
jackalmage@5911 6 <link rel="stylesheet" type="text/css" href="../default.css">
jackalmage@5911 7 <link rel="stylesheet" type="text/css" href="http://www.w3.org/StyleSheets/TR/W3C-ED.css">
dbaron@6736 8 <style type="text/css">
dbaron@6736 9 div.prod { margin: 1em 2em; }
dbaron@6736 10 </style>
dino@937 11 </head>
dino@937 12
dino@937 13 <body>
dino@937 14
dino@937 15 <div class="head">
dino@937 16 <!--logo-->
dino@937 17
simon@2533 18 <h1>CSS Animations</h1>
dino@937 19
dino@937 20 <h2 class="no-num no-toc">[LONGSTATUS] [DATE]</h2>
dino@937 21 <dl>
jackalmage@5911 22 <dt>This version:
jackalmage@5911 23 <dd><a href="[VERSION]">http://dev.w3.org/csswg/css3-animations/</a>
jackalmage@5911 24 <!--http://www.w3.org/TR/[YEAR]/WD-[SHORTNAME]-[CDATE]/-->
jackalmage@5911 25 <dt>Latest version:
jackalmage@5911 26 <dd><a
jackalmage@5911 27 href="http://www.w3.org/TR/css3-animations/">[LATEST]</a>
jackalmage@5911 28 <dt>Editor's draft:
jackalmage@5911 29 <dd><a href="http://dev.w3.org/csswg/[SHORTNAME]/">http://dev.w3.org/csswg/[SHORTNAME]/</a>
dbaron@3965 30
jackalmage@5911 31 <dt>Previous version:
jackalmage@5911 32 <dd><a href="http://www.w3.org/TR/2012/WD-css3-animations-20120403/">
jackalmage@5911 33 http://www.w3.org/TR/2012/WD-css3-animations-20120403/</a>
jackalmage@5911 34 <dt id="editors-list">Editors:
jackalmage@5911 35 <dd><a href="mailto:dino@apple.com">Dean Jackson</a> (<a
jackalmage@5911 36 href="http://www.apple.com/">Apple Inc</a>)
jackalmage@5911 37 <dd><a href="mailto:hyatt@apple.com">David Hyatt</a> (<a
jackalmage@5911 38 href="http://www.apple.com/">Apple Inc</a>)
jackalmage@5911 39 <dd><a href="mailto:cmarrin@apple.com">Chris Marrin</a> (<a
jackalmage@5911 40 href="http://www.apple.com/">Apple Inc</a>)
jackalmage@5911 41 <dd><a href="mailto:sylvaing@microsoft.com">Sylvain Galineau</a>
jackalmage@5911 42 (<a class=org href="http://www.microsoft.com/">Microsoft</a>)
jackalmage@5911 43 <dd class=vcard><a class=fn href="http://dbaron.org/">L. David Baron</a>
jackalmage@5911 44 (<a class=org href="http://www.mozilla.org/">Mozilla</a>)
dbaron@3965 45
jackalmage@5911 46 <dt>Issues list:
jackalmage@5911 47 <dd><a href="https://www.w3.org/Bugs/Public/buglist.cgi?query_format=advanced&amp;product=CSS&amp;component=Animations&amp;resolution=---&amp;cmdtype=doit">in Bugzilla</a>
dbaron@3965 48
jackalmage@5911 49 <dt>Discussion:
jackalmage@5911 50 <dd><a href="http://lists.w3.org/Archives/Public/www-style/">www-style@w3.org</a> with subject line &ldquo;<kbd>[[SHORTNAME]] <var>&hellip; message topic &hellip;</var></kbd>&rdquo;
dbaron@5229 51
jackalmage@5911 52 <dt>Test suite:
jackalmage@5911 53 <dd>none yet
dino@937 54 </dl>
dino@937 55
dino@937 56 <!--copyright-->
dino@937 57
dino@937 58 <hr title="Separator for header">
dino@937 59 </div>
dino@937 60
jackalmage@5911 61 <h2 class="no-num no-toc" id="abstract">
jackalmage@5911 62 Abstract</h2>
dino@937 63
jackalmage@5911 64 <p>
jackalmage@5911 65 This CSS module describes a way for authors to animate the values of CSS properties over time,
jackalmage@5911 66 using keyframes.
jackalmage@5911 67 The behavior of these keyframe animations can be controlled by specifying their duration,
jackalmage@5911 68 number of repeats,
jackalmage@5911 69 and repeating behavior.
dino@937 70
jackalmage@5911 71
jackalmage@5911 72 <h2 class="no-num no-toc" id="status">
jackalmage@5911 73 Status of this document</h2>
dino@937 74 <!--status-->
dino@937 75
dino@937 76
jackalmage@5911 77 <h2 class="no-num no-toc" id="contents">
jackalmage@5911 78 Table of contents</h2>
dino@937 79 <!--toc-->
dino@937 80
dino@937 81
jackalmage@5911 82 <h2 id="introduction">
jackalmage@5911 83 Introduction</h2>
dino@937 84
jackalmage@5911 85 <p><em>This section is not normative.</em>
dino@937 86
jackalmage@5911 87 <p>
jackalmage@5911 88 CSS Transitions [[CSS3-TRANSITIONS]]
jackalmage@5911 89 provide a way to interpolate CSS property values
jackalmage@5911 90 when they change as a result of underlying property changes.
jackalmage@5911 91 This provides an easy way to do simple animation,
jackalmage@5911 92 but the start and end states of the animation are controlled by the existing property values,
jackalmage@5911 93 and transitions provide little control to the author on how the animation progresses.
jackalmage@5911 94
jackalmage@5911 95 <p>
jackalmage@5911 96 This proposal introduces <dfn>defined animations</dfn>,
jackalmage@5911 97 in which the author can specify the changes in CSS properties over time as a set of keyframes.
jackalmage@5911 98 Animations are similar to transitions
jackalmage@5911 99 in that they change the presentational value of CSS properties over time.
jackalmage@5911 100 The principal difference is that
jackalmage@5911 101 while transitions trigger <em>implicitly</em> when property values change,
jackalmage@5911 102 animations are <em>explicitly</em> executed when the animation properties are applied.
jackalmage@5911 103 Because of this,
jackalmage@5911 104 animations require explicit values for the properties being animated.
jackalmage@5911 105 These values are specified using animation keyframes, described below.
jackalmage@5911 106
jackalmage@5911 107 <p>
jackalmage@5911 108 Many aspects of the animation can be controlled,
jackalmage@5911 109 including how many times the animation iterates,
jackalmage@5911 110 whether or not it alternates between the begin and end values,
jackalmage@5911 111 and whether or not the animation should be running or paused.
jackalmage@5911 112 An animation can also delay its start time.
simon@1671 113
sylvaing@7391 114 <h2 id="values">
sylvaing@7391 115 Values</h2>
sylvaing@7391 116
sylvaing@7391 117 <p>
sylvaing@7391 118 This specification follows the <a href="http://www.w3.org/TR/CSS21/about.html#property-defs">CSS property definition conventions</a> from [[!CSS21]].
sylvaing@7391 119 Value types not defined in this specification are defined in CSS LevelĀ 2 RevisionĀ 1 [[!CSS21]].
sylvaing@7391 120 Other CSS modules may expand the definitions of these value types:
sylvaing@7391 121 for example [[CSS3VAL]], when combined with this module,
sylvaing@7391 122 expands the definition of the <var>&lt;length&gt;</var> value type as used in this specification.
sylvaing@7391 123
sylvaing@7391 124 <p>In addition to the property-specific values listed in their definitions, all properties defined in this specification also accept the <a href="http://dev.w3.org/csswg/css3-values/#common-keywords">''initial''</a> and <a href="http://dev.w3.org/csswg/css3-values/#common-keywords">''inherit''</a> keyword as their property value. For readability it has not been repeated explicitly.
sylvaing@7391 125
simon@1719 126
jackalmage@5911 127 <h2 id="animations">
jackalmage@5911 128 Animations</h2>
simon@1719 129
jackalmage@5911 130 <p>
jackalmage@5911 131 CSS Animations affect computed property values.
jackalmage@5911 132 During the execution of an animation,
jackalmage@5911 133 the computed value for a property is controlled by the animation.
jackalmage@5911 134 This overrides the value specified in the normal styling system.
sylvaing@6806 135 Animations override all normal rules, but are overriden by
sylvaing@6806 136 !important rules.
simon@1719 137
jackalmage@5911 138 <p>
jackalmage@5911 139 If at one point in time there are multiple animations specifying behavior for the same property,
jackalmage@5911 140 the animation whose name occurs last in the value of 'animation-name'
jackalmage@5911 141 will override the other animations at that point.
jackalmage@5911 142
simon@1719 143
jackalmage@5911 144 <p>
jackalmage@5911 145 An animation does not affect the computed value before the application of the animation,
jackalmage@5911 146 before the animation delay has expired,
jackalmage@5911 147 and after the end of the animation.
jackalmage@5911 148
simon@1719 149
jackalmage@5911 150 <div class="figure">
jackalmage@5911 151 <img src="sandwich.png" alt="">
jackalmage@5911 152
jackalmage@5911 153 <p class="caption">
jackalmage@5911 154 Computation of animated property values
jackalmage@5911 155 </div>
simon@1719 156
jackalmage@5911 157 <p>
jackalmage@5911 158 The diagram above shows how property values are computed.
jackalmage@5911 159 The intrinsic style is shown at the top of the diagram.
jackalmage@5911 160 The computed value is derived from intrinsic style
jackalmage@5911 161 at the times when an animation is not running
jackalmage@5911 162 and also when an animation is delayed
jackalmage@5911 163 (see below for specification of animation delay).
jackalmage@5911 164 During an animation,
jackalmage@5911 165 the computed style is derived from the animated value.
jackalmage@5911 166
simon@1719 167
jackalmage@5911 168 <p>
jackalmage@5911 169 The start time of an animation is the latter of two moments:
jackalmage@5911 170 the time at which the style is resolved that specifies the animation,
jackalmage@5911 171 or the time the document's load event is fired.
jackalmage@5911 172 Therefore, an animation specified in the document style sheet
jackalmage@5911 173 will begin at the document load.
jackalmage@5911 174 An animation specified on an element by modifying the style after the document has loaded
jackalmage@5911 175 will start when the style is resolved.
jackalmage@5911 176 That may be immediately in the case of a pseudo style rule such as hover,
jackalmage@5911 177 or may be when the scripting engine returns control to the browser
jackalmage@5911 178 (in the case of style applied by script).
jackalmage@5911 179
simon@1719 180
jackalmage@5911 181 <p>
jackalmage@5911 182 An animation applies to an element
jackalmage@5911 183 if the element has a value for 'animation-name' that references a valid keyframes rule.
jackalmage@5911 184 Once an animation has started
jackalmage@5911 185 it continues until it ends
jackalmage@5911 186 or the 'animation-name' is removed.
jackalmage@5911 187 The values used for the keyframes and animation properties are snapshotted at the time the animation starts.
jackalmage@5911 188 Changing them during the execution of the animation has no effect.
jackalmage@5911 189 Note also that changing the value of 'animation-name' does not necessarily restart an animation
jackalmage@5911 190 (e.g., if a list of animations are applied and one is removed from the list,
jackalmage@5911 191 only that animation will stop;
jackalmage@5911 192 The other animations will continue).
jackalmage@5911 193 In order to restart an animation,
jackalmage@5911 194 it must be removed then reapplied.
jackalmage@5911 195
simon@1719 196
jackalmage@5911 197 <p>
jackalmage@5911 198 The end of the animation is defined by the combination of the
jackalmage@5911 199 'animation-duration',
jackalmage@5911 200 'animation-iteration-count' and
jackalmage@5911 201 'animation-fill-mode' properties.
jackalmage@5911 202
jackalmage@5911 203
jackalmage@5911 204 <div class="example">
jackalmage@5911 205 <pre>
jackalmage@5911 206 div {
dbaron@6082 207 animation-name: diagonal-slide;
dbaron@6082 208 animation-duration: 5s;
dbaron@6082 209 animation-iteration-count: 10;
jackalmage@5911 210 }
simon@1719 211
jackalmage@5911 212 @keyframes diagonal-slide {
simon@1719 213
dbaron@6082 214 from {
dbaron@6082 215 left: 0;
dbaron@6082 216 top: 0;
dbaron@6082 217 }
simon@1719 218
dbaron@6082 219 to {
dbaron@6082 220 left: 100px;
dbaron@6082 221 top: 100px;
dbaron@6082 222 }
simon@1719 223
jackalmage@5911 224 }</pre>
simon@1719 225
jackalmage@5911 226 <p>
jackalmage@5911 227 This will produce an animation
jackalmage@5911 228 that moves an element from (0, 0) to (100px, 100px)
jackalmage@5911 229 over five seconds
jackalmage@5911 230 and repeats itself nine times
jackalmage@5911 231 (for a total of ten iterations).
jackalmage@5911 232 </div>
dino@937 233
sylvaing@7140 234 <p>
sylvaing@7140 235 Setting the display property to 'none' will terminate any running animation
sylvaing@7140 236 applied to the element and its descendants.
sylvaing@7140 237
sylvaing@7140 238 If an element has a display of 'none', updating display to a value other than 'none'
sylvaing@7140 239 will start all animations applied to the element by the 'animation-name' property,
sylvaing@7140 240 as well as all animations applied to descendants with display other than 'none'.
sylvaing@7140 241 </p>
sylvaing@7140 242
dbaron@7313 243 <p>
dbaron@7313 244 While authors can use animations to create dynamically changing content,
dbaron@7313 245 dynamically changing content can lead to seizures in some users.
dbaron@7313 246 For information on how to avoid content that can lead to seizures, see
dbaron@7313 247 <a href="http://www.w3.org/TR/WCAG20/#seizure">Guideline 2.3:
dbaron@7313 248 Seizures:
dbaron@7313 249 Do not design content in a way that is known to cause seizures</a>
dbaron@7313 250 ([[WCAG20]]).
dbaron@7313 251 </p>
dbaron@7313 252
jackalmage@5911 253 <h2 id="keyframes">
jackalmage@5911 254 Keyframes</h2>
jackalmage@5911 255 <p>
jackalmage@5911 256 Keyframes are used to specify the values for the animating properties
jackalmage@5911 257 at various points during the animation.
jackalmage@5911 258 The keyframes specify the behavior of one cycle of the animation;
jackalmage@5911 259 the animation may iterate one or more times.
jackalmage@5911 260
jackalmage@5911 261 <p>
jackalmage@5911 262 Keyframes are specified using a specialized CSS at-rule.
jackalmage@5911 263 A @keyframes rule consists of the keyword "@keyframes",
jackalmage@5911 264 followed by an identifier giving a name for the animation
jackalmage@5911 265 (which will be referenced using 'animation-name'),
jackalmage@5911 266 followed by a set of style rules
jackalmage@5911 267 (delimited by curly braces).
jackalmage@5911 268
jackalmage@5911 269 <p>
jackalmage@5911 270 The <dfn>keyframe selector</dfn> for a keyframe style rule
jackalmage@5911 271 consists of a comma-separated list of percentage values
jackalmage@5911 272 or the keywords 'from' or 'to'.
jackalmage@5911 273 The selector is used to specify the percentage along the duration of the animation that the keyframe represents.
jackalmage@5911 274 The keyframe itself is specified by the block of property values declared on the selector.
jackalmage@5911 275 The keyword 'from' is equivalent to the value ''0%''.
jackalmage@5911 276 The keyword 'to' is equivalent to the value ''100%''.
jackalmage@5911 277 <span class='note'>Note that the percentage unit specifier must be used on percentage values.
jackalmage@5911 278 Therefore, ''0'' is an invalid keyframe selector.</span>
jackalmage@5911 279
jackalmage@5911 280 <p>
jackalmage@5911 281 If a ''0%'' or ''from'' keyframe is not specified,
jackalmage@5911 282 then the user agent constructs a ''0%'' keyframe
jackalmage@5911 283 using the computed values of the properties being animated.
jackalmage@5911 284 If a ''100%'' or ''to'' keyframe is not specified,
jackalmage@5911 285 then the user agent constructs a ''100%'' keyframe
sylvaing@6384 286 using the computed values of the properties being animated.
sylvaing@6384 287 If a keyframe selector specifies
sylvaing@6384 288 negative percentage values or
sylvaing@6384 289 values higher than 100%,
sylvaing@6384 290 then the keyframe will be ignored.
sylvaing@7141 291
sylvaing@7141 292 <p>
sylvaing@6220 293 The <dfn>keyframe declaration block</dfn> for a keyframe rule
jackalmage@5911 294 consists of properties and values.
jackalmage@5911 295 Properties that are unable to be animated are ignored in these rules,
jackalmage@5911 296 with the exception of 'animation-timing-function',
sylvaing@6220 297 the behavior of which is described below. In addition, keyframe rule declarations qualified with !important are ignored.
jackalmage@5911 298
jackalmage@5911 299 <p class="issue">
jackalmage@5911 300 Need to describe what happens if a property is not present in all keyframes.
jackalmage@5911 301
jackalmage@5911 302 <p>
jackalmage@5911 303 The @keyframes rule that is used by an animation
jackalmage@5911 304 will be the last one encountered in sorted rules order
jackalmage@5911 305 that matches the name of the animation specified by the 'animation-name' property.
jackalmage@5911 306 @keyframes rules do not cascade;
jackalmage@5911 307 therefore, an animation will never derive keyframes from more than one @keyframes rule.
sylvaing@7141 308
sylvaing@7141 309 <p class='note'>
sylvaing@7141 310 Note that since empty @keyframes rule are valid, they may hide the keyframes of
sylvaing@7141 311 those preceding animation definitions with a matching name.
jackalmage@5911 312
jackalmage@5911 313 <p>
jackalmage@5911 314 To determine the set of keyframes,
jackalmage@5911 315 all of the values in the selectors are sorted in increasing order by time.
jackalmage@5911 316 If there are any duplicates,
jackalmage@5911 317 then the last keyframe specified inside the @keyframes rule
jackalmage@5911 318 will be used to provide the keyframe information for that time.
jackalmage@5911 319 There is no cascading within a @keyframes rule if multiple keyframes specify the same keyframe selector values.
dino@937 320
jackalmage@5911 321 <p>
sylvaing@6047 322 If a property is not specified for a keyframe,
jackalmage@5911 323 or is specified but invalid,
jackalmage@5911 324 the animation of that property proceeds as if that keyframe did not exist.
jackalmage@5911 325 Conceptually,
jackalmage@5911 326 it is as if a set of keyframes is constructed for each property that is present in any of the keyframes,
jackalmage@5911 327 and an animation is run independently for each property.
jackalmage@5911 328
jackalmage@5911 329 <div class="example">
jackalmage@5911 330 <pre>
jackalmage@5911 331 @keyframes wobble {
dbaron@6082 332 0% {
dbaron@6082 333 left: 100px;
dbaron@6082 334 }
dino@937 335
dbaron@6082 336 40% {
dbaron@6082 337 left: 150px;
dbaron@6082 338 }
dino@937 339
dbaron@6082 340 60% {
dbaron@6082 341 left: 75px;
dbaron@6082 342 }
dino@937 343
dbaron@6082 344 100% {
dbaron@6082 345 left: 100px;
dbaron@6082 346 }
jackalmage@5911 347 }</pre>
dino@937 348
jackalmage@5911 349 <p>
jackalmage@5911 350 Four keyframes are specified for the animation named "wobble".
jackalmage@5911 351 In the first keyframe,
jackalmage@5911 352 shown at the beginning of the animation cycle,
jackalmage@5911 353 the value of the 'left' property being animated is ''100px''.
jackalmage@5911 354 By 40% of the animation duration,
jackalmage@5911 355 'left' has animated to ''150px''.
jackalmage@5911 356 At 60% of the animation duration,
jackalmage@5911 357 'left' has animated back to ''75px''.
jackalmage@5911 358 At the end of the animation cycle,
jackalmage@5911 359 the value of 'left' has returned to ''100px''.
jackalmage@5911 360 The diagram below shows the state of the animation if it were given a duration of ''10s''.
jackalmage@5911 361
jackalmage@5911 362 <div class="figure">
jackalmage@5911 363 <img src="animation1.png" alt="">
jackalmage@5911 364
jackalmage@5911 365 <p class="caption">
jackalmage@5911 366 Animations states specified by keyframes
jackalmage@5911 367 </div>
jackalmage@5911 368 </div>
dino@937 369
jackalmage@5911 370 <p>
jackalmage@5911 371 The following is the grammar for the keyframes rule.
jackalmage@5911 372
jackalmage@5911 373 <pre>
jackalmage@5911 374 keyframes_rule: KEYFRAMES_SYM S+ IDENT S* '{' S* keyframes_blocks '}' S*;
dino@937 375
jackalmage@5911 376 keyframes_blocks: [ keyframe_selector '{' S* declaration? [ ';' S* declaration? ]* '}' S* ]* ;
dbaron@4123 377
jackalmage@5911 378 keyframe_selector: [ FROM_SYM | TO_SYM | PERCENTAGE ] S* [ ',' S* [ FROM_SYM | TO_SYM | PERCENTAGE ] S* ]*;
dbaron@4123 379
jackalmage@5911 380 @{K}{E}{Y}{F}{R}{A}{M}{E}{S} {return KEYFRAMES_SYM;}
jackalmage@5911 381 {F}{R}{O}{M} {return FROM_SYM;}
jackalmage@5911 382 {T}{O} {return TO_SYM;}</pre>
dino@937 383
dino@937 384
jackalmage@5911 385 <h3 id="timing-functions">
jackalmage@5911 386 Timing functions for keyframes</h3>
dino@937 387
jackalmage@5911 388 <p>
jackalmage@5911 389 A keyframe style rule may also declare the timing function that is to be used
jackalmage@5911 390 as the animation moves to the next keyframe.
jackalmage@5911 391
jackalmage@5911 392 <div class="example">
jackalmage@5911 393 <pre>
jackalmage@5911 394 @keyframes bounce {
dino@937 395
dbaron@6082 396 from {
dbaron@6082 397 top: 100px;
dbaron@6082 398 animation-timing-function: ease-out;
dbaron@6082 399 }
dino@937 400
dbaron@6082 401 25% {
dbaron@6082 402 top: 50px;
dbaron@6082 403 animation-timing-function: ease-in;
dbaron@6082 404 }
dino@937 405
dbaron@6082 406 50% {
dbaron@6082 407 top: 100px;
dbaron@6082 408 animation-timing-function: ease-out;
dbaron@6082 409 }
dino@937 410
dbaron@6082 411 75% {
dbaron@6082 412 top: 75px;
dbaron@6082 413 animation-timing-function: ease-in;
dbaron@6082 414 }
dino@937 415
dbaron@6082 416 to {
dbaron@6082 417 top: 100px;
dbaron@6082 418 }
dbaron@5370 419
jackalmage@5911 420 }</pre>
dino@937 421
jackalmage@5911 422 <p>
jackalmage@5911 423 Five keyframes are specified for the animation named "bounce".
jackalmage@5911 424 Between the first and second keyframe
jackalmage@5911 425 (i.e., between 0% and 25%)
jackalmage@5911 426 an ''ease-out'' timing function is used.
jackalmage@5911 427 Between the second and third keyframe
jackalmage@5911 428 (i.e., between 25% and 50%)
jackalmage@5911 429 an ''ease-in'' timing function is used.
jackalmage@5911 430 And so on.
jackalmage@5911 431 The effect will appear as an element that moves up the page ''50px'',
jackalmage@5911 432 slowing down as it reaches its highest point
jackalmage@5911 433 then speeding up as it falls back to ''100px''.
jackalmage@5911 434 The second half of the animation behaves in a similar manner,
jackalmage@5911 435 but only moves the element ''25px'' up the page.
jackalmage@5911 436 </div>
jackalmage@5911 437
jackalmage@5911 438 <p>
jackalmage@5911 439 A timing function specified on the "to" or 100% keyframe is ignored.
dino@937 440
jackalmage@5911 441 <p>
jackalmage@5911 442 See the 'animation-timing-function' property for more information.
dino@937 443
dino@937 444
jackalmage@5911 445 <h3 id="animation-name-property">
jackalmage@5911 446 The 'animation-name' Property</h3>
dino@937 447
jackalmage@5911 448 <p>
jackalmage@5911 449 The 'animation-name' property defines a list of animations that apply.
jackalmage@5911 450 Each name is used to select the keyframe at-rule
jackalmage@5911 451 that provides the property values for the animation.
jackalmage@5911 452 If the name does not match any keyframe at-rule,
jackalmage@5911 453 there are no properties to be animated
jackalmage@5911 454 and the animation will not execute.
jackalmage@5911 455 Furthermore,
jackalmage@5911 456 if the animation name is ''none''
jackalmage@5911 457 then there will be no animation.
jackalmage@5911 458 This can be used to override any animations coming from the cascade.
jackalmage@5911 459 If multiple animations are attempting to modify the same property,
jackalmage@5911 460 then the animation closest to the end of the list of names wins.
jackalmage@5911 461
jackalmage@5911 462 <p id="list-matching">
jackalmage@5911 463 Each animation listed by name
jackalmage@5911 464 should have a corresponding value for the other animation properties listed below.
jackalmage@5911 465 If the lists of values for the other animation properties do not have the same length,
jackalmage@5911 466 the length of the 'animation-name' list
dbaron@6737 467 determines the number of items in each list examined when starting animations.
jackalmage@5911 468 The lists are matched up from the first value:
jackalmage@5911 469 excess values at the end are not used.
jackalmage@5911 470 If one of the other properties doesn't have enough comma-separated values to match the number of values of 'animation-name',
jackalmage@5911 471 the UA must calculate its used value by repeating the list of values until there are enough.
jackalmage@5911 472 This truncation or repetition does not affect the computed value.
jackalmage@5911 473 <span class="note">Note: This is analogous to the behavior of the 'background-*'properties,
jackalmage@5911 474 with 'background-image' analogous to 'animation-name'.</span>
jackalmage@5911 475
dino@937 476
jackalmage@5911 477 <table class=propdef>
jackalmage@5911 478 <tr>
jackalmage@5911 479 <th>Name:</th>
jackalmage@5911 480 <td><dfn>animation-name</dfn>
jackalmage@5911 481 <tr>
jackalmage@5911 482 <th><a href="#values">Value</a>:
dbaron@6739 483 <td><span>&lt;single-animation-name&gt;</span> [ ',' <span>&lt;single-animation-name&gt;</span> ]*
jackalmage@5911 484 <tr>
jackalmage@5911 485 <th>Initial:
jackalmage@5911 486 <td>''none''
jackalmage@5911 487 <tr>
jackalmage@5911 488 <th>Applies To:
sylvaing@7230 489 <td>all elements, ::before and ::after pseudo-elements
jackalmage@5911 490 <tr>
jackalmage@5911 491 <th>Inherited:
jackalmage@5911 492 <td>no
jackalmage@5911 493 <tr>
dbaron@6735 494 <th>Animatable:
dbaron@6735 495 <td>no
dbaron@6735 496 <tr>
dbaron@6735 497 <th>Percentages:
dbaron@6735 498 <td>N/A
jackalmage@5911 499 <tr>
jackalmage@5911 500 <th>Media:
jackalmage@5911 501 <td>visual
jackalmage@5911 502 <tr>
dbaron@6735 503 <th>Computed Value:
dbaron@6735 504 <td>As specified
jackalmage@5911 505 <tr>
jackalmage@5911 506 <th>Canonical Order:
jackalmage@5911 507 <td><abbr title="follows order of property value definition">per grammar</abbr>
jackalmage@5911 508 </table>
dino@937 509
dbaron@6736 510 <div class="prod">
dbaron@6739 511 <dfn id="single-animation-name">&lt;single-animation-name&gt;</dfn> = none | &lt;IDENT&gt;
dbaron@6736 512 </div>
dbaron@6736 513
jackalmage@5911 514 <!--
jackalmage@5911 515 <p>
jackalmage@5911 516 It is possible for elements to have multiple animations running that change the same property or properties. In this case the animations combine in a manner defined by the property. For example, animations on 'opacity' will add together and animations on 'transform' will have their transformation matrices multiplied.
jackalmage@5911 517
jackalmage@5911 518 <div class="example">
jackalmage@5911 519 <p style="display:none">
jackalmage@5911 520 Example(s):
jackalmage@5911 521
jackalmage@5911 522 <pre>
jackalmage@5911 523 @keyframes 'border-bloat' {
jackalmage@5911 524 from {
jackalmage@5911 525 border-width: 0;
jackalmage@5911 526 }
jackalmage@5911 527 to {
jackalmage@5911 528 border-width: 10px;
jackalmage@5911 529 }
jackalmage@5911 530 }
dino@937 531
jackalmage@5911 532 @keyframes 'border-diet' {
jackalmage@5911 533 from {
jackalmage@5911 534 border-width: 4px;
jackalmage@5911 535 }
jackalmage@5911 536 to {
jackalmage@5911 537 border-width: 2px;
jackalmage@5911 538 }
jackalmage@5911 539 }
dino@937 540
jackalmage@5911 541 div {
jackalmage@5911 542 animation-name: 'border-bloat', 'border-diet';
jackalmage@5911 543 animation-duration: 10s, 4s;
jackalmage@5911 544 }
jackalmage@5911 545 </pre>
jackalmage@5911 546 <p>
jackalmage@5911 547 The above example has two animations executing on the same property, 'border-width'. The animations are additive. That is, the
jackalmage@5911 548 resulting value for the property will be the addition of the values from the
jackalmage@5911 549 two animations.
jackalmage@5911 550
jackalmage@5911 551 <p>
jackalmage@5911 552 At time '0s' the element's border will be 4px wide (0px from 'border-bloat' plus 4px from 'border-diet').
jackalmage@5911 553 At time '4s' the element's border will be 6px wide (4px from 'border-bloat' plus 2px from 'border-diet').
jackalmage@5911 554 At time '10s' the element's border will be 10px wide (10px from 'border-bloat' and no addition from
jackalmage@5911 555 'border-diet' as it is no longer executing).
jackalmage@5911 556
jackalmage@5911 557 </div>
jackalmage@5911 558 -->
dino@937 559
dino@937 560
jackalmage@5911 561 <h3 id="animation-duration-property">
jackalmage@5911 562 The 'animation-duration' Property</h3>
dino@937 563
jackalmage@5911 564 <p>
jackalmage@5911 565 The 'animation-duration' property defines the length of time that an animation takes to complete one cycle.
dino@937 566
jackalmage@5911 567
jackalmage@5911 568 <table class=propdef>
jackalmage@5911 569 <tr>
jackalmage@5911 570 <th>Name:</th>
jackalmage@5911 571 <td><dfn>animation-duration</dfn>
jackalmage@5911 572 <tr>
jackalmage@5911 573 <th><a href="#values">Value</a>:
dbaron@6739 574 <td> <span>&lt;time&gt;</span> [, <span>&lt;time&gt;</span>]*
jackalmage@5911 575 <tr>
jackalmage@5911 576 <th>Initial:
jackalmage@5911 577 <td>''0s''
jackalmage@5911 578 <tr>
jackalmage@5911 579 <th>Applies To:
sylvaing@7230 580 <td>all elements, ::before and ::after pseudo-elements
jackalmage@5911 581 <tr>
jackalmage@5911 582 <th>Inherited:
jackalmage@5911 583 <td>no
jackalmage@5911 584 <tr>
dbaron@6735 585 <th>Animatable:
dbaron@6735 586 <td>no
dbaron@6735 587 <tr>
dbaron@6735 588 <th>Percentages:
dbaron@6735 589 <td>N/A
jackalmage@5911 590 <tr>
jackalmage@5911 591 <th>Media:
jackalmage@5911 592 <td>visual
jackalmage@5911 593 <tr>
dbaron@6735 594 <th>Computed Value:
dbaron@6735 595 <td>as specified
jackalmage@5911 596 <tr>
jackalmage@5911 597 <th>Canonical Order:
jackalmage@5911 598 <td><abbr title="follows order of property value definition">per grammar</abbr>
jackalmage@5911 599 </table>
jackalmage@5911 600
jackalmage@5911 601 <p>
jackalmage@5911 602 The initial value is ''0s'',
sylvaing@6222 603 meaning that the animation takes no time.
sylvaing@6218 604 When the duration is ''0s'' 'animation-fill-mode' still applies,
jackalmage@5911 605 so an animation that fills backwards
jackalmage@5911 606 will show the value of the 0% keyframe during any delay period,
jackalmage@5911 607 and an animation that fills forwards will retain the value specified at the 100% keyframe,
jackalmage@5911 608 even if the animation was instantaneous.
jackalmage@5911 609 Also, animation events are still fired.
sylvaing@6222 610 A negative 'animation-duration' value renders the declaration invalid.
jackalmage@5911 611
jackalmage@5911 612
jackalmage@5911 613 <h3 id="animation-timing-function-property">
jackalmage@5911 614 The 'animation-timing-function' Property</h3>
jackalmage@5911 615
jackalmage@5911 616 <p>
jackalmage@5911 617 The 'animation-timing-function' property describes how the animation will progress over one cycle of its duration.
jackalmage@5911 618 See the 'transition-timing-function' property [[!CSS3-TRANSITIONS]] for a complete description of timing function calculation.
jackalmage@5911 619
jackalmage@5911 620 <table class=propdef>
jackalmage@5911 621 <tr>
jackalmage@5911 622 <th>Name:</th>
jackalmage@5911 623 <td><dfn>animation-timing-function</dfn>
jackalmage@5911 624 <tr>
jackalmage@5911 625 <th><a href="#values">Value</a>:
sylvaing@7138 626 <td><span>&lt;single-timing-function&gt;</span> [ ',' <span>&lt;single-timing-function&gt;</span> ]*
jackalmage@5911 627 <tr>
jackalmage@5911 628 <th>Initial:
jackalmage@5911 629 <td>''ease''
jackalmage@5911 630 <tr>
jackalmage@5911 631 <th>Applies To:
sylvaing@7230 632 <td>all elements, ::before and ::after pseudo-elements
jackalmage@5911 633 <tr>
jackalmage@5911 634 <th>Inherited:
jackalmage@5911 635 <td>no
jackalmage@5911 636 <tr>
dbaron@6735 637 <th>Animatable:
dbaron@6735 638 <td>no
dbaron@6735 639 <tr>
dbaron@6735 640 <th>Percentages:
dbaron@6735 641 <td>N/A
jackalmage@5911 642 <tr>
jackalmage@5911 643 <th>Media:
jackalmage@5911 644 <td>visual
jackalmage@5911 645 <tr>
dbaron@6735 646 <th>Computed Value:
dbaron@6735 647 <td>as specified
jackalmage@5911 648 <tr>
jackalmage@5911 649 <th>Canonical Order:
jackalmage@5911 650 <td><abbr title="follows order of property value definition">per grammar</abbr>
jackalmage@5911 651 </table>
jackalmage@5911 652
sylvaing@7138 653 <p>All the valid values of ''&lt;single-timing-function&gt;'' are defined by the 'transition-timing-function' property [[!CSS3-TRANSITIONS]].</p>
dbaron@6736 654
jackalmage@5911 655 <p>
jackalmage@5911 656 For a keyframed animation,
jackalmage@5911 657 the 'animation-timing-function' applies between keyframes,
jackalmage@5911 658 not over the entire animation.
jackalmage@5911 659 For example,
jackalmage@5911 660 in the case of an ''ease-in-out'' timing function,
jackalmage@5911 661 an animation will ease in at the start of the keyframe
jackalmage@5911 662 and ease out at the end of the keyframe.
jackalmage@5911 663 An 'animation-timing-function' defined within a keyframe block applies to that keyframe,
jackalmage@5911 664 otherwise the timing function specified for the animation is used.
jackalmage@5911 665
jackalmage@5911 666
jackalmage@5911 667 <h3 id="animation-iteration-count-property">
jackalmage@5911 668 The 'animation-iteration-count' Property</h3>
jackalmage@5911 669
jackalmage@5911 670 <p>
jackalmage@5911 671 The 'animation-iteration-count' property specifies the number of times an animation cycle is played.
jackalmage@5911 672 The initial value is ''1'',
jackalmage@5911 673 meaning the animation will play from beginning to end once.
jackalmage@5911 674 A value of ''infinite'' will cause the animation to repeat forever.
jackalmage@5911 675 Non-integer numbers will cause the animation to end part-way through a cycle.
jackalmage@5911 676 Negative values of 'animation-iteration-count' are invalid.
jackalmage@5911 677 This property is often used in conjunction an 'animation-direction' value of ''alternate'',
jackalmage@5911 678 which will cause the animation to play in reverse on alternate cycles.
jackalmage@5911 679
jackalmage@5911 680 <table class=propdef>
jackalmage@5911 681 <tr>
jackalmage@5911 682 <th>Name:</th>
jackalmage@5911 683 <td><dfn>animation-iteration-count</dfn>
jackalmage@5911 684 <tr>
jackalmage@5911 685 <th><a href="#values">Value</a>:
dbaron@6739 686 <td><span>&lt;single-animation-iteration-count&gt;</span> [ ',' <span>&lt;single-animation-iteration-count&gt;</span> ]*
jackalmage@5911 687 <tr>
jackalmage@5911 688 <th>Initial:
jackalmage@5911 689 <td>''1''
jackalmage@5911 690 <tr>
jackalmage@5911 691 <th>Applies To:
sylvaing@7230 692 <td>all elements, ::before and ::after pseudo-elements
jackalmage@5911 693 <tr>
jackalmage@5911 694 <th>Inherited:
jackalmage@5911 695 <td>no
jackalmage@5911 696 <tr>
dbaron@6735 697 <th>Animatable:
dbaron@6735 698 <td>no
dbaron@6735 699 <tr>
dbaron@6735 700 <th>Percentages:
dbaron@6735 701 <td>N/A
jackalmage@5911 702 <tr>
jackalmage@5911 703 <th>Media:
jackalmage@5911 704 <td>visual
jackalmage@5911 705 <tr>
dbaron@6735 706 <th>Computed Value:
dbaron@6735 707 <td>as specified
jackalmage@5911 708 <tr>
jackalmage@5911 709 <th>Canonical Order:
jackalmage@5911 710 <td><abbr title="follows order of property value definition">per grammar</abbr>
jackalmage@5911 711 </table>
jackalmage@5911 712
dbaron@6736 713 <div class="prod">
dbaron@6739 714 <dfn id="single-animation-iteration-count">&lt;single-animation-iteration-count&gt;</dfn> =
dbaron@6736 715 infinite | &lt;number&gt;
dbaron@6736 716 </div>
jackalmage@5911 717
jackalmage@5911 718 <h3 id="animation-direction-property">
jackalmage@5911 719 The 'animation-direction' Property</h3>
jackalmage@5911 720
jackalmage@5911 721 <p>
jackalmage@5911 722 The 'animation-direction' property defines whether or not the animation should play in reverse on some or all cycles.
jackalmage@5911 723 When an animation is played in reverse the timing functions are also reversed.
jackalmage@5911 724 For example, when played in reverse an ease-in animation would appear to be an ease-out animation.
jackalmage@5911 725
jackalmage@5911 726 <table class=propdef>
jackalmage@5911 727 <tr>
jackalmage@5911 728 <th>Name:</th>
jackalmage@5911 729 <td><dfn>animation-direction</dfn>
jackalmage@5911 730 <tr>
jackalmage@5911 731 <th><a href="#values">Value</a>:
dbaron@6739 732 <td><span>&lt;single-animation-direction&gt;</span> [ ',' <span>&lt;single-animation-direction&gt;</span> ]*
jackalmage@5911 733 <tr>
jackalmage@5911 734 <th>Initial:
jackalmage@5911 735 <td>''normal''
jackalmage@5911 736 <tr>
jackalmage@5911 737 <th>Applies To:
sylvaing@7230 738 <td>all elements, ::before and ::after pseudo-elements
jackalmage@5911 739 <tr>
jackalmage@5911 740 <th>Inherited:
jackalmage@5911 741 <td>no
jackalmage@5911 742 <tr>
dbaron@6735 743 <th>Animatable:
dbaron@6735 744 <td>no
dbaron@6735 745 <tr>
dbaron@6735 746 <th>Percentages:
dbaron@6735 747 <td>N/A
jackalmage@5911 748 <tr>
jackalmage@5911 749 <th>Media:
jackalmage@5911 750 <td>visual
jackalmage@5911 751 <tr>
dbaron@6735 752 <th>Computed Value:
dbaron@6735 753 <td>as specified
jackalmage@5911 754 <tr>
jackalmage@5911 755 <th>Canonical Order:
jackalmage@5911 756 <td><abbr title="follows order of property value definition">per grammar</abbr>
jackalmage@5911 757 </table>
jackalmage@5911 758
dbaron@6736 759 <div class="prod">
dbaron@6739 760 <dfn id="single-animation-direction">&lt;single-animation-direction&gt;</dfn> =
dbaron@6736 761 normal | reverse | alternate | alternate-reverse
dbaron@6736 762 </div>
dbaron@6736 763
jackalmage@5911 764 <dl>
jackalmage@5911 765 <dt><dfn>normal</dfn>
jackalmage@5911 766 <dd>
jackalmage@5911 767 All iterations of the animation are played as specified.
jackalmage@5911 768
jackalmage@5911 769 <dt><dfn>reverse</dfn>
jackalmage@5911 770 <dd>
jackalmage@5911 771 All iterations of the animation are played in the reverse direction from the way they were specified.
jackalmage@5911 772
jackalmage@5911 773 <dt><dfn>alternate</dfn>
jackalmage@5911 774 <dd>
jackalmage@5911 775 The animation cycle iterations that are odd counts are played in the normal direction,
jackalmage@5911 776 and the animation cycle iterations that are even counts are played in a reverse direction.
jackalmage@5911 777
jackalmage@5911 778 <dt><dfn>alternate-reverse</dfn>
jackalmage@5911 779 <dd>
jackalmage@5911 780 The animation cycle iterations that are odd counts are played in the reverse direction,
jackalmage@5911 781 and the animation cycle iterations that are even counts are played in a normal direction.
jackalmage@5911 782 </dl>
jackalmage@5911 783
jackalmage@5911 784 <p class='note'>
jackalmage@5911 785 Note that for the purpose of determining whether an iteration is even or odd,
jackalmage@5911 786 iterations start counting from 1.
jackalmage@5911 787
jackalmage@5911 788
jackalmage@5911 789 <h3 id="animation-play-state-property">
jackalmage@5911 790 The 'animation-play-state' Property</h3>
jackalmage@5911 791
jackalmage@5911 792 <p>
jackalmage@5911 793 The 'animation-play-state' property defines whether the animation is running or paused.
jackalmage@5911 794 A running animation can be paused by setting this property to ''paused''.
jackalmage@5911 795 To continue running a paused animation this property can be set to ''running''.
jackalmage@5911 796 A paused animation will continue to display the current value of the animation in a static state,
jackalmage@5911 797 as if the time of the animation is constant.
jackalmage@5911 798 When a paused animation is resumed,
jackalmage@5911 799 it restarts from the current value,
jackalmage@5911 800 not necessarily from the beginning of the animation.
jackalmage@5911 801
jackalmage@5911 802 <table class=propdef>
jackalmage@5911 803 <tr>
jackalmage@5911 804 <th>Name:</th>
jackalmage@5911 805 <td><dfn>animation-play-state</dfn>
jackalmage@5911 806 <tr>
jackalmage@5911 807 <th><a href="#values">Value</a>:
dbaron@6739 808 <td><span>&lt;single-animation-play-state&gt;</span> [ ',' <span>&lt;single-animation-play-state&gt;</span> ]*
jackalmage@5911 809 <tr>
jackalmage@5911 810 <th>Initial:
jackalmage@5911 811 <td>''running''
jackalmage@5911 812 <tr>
jackalmage@5911 813 <th>Applies To:
sylvaing@7230 814 <td>all elements, ::before and ::after pseudo-elements
jackalmage@5911 815 <tr>
jackalmage@5911 816 <th>Inherited:
jackalmage@5911 817 <td>no
jackalmage@5911 818 <tr>
dbaron@6735 819 <th>Animatable:
dbaron@6735 820 <td>no
dbaron@6735 821 <tr>
dbaron@6735 822 <th>Percentages:
dbaron@6735 823 <td>N/A
jackalmage@5911 824 <tr>
jackalmage@5911 825 <th>Media:
jackalmage@5911 826 <td>visual
jackalmage@5911 827 <tr>
dbaron@6735 828 <th>Computed Value:
dbaron@6735 829 <td>as specified
jackalmage@5911 830 <tr>
jackalmage@5911 831 <th>Canonical Order:
jackalmage@5911 832 <td><abbr title="follows order of property value definition">per grammar</abbr>
jackalmage@5911 833 </table>
jackalmage@5911 834
dbaron@6736 835 <div class="prod">
dbaron@6739 836 <dfn id="single-animation-play-state">&lt;single-animation-play-state&gt;</dfn> =
dbaron@6736 837 running | paused
dbaron@6736 838 </div>
jackalmage@5911 839
jackalmage@5911 840 <h3 id="animation-delay-property">
jackalmage@5911 841 The 'animation-delay' Property</h3>
jackalmage@5911 842
jackalmage@5911 843 <p>
jackalmage@5911 844 The 'animation-delay' property defines when the animation will start.
jackalmage@5911 845 It allows an animation to begin execution some time after it is applied.
jackalmage@5911 846 An 'animation-delay' value of ''0s'' means the animation will execute as soon as it is applied.
jackalmage@5911 847 Otherwise, the value specifies an offset from the moment the animation is applied,
jackalmage@5911 848 and the animation will delay execution by that offset.
jackalmage@5911 849
jackalmage@5911 850 <p>
jackalmage@5911 851 If the value for 'animation-delay' is a negative time offset
jackalmage@5911 852 then the animation will execute the moment it is applied,
jackalmage@5911 853 but will appear to have begun execution at the specified offset.
jackalmage@5911 854 That is, the animation will appear to begin part-way through its play cycle.
jackalmage@5911 855 In the case where an animation has implied starting values and a negative 'animation-delay',
jackalmage@5911 856 the starting values are taken from the moment the animation is applied.
jackalmage@5911 857
jackalmage@5911 858 <table class=propdef>
jackalmage@5911 859 <tr>
jackalmage@5911 860 <th>Name:</th>
sylvaing@6222 861 <td><dfn>animation-delay</dfn>
jackalmage@5911 862 <tr>
sylvaing@6222 863 <th><a href="#values">Value</a>:
dbaron@6739 864 <td> <span>&lt;time&gt;</span> [, <span>&lt;time&gt;</span>]*
jackalmage@5911 865 <tr>
jackalmage@5911 866 <th>Initial:
jackalmage@5911 867 <td>''0s''
jackalmage@5911 868 <tr>
jackalmage@5911 869 <th>Applies To:
sylvaing@7230 870 <td>all elements, ::before and ::after pseudo-elements
jackalmage@5911 871 <tr>
jackalmage@5911 872 <th>Inherited:
jackalmage@5911 873 <td>no
jackalmage@5911 874 <tr>
dbaron@6735 875 <th>Animatable:
dbaron@6735 876 <td>no
dbaron@6735 877 <tr>
dbaron@6735 878 <th>Percentages:
dbaron@6735 879 <td>N/A
jackalmage@5911 880 <tr>
jackalmage@5911 881 <th>Media:
jackalmage@5911 882 <td>visual
jackalmage@5911 883 <tr>
dbaron@6735 884 <th>Computed Value:
dbaron@6735 885 <td>as specified
jackalmage@5911 886 <tr>
jackalmage@5911 887 <th>Canonical Order:
jackalmage@5911 888 <td><abbr title="follows order of property value definition">per grammar</abbr>
jackalmage@5911 889 </table>
jackalmage@5911 890
jackalmage@5911 891
jackalmage@5911 892 <h3 id="animation-fill-mode-property">
jackalmage@5911 893 The 'animation-fill-mode' Property</h3>
jackalmage@5911 894
jackalmage@5911 895 <p>
jackalmage@5911 896 The 'animation-fill-mode' property defines what values are applied by the animation outside the time it is executing.
jackalmage@5911 897 By default, an animation will not affect property values
jackalmage@5911 898 between the time it is applied
jackalmage@5911 899 (the 'animation-name' property is set on an element)
jackalmage@5911 900 and the time it begins execution
jackalmage@5911 901 (which is determined by the 'animation-delay' property).
jackalmage@5911 902 Also, by default an animation does not affect property values after the animation ends
jackalmage@5911 903 (determined by the 'animation-duration' property).
jackalmage@5911 904 The 'animation-fill-mode' property can override this behavior.
jackalmage@5911 905
jackalmage@5911 906 <p>
jackalmage@5911 907 If the value for 'animation-fill-mode' is ''backwards'',
dbaron@6083 908 then the animation will apply
dbaron@6083 909 the property values defined in the keyframe
dbaron@6083 910 that will start the first iteration of the animation,
jackalmage@5911 911 during the period defined by 'animation-delay'.
dbaron@6083 912 These are either the values of the ''from'' keyframe
dbaron@6083 913 (when 'animation-direction' is ''normal'' or ''alternate'')
dbaron@6083 914 or those of the ''to'' keyframe
dbaron@6083 915 (when 'animation-direction' is ''reverse'' or ''alternate-reverse'').
jackalmage@5911 916
jackalmage@5911 917 <p>
jackalmage@5911 918 If the value for 'animation-fill-mode' is ''forwards'',
dbaron@6083 919 then after the animation ends
dbaron@6083 920 (as determined by its 'animation-iteration-count'),
dbaron@6083 921 the animation will apply
dbaron@6083 922 the property values for the time the animation ended.
dbaron@6083 923 When 'animation-iteration-count' is an integer greater than zero,
dbaron@6083 924 the values applied will be
dbaron@6083 925 those for the end of the last completed iteration of the animation
dbaron@6083 926 (rather than the values for
dbaron@6083 927 the start of the iteration that would be next).
dbaron@6083 928 When 'animation-iteration-count' is zero,
dbaron@6083 929 the values applied will be those that would start the first iteration
dbaron@6083 930 (just as when 'animation-fill-mode' is ''backwards'').
jackalmage@5911 931
jackalmage@5911 932 <p>
jackalmage@5911 933 If the value for 'animation-fill-mode' is ''both'',
jackalmage@5911 934 then the animation will follow the rules for both 'forwards' and 'backwards'.
jackalmage@5911 935 That is, it will extend the animation properties in both directions.
jackalmage@5911 936
jackalmage@5911 937 <table class=propdef>
jackalmage@5911 938 <tr>
jackalmage@5911 939 <th>Name:</th>
jackalmage@5911 940 <td><dfn>animation-fill-mode</dfn>
jackalmage@5911 941 <tr>
jackalmage@5911 942 <th><a href="#values">Value</a>:
dbaron@6739 943 <td><span>&lt;single-animation-fill-mode&gt;</span> [ ',' <span>&lt;single-animation-fill-mode&gt;</span> ]*
jackalmage@5911 944 <tr>
jackalmage@5911 945 <th>Initial:
jackalmage@5911 946 <td>''none''
jackalmage@5911 947 <tr>
jackalmage@5911 948 <th>Applies To:
sylvaing@7230 949 <td>all elements, ::before and ::after pseudo-elements
jackalmage@5911 950 <tr>
jackalmage@5911 951 <th>Inherited:
jackalmage@5911 952 <td>no
jackalmage@5911 953 <tr>
dbaron@6735 954 <th>Animatable:
dbaron@6735 955 <td>no
dbaron@6735 956 <tr>
dbaron@6735 957 <th>Percentages:
dbaron@6735 958 <td>N/A
jackalmage@5911 959 <tr>
jackalmage@5911 960 <th>Media:
jackalmage@5911 961 <td>visual
jackalmage@5911 962 <tr>
dbaron@6735 963 <th>Computed Value:
dbaron@6735 964 <td>as specified
jackalmage@5911 965 <tr>
jackalmage@5911 966 <th>Canonical Order:
jackalmage@5911 967 <td><abbr title="follows order of property value definition">per grammar</abbr>
jackalmage@5911 968 </table>
jackalmage@5911 969
dbaron@6736 970 <div class="prod">
dbaron@6739 971 <dfn id="single-animation-fill-mode">&lt;single-animation-fill-mode&gt;</dfn> =
dbaron@6736 972 none | forwards | backwards | both
dbaron@6736 973 </div>
jackalmage@5911 974
jackalmage@5911 975 <h3 id="animation-shorthand-property">
jackalmage@5911 976 The 'animation' Shorthand Property
jackalmage@5911 977
jackalmage@5911 978 <p>
sylvaing@6815 979 The 'animation' shorthand property is a comma-separated list of
sylvaing@6815 980 animation definitions, each of which combines seven of the animation properties
sylvaing@6815 981 into a single component value.
jackalmage@5911 982
jackalmage@5911 983 <table class=propdef>
jackalmage@5911 984 <tr>
jackalmage@5911 985 <th>Name:</th>
jackalmage@5911 986 <td><dfn>animation</dfn>
jackalmage@5911 987 <tr>
jackalmage@5911 988 <th><a href="#values">Value</a>:
dbaron@6739 989 <td><span>&lt;single-animation&gt;</span> [ ',' <span>&lt;single-animation&gt;</span> ]*
jackalmage@5911 990 <tr>
jackalmage@5911 991 <th>Initial:
jackalmage@5911 992 <td>see individual properties
jackalmage@5911 993 <tr>
jackalmage@5911 994 <th>Applies To:
sylvaing@7230 995 <td>all elements, ::before and ::after pseudo-elements
jackalmage@5911 996 <tr>
jackalmage@5911 997 <th>Inherited:
jackalmage@5911 998 <td>see individual properties
jackalmage@5911 999 <tr>
dbaron@6735 1000 <th>Animatable:
dbaron@6735 1001 <td>no
dbaron@6735 1002 <tr>
dbaron@6735 1003 <th>Percentages:
dbaron@6735 1004 <td>N/A
jackalmage@5911 1005 <tr>
jackalmage@5911 1006 <th>Media:
jackalmage@5911 1007 <td>visual
jackalmage@5911 1008 <tr>
dbaron@6735 1009 <th>Computed Value:
dbaron@6735 1010 <td>see individual properties
jackalmage@5911 1011 <tr>
jackalmage@5911 1012 <th>Canonical Order:
jackalmage@5911 1013 <td><abbr title="follows order of property value definition">per grammar</abbr>
jackalmage@5911 1014 </table>
jackalmage@5911 1015
dbaron@6736 1016 <div class="prod">
dbaron@6739 1017 <dfn id="single-animation">&lt;single-animation&gt;</dfn> =
dbaron@6736 1018 &lt;single-animation-name&gt; ||
dbaron@6739 1019 <span>&lt;time&gt;</span> ||
dbaron@6736 1020 &lt;single-animation-timing-function&gt; ||
dbaron@6739 1021 <span>&lt;time&gt;</span> ||
dbaron@6736 1022 &lt;single-animation-iteration-count&gt; ||
dbaron@6736 1023 &lt;single-animation-direction&gt; ||
sylvaing@7177 1024 &lt;single-animation-fill-mode&gt; ||
sylvaing@7177 1025 &lt;single-animation-play-state&gt;
dbaron@6736 1026 </div>
dbaron@6736 1027
dbaron@6736 1028 <p>
sylvaing@6815 1029 Note that order is important within each animation definition:
dbaron@6736 1030 the first value that can be parsed as a <var>&lt;time&gt;</var> is assigned to the
dbaron@6737 1031 animation-duration,
dbaron@6736 1032 and the second value that can be parsed as a <var>&lt;time&gt;</var> is assigned to
dbaron@6737 1033 animation-delay.
dbaron@6736 1034 </p>
dbaron@6736 1035
dbaron@6736 1036 <p class="issue">
dbaron@6736 1037 An alternative proposal is to accept the font shorthand approach
dbaron@6736 1038 of using a "/" character between the values of the same type.
dbaron@6736 1039 e.g. 2s/4s would mean a duration of 2 seconds and a delay of 4 seconds.
dbaron@6736 1040
dbaron@6736 1041 <p class="issue">
dbaron@6736 1042 Need to also explain how order is important in terms of animation-name
dbaron@6736 1043 versus keywords, and probably also adjust the canonical order to
dbaron@6736 1044 match.
jackalmage@5911 1045
jackalmage@5911 1046 <h2 id="animation-events">
jackalmage@5911 1047 Animation Events</h2>
jackalmage@5911 1048
jackalmage@5911 1049 <p>
jackalmage@5911 1050 Several animation related events are available through the <a href="http://www.w3.org/TR/DOM-Level-2-Events/events.html">DOM Event system</a>.
jackalmage@5911 1051 The start and end of an animation,
jackalmage@5911 1052 and the end of each iteration of an animation,
jackalmage@5911 1053 all generate DOM events.
jackalmage@5911 1054 An element can have multiple properties being animated simultaneously.
jackalmage@5911 1055 This can occur either with a single 'animation-name' value
jackalmage@5911 1056 with keyframes containing multiple properties,
jackalmage@5911 1057 or with multiple 'animation-name' values.
jackalmage@5911 1058 For the purposes of events,
jackalmage@5911 1059 each 'animation-name' specifies a single animation.
jackalmage@5911 1060 Therefore an event will be generated for each 'animation-name' value
jackalmage@5911 1061 and not necessarily for each property being animated.
sylvaing@7176 1062
sylvaing@7176 1063 <p>
sylvaing@7176 1064 Any animation for which both a valid keyframe rule and a non-zero duration are
sylvaing@7176 1065 defined will run and generate events; this includes animations with empty
sylvaing@7176 1066 keyframe rules.
jackalmage@5911 1067
jackalmage@5911 1068 <p>
jackalmage@5911 1069 The time the animation has been running is sent with each event generated.
jackalmage@5911 1070 This allows the event handler to determine the current iteration of a looping animation
jackalmage@5911 1071 or the current position of an alternating animation.
jackalmage@5911 1072 This time does not include any time the animation was in the ''paused'' play state.
jackalmage@5911 1073
jackalmage@5911 1074
jackalmage@5911 1075 <h3 id='AnimationEvent-interface'>
jackalmage@5911 1076 Interface <code>AnimationEvent</code>
jackalmage@5911 1077
jackalmage@5911 1078 <p>
jackalmage@5911 1079 The <dfn>AnimationEvent</dfn> interface provides specific contextual information associated with Animation events.
jackalmage@5911 1080
jackalmage@5911 1081
jackalmage@5911 1082 <h4 id='AnimationEvent-IDL'>
jackalmage@5911 1083 IDL Definition</h4>
jackalmage@5911 1084
jackalmage@5911 1085 <pre class='idl'>
sylvaing@6807 1086 [Constructor(DOMString <var title="">type</var>, optional <a href="#AnimationEventInit">AnimationEventInit</a> <var title="">eventInitDict</var>)]
sylvaing@6807 1087 interface AnimationEvent : <a class="external" href="http://dvcs.w3.org/hg/domcore/raw-file/tip/Overview.html#event">Event</a> {
sylvaing@6807 1088 readonly attribute DOMString <a href="#AnimationEvent-animationName" title="AnimationEvent-lengthComputable">animationName</a>;
sylvaing@6807 1089 readonly attribute float <a href="#AnimationEvent-elapsedTime" title="dom-ProgressEvent-loaded">elapsedTime</a>;
sylvaing@7223 1090 readonly attribute DOMString <a href="#AnimationEvent-pseudoElement" title="AnimationEvent-pseudoElement">pseudoElement</a>;
sylvaing@6807 1091 };
sylvaing@6807 1092
sylvaing@6807 1093 dictionary AnimationEventInit : <a class="external" href="http://dvcs.w3.org/hg/domcore/raw-file/tip/Overview.html#eventinit">EventInit</a> {
sylvaing@6807 1094 DOMString <span title="AnimationEventInit-animationName">animationName</span>;
sylvaing@6807 1095 float <span title="AnimationEventInit-loaded">elapsedTime</span>;
sylvaing@7223 1096 DOMString <span title="AnimationEventInit-pseudoElement">pseudoElement</span>;
sylvaing@6807 1097 }
sylvaing@6807 1098
sylvaing@6807 1099 </pre>
jackalmage@5911 1100
jackalmage@5911 1101
jackalmage@5911 1102 <h4 id='AnimationEvent-attributes'>
jackalmage@5911 1103 Attributes</h4>
jackalmage@5911 1104
jackalmage@5911 1105 <dl>
jackalmage@5911 1106 <dt><code><dfn id='AnimationEvent-animationName'>animationName</dfn></code> of type <code>DOMString</code>, readonly
jackalmage@5911 1107 <dd>
jackalmage@5911 1108 The value of the 'animation-name' property of the animation that fired the event.
jackalmage@5911 1109
jackalmage@5911 1110 <dt><code><dfn id='AnimationEvent-elapsedTime'>elapsedTime</dfn></code> of type <code>float</code>, readonly
jackalmage@5911 1111 <dd>
jackalmage@5911 1112 The amount of time the animation has been running,
jackalmage@5911 1113 in seconds,
jackalmage@5911 1114 when this event fired,
jackalmage@5911 1115 excluding any time the animation was paused.
jackalmage@5911 1116 For an "animationstart" event,
jackalmage@5911 1117 the elapsedTime is zero unless there was a negative value for 'animation-delay',
jackalmage@5911 1118 in which case the event will be fired with an <code>elapsedTime</code> of (-1 * delay).
sylvaing@7223 1119
sylvaing@7223 1120 <dt><code><dfn id='AnimationEvent-pseudoElement'>pseudoElement</dfn></code> of type <code>DOMString</code>, readonly
sylvaing@7223 1121 <dd>
sylvaing@7223 1122 The name (beginning with two colons) of the CSS pseudo-element on
sylvaing@7223 1123 which the animation runs (in which case the target of the event
sylvaing@7223 1124 is that pseudo-element's corresponding element), or the empty string
sylvaing@7223 1125 if the animation runs on an element (which means the target of the event
sylvaing@7223 1126 is that element).
jackalmage@5911 1127 </dl>
jackalmage@5911 1128
sylvaing@6807 1129 <p>
sylvaing@6807 1130 <code id="AnimationEvent-constructor">AnimationEvent(type, animEventDict)</code>
sylvaing@6807 1131 is an <a class="external" href="http://dvcs.w3.org/hg/domcore/raw-file/tip/Overview.html#concept-event-constructor">event constructor</a>.
jackalmage@5911 1132
jackalmage@5911 1133 <h3 id='AnimationEvent-types'>
jackalmage@5911 1134 Types of <code>AnimationEvent</code></h3>
jackalmage@5911 1135
jackalmage@5911 1136 <p>
jackalmage@5911 1137 The different types of Animation events that can occur are:
jackalmage@5911 1138
jackalmage@5911 1139 <dl>
jackalmage@5911 1140 <dt><dfn>animationstart</dfn>
jackalmage@5911 1141 <dd>
jackalmage@5911 1142 The <code>animationstart</code> event occurs at the start of the animation.
jackalmage@5911 1143 If there is an 'animation-delay'
jackalmage@5911 1144 then this event will fire once the delay period has expired.
jackalmage@5911 1145 A negative delay will cause the event to fire with an <code>elapsedTime</code> equal to the absolute value of the delay.
jackalmage@5911 1146
jackalmage@5911 1147 <ul>
jackalmage@5911 1148 <li>Bubbles: Yes
jackalmage@5911 1149 <li>Cancelable: No
jackalmage@5911 1150 <li>Context Info: animationName
jackalmage@5911 1151 </ul>
jackalmage@5911 1152
jackalmage@5911 1153 <dt><dfn>animationend</dfn>
jackalmage@5911 1154 <dd>
jackalmage@5911 1155 The <code>animationend</code> event occurs when the animation finishes.
jackalmage@5911 1156
jackalmage@5911 1157 <ul>
jackalmage@5911 1158 <li>Bubbles: Yes
jackalmage@5911 1159 <li>Cancelable: No
jackalmage@5911 1160 <li>Context Info: animationName, elapsedTime
jackalmage@5911 1161 </ul>
jackalmage@5911 1162
jackalmage@5911 1163 <dt><dfn>animationiteration</dfn>
jackalmage@5911 1164 <dd>
jackalmage@5911 1165 The <code>animationiteration</code> event occurs at the end of each iteration of an animation,
jackalmage@5911 1166 except when an <code>animationend</code> event would fire at the same time.
jackalmage@5911 1167 This means that this event does not occur for animations with an iteration count of one or less.
jackalmage@5911 1168
jackalmage@5911 1169 <ul>
jackalmage@5911 1170 <li>Bubbles: Yes
jackalmage@5911 1171 <li>Cancelable: No
jackalmage@5911 1172 <li>Context Info: animationName, elapsedTime
jackalmage@5911 1173 </ul>
jackalmage@5911 1174 </dl>
jackalmage@5911 1175
jackalmage@5911 1176
jackalmage@5911 1177 <h2 id="dom-interfaces">
jackalmage@5911 1178 DOM Interfaces</h2>
jackalmage@5911 1179
jackalmage@5911 1180 <p>
jackalmage@5911 1181 CSS animation is exposed to the CSSOM through a pair of new interfaces describing the keyframes.
jackalmage@5911 1182
jackalmage@5911 1183
jackalmage@5911 1184 <h3 id='CSSRule-interface'>
jackalmage@5911 1185 Interface <code>CSSRule</code></h3>
jackalmage@5911 1186
jackalmage@5911 1187 <p>
jackalmage@5911 1188 The following 2 rule types are added to the <dfn>CSSRule</dfn> interface.
jackalmage@5911 1189 They provide identification for the new keyframe and keyframes rules.
jackalmage@5911 1190
jackalmage@5911 1191
jackalmage@5911 1192 <h4 id='CSSRule-IDL'>
jackalmage@5911 1193 IDL Definition</h4>
jackalmage@5911 1194
jackalmage@5911 1195 <pre class='idl'>
jackalmage@5911 1196 interface CSSRule {
dbaron@6082 1197 ...
dbaron@6082 1198 const unsigned short KEYFRAMES_RULE = 7;
dbaron@6082 1199 const unsigned short KEYFRAME_RULE = 8;
dbaron@6082 1200 ...
jackalmage@5911 1201 };</pre>
jackalmage@5911 1202
jackalmage@5911 1203
jackalmage@5911 1204 <h3 id='CSSKeyframeRule-interface'>
jackalmage@5911 1205 Interface <code>CSSKeyframeRule</code></3h>
jackalmage@5911 1206 <p>
jackalmage@5911 1207 The <dfn>CSSKeyframeRule</dfn> interface represents the style rule for a single key.
jackalmage@5911 1208
jackalmage@5911 1209
jackalmage@5911 1210 <h4 id='CSSKeyframeRule-IDL'>
jackalmage@5911 1211 IDL Definition</h4>
jackalmage@5911 1212
jackalmage@5911 1213 <pre class='idl'>
jackalmage@5911 1214 interface CSSKeyframeRule : CSSRule {
dbaron@6082 1215 attribute DOMString keyText;
dbaron@6082 1216 readonly attribute CSSStyleDeclaration style;
jackalmage@5911 1217 };</pre>
jackalmage@5911 1218
jackalmage@5911 1219
jackalmage@5911 1220 <h4 id='CSSKeyframeRule-attributes'>
jackalmage@5911 1221 Attributes</h4>
jackalmage@5911 1222
jackalmage@5911 1223 <dl>
jackalmage@5911 1224 <dt><code><dfn id='CSSKeyframeRule-keyText'>keyText</dfn></code> of type <code>DOMString</code>
jackalmage@5911 1225 <dd>
sylvaing@6814 1226 This attribute represents the keyframe selector as a comma-separated
sylvaing@6814 1227 list of percentage values. The ''from'' and ''to'' keywords map to
sylvaing@6814 1228 ''0%'' and ''100%'', respectively.
jackalmage@5911 1229
jackalmage@5911 1230 <dt><code><dfn id='CSSKeyframeRule-style'>style</dfn></code> of type <code>CSSStyleDeclaration</code>
jackalmage@5911 1231 <dd>
jackalmage@5911 1232 This attribute represents the style associated with this keyframe.
jackalmage@5911 1233 </dl>
jackalmage@5911 1234
jackalmage@5911 1235
jackalmage@5911 1236 <h3 id='CSSKeyframesRule-interface'>
jackalmage@5911 1237 Interface <code>CSSKeyframesRule</code></h3>
jackalmage@5911 1238
jackalmage@5911 1239 <p>
jackalmage@5911 1240 The <dfn>CSSKeyframesRule</dfn> interface represents a complete set of keyframes for a single animation.
jackalmage@5911 1241
jackalmage@5911 1242
jackalmage@5911 1243 <h4 id='CSSKeyframesRule-IDL'>
jackalmage@5911 1244 IDL Definition</h4>
jackalmage@5911 1245
jackalmage@5911 1246 <pre class='idl'>
jackalmage@5911 1247 interface CSSKeyframesRule : CSSRule {
dbaron@6082 1248 attribute DOMString name;
dbaron@6082 1249 readonly attribute CSSRuleList cssRules;
jackalmage@5911 1250
dbaron@6082 1251 void appendRule(in DOMString rule);
dbaron@6082 1252 void deleteRule(in DOMString key);
dbaron@6082 1253 CSSKeyframeRule findRule(in DOMString key);
jackalmage@5911 1254 };</pre>
jackalmage@5911 1255
jackalmage@5911 1256
jackalmage@5911 1257 <h4 id='CSSKeyframesRule-attributes'>
jackalmage@5911 1258 Attributes</h4>
jackalmage@5911 1259
jackalmage@5911 1260 <dl>
jackalmage@5911 1261 <dt><code><dfn id='CSSKeyframesRule-name'>name</dfn></code> of type <code>DOMString</code>
jackalmage@5911 1262 <dd>
jackalmage@5911 1263 This attribute is the name of the keyframes, used by the 'animation-name' property.<br>
jackalmage@5911 1264
jackalmage@5911 1265 <dt><code><dfn id='CSSKeyframesRules-cssRules'>cssRules</dfn></code> of type <code>CSSRuleList</code>
jackalmage@5911 1266 <dd>
jackalmage@5911 1267 This attribute gives access to the keyframes in the list.
jackalmage@5911 1268
jackalmage@5911 1269
jackalmage@5911 1270 <h4 id='CSSKeyframesRule-appendRule'>
jackalmage@5911 1271 The <code>appendRule</code> method</h4>
jackalmage@5911 1272
jackalmage@5911 1273 <p>
jackalmage@5911 1274 The <dfn>appendRule</dfn> method appends the passed CSSKeyframeRule into the list at the passed key.
jackalmage@5911 1275
jackalmage@5911 1276 <p>
jackalmage@5911 1277 Parameters:
jackalmage@5911 1278
jackalmage@5911 1279 <dl>
jackalmage@5911 1280 <dt><code>rule</code> of type <code>DOMString</code>
jackalmage@5911 1281
jackalmage@5911 1282 <dd>
jackalmage@5911 1283 The rule to be appended,
jackalmage@5911 1284 expressed in the same syntax as one entry in the ''@keyframes'' rule.
jackalmage@5911 1285 </dl>
jackalmage@5911 1286
jackalmage@5911 1287 <p>
jackalmage@5911 1288 No Return Value
jackalmage@5911 1289
jackalmage@5911 1290 <p>
jackalmage@5911 1291 No Exceptions
jackalmage@5911 1292
jackalmage@5911 1293
jackalmage@5911 1294 <h4 id='CSSKeyframesRules-deleteRule'>
jackalmage@5911 1295 The <code>deleteRule</code> method</h4>
jackalmage@5911 1296
jackalmage@5911 1297 <p>
jackalmage@5911 1298 The <dfn>deleteRule</dfn> method deletes the CSSKeyframeRule with the passed key.
jackalmage@5911 1299 If a rule with this key does not exist,
jackalmage@5911 1300 the method does nothing.
jackalmage@5911 1301
jackalmage@5911 1302 <p>
jackalmage@5911 1303 Parameters:
jackalmage@5911 1304
jackalmage@5911 1305 <dl>
jackalmage@5911 1306 <dt><code>key</code> of type <code>DOMString</code>
jackalmage@5911 1307 <dd>
jackalmage@5911 1308 The key which describes the rule to be deleted.
jackalmage@5911 1309 The key must resolve to a number between 0 and 1,
jackalmage@5911 1310 or the rule is ignored.
jackalmage@5911 1311 </dl>
jackalmage@5911 1312
jackalmage@5911 1313 <p>
jackalmage@5911 1314 No Return Value
jackalmage@5911 1315
jackalmage@5911 1316 <p>
jackalmage@5911 1317 No Exceptions
jackalmage@5911 1318
jackalmage@5911 1319
jackalmage@5911 1320 <h4 id='CSSKeyframesRule-findRule'>
jackalmage@5911 1321 The <code>findRule</code> method</h4>
jackalmage@5911 1322
jackalmage@5911 1323 <p>
jackalmage@5911 1324 The <code>findRule</code> method returns the rule with a key matching the passed key.
jackalmage@5911 1325 If no such rule exists,
jackalmage@5911 1326 a null value is returned.
jackalmage@5911 1327
jackalmage@5911 1328 <p>
jackalmage@5911 1329 Parameters:
jackalmage@5911 1330
jackalmage@5911 1331 <dl>
jackalmage@5911 1332 <dt><code>key</code> of type <code>DOMString</code>
jackalmage@5911 1333 <dd>
jackalmage@5911 1334 The key which described the rule to find.
jackalmage@5911 1335 The key must resolve to a number between 0 and 1,
jackalmage@5911 1336 or the rule is ignored.
jackalmage@5911 1337 </dl>
jackalmage@5911 1338
jackalmage@5911 1339 <p>
jackalmage@5911 1340 Return Value:
jackalmage@5911 1341
jackalmage@5911 1342 <dl>
jackalmage@5911 1343 <dt><code>CSSKeyframeRule</code>
jackalmage@5911 1344 <dd>
jackalmage@5911 1345 The found rule.
jackalmage@5911 1346 </dl>
jackalmage@5911 1347
jackalmage@5911 1348 <p>
jackalmage@5911 1349 No Exceptions
jackalmage@5911 1350
dino@937 1351
dbaron@5304 1352 <h2 id="acknowledgments">Acknowledgments</h2>
dbaron@5304 1353
dbaron@5304 1354 <p>Thanks especially to the feedback from
dbaron@5312 1355 Tab Atkins,
dbaron@6736 1356 Carine Bournez,
dbaron@5312 1357 Estelle Weyl,
dbaron@5304 1358 and all the rest of the
jackalmage@5911 1359 <a href="http://lists.w3.org/Archives/Public/www-style/">www-style</a> community.
dbaron@5304 1360
dino@937 1361 <h2>References</h2>
dino@937 1362
dino@937 1363 <h3 class="no-num">Normative references</h3>
dino@937 1364 <!--normative-->
dino@937 1365
dino@937 1366 <h3 class="no-num">Other references</h3>
dino@937 1367 <!--informative-->
dino@937 1368
dino@937 1369
dino@937 1370
dino@937 1371 <h2 class="no-num">Property index</h2>
dino@937 1372 <!-- properties -->
dino@937 1373
dino@937 1374
dino@937 1375
dino@937 1376 <h2 class="no-num" id="index">Index</h2>
dino@937 1377 <!--index-->
dino@937 1378
dino@937 1379 </body>
dino@937 1380 </html>
dino@937 1381 <!-- Keep this comment at the end of the file
dino@937 1382 Local variables:
dino@937 1383 mode: sgml
jackalmage@5911 1384 sgml-declaration:"~/SGML/HTML4.decl"
dino@937 1385 sgml-default-doctype-name:"html"
dino@937 1386 sgml-minimize-attributes:t
jackalmage@5911 1387 sgml-nofill-elements:("pre" "style" "br")
jackalmage@5911 1388 sgml-live-element-indicator:t
jackalmage@5911 1389 sgml-omittag:nil
jackalmage@5911 1390 sgml-shorttag:nil
jackalmage@5911 1391 sgml-namecase-general:t
jackalmage@5911 1392 sgml-general-insert-case:lower
jackalmage@5911 1393 sgml-always-quote-attributes:t
jackalmage@5911 1394 sgml-indent-step:nil
jackalmage@5911 1395 sgml-indent-data:t
jackalmage@5911 1396 sgml-parent-document:nil
jackalmage@5911 1397 sgml-exposed-tags:nil
jackalmage@5911 1398 sgml-local-catalogs:nil
jackalmage@5911 1399 sgml-local-ecat-files:nil
dino@937 1400 End:
dbaron@6082 1401 -->

mercurial