css3-animations/Overview.src.html

Tue, 07 Aug 2012 17:07:09 -0700

author
Sylvain Galineau <sylvaing@microsoft.com>
date
Tue, 07 Aug 2012 17:07:09 -0700
changeset 6384
b7f2a99e335d
parent 6222
cd865eec928e
child 6735
791d177bd39c
permissions
-rwxr-xr-x

Ignore keyframe selectors outside [0-100%] (bug 14795)

jackalmage@5911 1 <!DOCTYPE html>
dino@937 2 <html lang="en">
dino@937 3 <head>
jackalmage@5911 4 <title>CSS Animations</title>
jackalmage@5911 5 <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
jackalmage@5911 6 <link rel="stylesheet" type="text/css" href="../default.css">
jackalmage@5911 7 <link rel="stylesheet" type="text/css" href="http://www.w3.org/StyleSheets/TR/W3C-ED.css">
dino@937 8 </head>
dino@937 9
dino@937 10 <body>
dino@937 11
dino@937 12 <div class="head">
dino@937 13 <!--logo-->
dino@937 14
simon@2533 15 <h1>CSS Animations</h1>
dino@937 16
dino@937 17 <h2 class="no-num no-toc">[LONGSTATUS] [DATE]</h2>
dino@937 18 <dl>
jackalmage@5911 19 <dt>This version:
jackalmage@5911 20 <dd><a href="[VERSION]">http://dev.w3.org/csswg/css3-animations/</a>
jackalmage@5911 21 <!--http://www.w3.org/TR/[YEAR]/WD-[SHORTNAME]-[CDATE]/-->
jackalmage@5911 22 <dt>Latest version:
jackalmage@5911 23 <dd><a
jackalmage@5911 24 href="http://www.w3.org/TR/css3-animations/">[LATEST]</a>
jackalmage@5911 25 <dt>Editor's draft:
jackalmage@5911 26 <dd><a href="http://dev.w3.org/csswg/[SHORTNAME]/">http://dev.w3.org/csswg/[SHORTNAME]/</a>
dbaron@3965 27
jackalmage@5911 28 <dt>Previous version:
jackalmage@5911 29 <dd><a href="http://www.w3.org/TR/2012/WD-css3-animations-20120403/">
jackalmage@5911 30 http://www.w3.org/TR/2012/WD-css3-animations-20120403/</a>
jackalmage@5911 31 <dt id="editors-list">Editors:
jackalmage@5911 32 <dd><a href="mailto:dino@apple.com">Dean Jackson</a> (<a
jackalmage@5911 33 href="http://www.apple.com/">Apple Inc</a>)
jackalmage@5911 34 <dd><a href="mailto:hyatt@apple.com">David Hyatt</a> (<a
jackalmage@5911 35 href="http://www.apple.com/">Apple Inc</a>)
jackalmage@5911 36 <dd><a href="mailto:cmarrin@apple.com">Chris Marrin</a> (<a
jackalmage@5911 37 href="http://www.apple.com/">Apple Inc</a>)
jackalmage@5911 38 <dd><a href="mailto:sylvaing@microsoft.com">Sylvain Galineau</a>
jackalmage@5911 39 (<a class=org href="http://www.microsoft.com/">Microsoft</a>)
jackalmage@5911 40 <dd class=vcard><a class=fn href="http://dbaron.org/">L. David Baron</a>
jackalmage@5911 41 (<a class=org href="http://www.mozilla.org/">Mozilla</a>)
dbaron@3965 42
jackalmage@5911 43 <dt>Issues list:
jackalmage@5911 44 <dd><a href="https://www.w3.org/Bugs/Public/buglist.cgi?query_format=advanced&amp;product=CSS&amp;component=Animations&amp;resolution=---&amp;cmdtype=doit">in Bugzilla</a>
dbaron@3965 45
jackalmage@5911 46 <dt>Discussion:
jackalmage@5911 47 <dd><a href="http://lists.w3.org/Archives/Public/www-style/">www-style@w3.org</a> with subject line &ldquo;<kbd>[[SHORTNAME]] <var>&hellip; message topic &hellip;</var></kbd>&rdquo;
dbaron@5229 48
jackalmage@5911 49 <dt>Test suite:
jackalmage@5911 50 <dd>none yet
dino@937 51 </dl>
dino@937 52
dino@937 53 <!--copyright-->
dino@937 54
dino@937 55 <hr title="Separator for header">
dino@937 56 </div>
dino@937 57
jackalmage@5911 58 <h2 class="no-num no-toc" id="abstract">
jackalmage@5911 59 Abstract</h2>
dino@937 60
jackalmage@5911 61 <p>
jackalmage@5911 62 This CSS module describes a way for authors to animate the values of CSS properties over time,
jackalmage@5911 63 using keyframes.
jackalmage@5911 64 The behavior of these keyframe animations can be controlled by specifying their duration,
jackalmage@5911 65 number of repeats,
jackalmage@5911 66 and repeating behavior.
dino@937 67
jackalmage@5911 68
jackalmage@5911 69 <h2 class="no-num no-toc" id="status">
jackalmage@5911 70 Status of this document</h2>
dino@937 71 <!--status-->
dino@937 72
dino@937 73
jackalmage@5911 74 <h2 class="no-num no-toc" id="contents">
jackalmage@5911 75 Table of contents</h2>
dino@937 76 <!--toc-->
dino@937 77
dino@937 78
jackalmage@5911 79 <h2 id="introduction">
jackalmage@5911 80 Introduction</h2>
dino@937 81
jackalmage@5911 82 <p><em>This section is not normative.</em>
dino@937 83
jackalmage@5911 84 <p>
jackalmage@5911 85 CSS Transitions [[CSS3-TRANSITIONS]]
jackalmage@5911 86 provide a way to interpolate CSS property values
jackalmage@5911 87 when they change as a result of underlying property changes.
jackalmage@5911 88 This provides an easy way to do simple animation,
jackalmage@5911 89 but the start and end states of the animation are controlled by the existing property values,
jackalmage@5911 90 and transitions provide little control to the author on how the animation progresses.
jackalmage@5911 91
jackalmage@5911 92 <p>
jackalmage@5911 93 This proposal introduces <dfn>defined animations</dfn>,
jackalmage@5911 94 in which the author can specify the changes in CSS properties over time as a set of keyframes.
jackalmage@5911 95 Animations are similar to transitions
jackalmage@5911 96 in that they change the presentational value of CSS properties over time.
jackalmage@5911 97 The principal difference is that
jackalmage@5911 98 while transitions trigger <em>implicitly</em> when property values change,
jackalmage@5911 99 animations are <em>explicitly</em> executed when the animation properties are applied.
jackalmage@5911 100 Because of this,
jackalmage@5911 101 animations require explicit values for the properties being animated.
jackalmage@5911 102 These values are specified using animation keyframes, described below.
jackalmage@5911 103
jackalmage@5911 104 <p>
jackalmage@5911 105 Many aspects of the animation can be controlled,
jackalmage@5911 106 including how many times the animation iterates,
jackalmage@5911 107 whether or not it alternates between the begin and end values,
jackalmage@5911 108 and whether or not the animation should be running or paused.
jackalmage@5911 109 An animation can also delay its start time.
simon@1671 110
simon@1719 111
jackalmage@5911 112 <h2 id="animations">
jackalmage@5911 113 Animations</h2>
simon@1719 114
jackalmage@5911 115 <p>
jackalmage@5911 116 CSS Animations affect computed property values.
jackalmage@5911 117 During the execution of an animation,
jackalmage@5911 118 the computed value for a property is controlled by the animation.
jackalmage@5911 119 This overrides the value specified in the normal styling system.
jackalmage@5911 120
simon@1719 121
jackalmage@5911 122 <p>
jackalmage@5911 123 If at one point in time there are multiple animations specifying behavior for the same property,
jackalmage@5911 124 the animation whose name occurs last in the value of 'animation-name'
jackalmage@5911 125 will override the other animations at that point.
jackalmage@5911 126
simon@1719 127
jackalmage@5911 128 <p>
jackalmage@5911 129 An animation does not affect the computed value before the application of the animation,
jackalmage@5911 130 before the animation delay has expired,
jackalmage@5911 131 and after the end of the animation.
jackalmage@5911 132
simon@1719 133
jackalmage@5911 134 <div class="figure">
jackalmage@5911 135 <img src="sandwich.png" alt="">
jackalmage@5911 136
jackalmage@5911 137 <p class="caption">
jackalmage@5911 138 Computation of animated property values
jackalmage@5911 139 </div>
simon@1719 140
jackalmage@5911 141 <p>
jackalmage@5911 142 The diagram above shows how property values are computed.
jackalmage@5911 143 The intrinsic style is shown at the top of the diagram.
jackalmage@5911 144 The computed value is derived from intrinsic style
jackalmage@5911 145 at the times when an animation is not running
jackalmage@5911 146 and also when an animation is delayed
jackalmage@5911 147 (see below for specification of animation delay).
jackalmage@5911 148 During an animation,
jackalmage@5911 149 the computed style is derived from the animated value.
jackalmage@5911 150
simon@1719 151
jackalmage@5911 152 <p>
jackalmage@5911 153 The start time of an animation is the latter of two moments:
jackalmage@5911 154 the time at which the style is resolved that specifies the animation,
jackalmage@5911 155 or the time the document's load event is fired.
jackalmage@5911 156 Therefore, an animation specified in the document style sheet
jackalmage@5911 157 will begin at the document load.
jackalmage@5911 158 An animation specified on an element by modifying the style after the document has loaded
jackalmage@5911 159 will start when the style is resolved.
jackalmage@5911 160 That may be immediately in the case of a pseudo style rule such as hover,
jackalmage@5911 161 or may be when the scripting engine returns control to the browser
jackalmage@5911 162 (in the case of style applied by script).
jackalmage@5911 163
simon@1719 164
jackalmage@5911 165 <p>
jackalmage@5911 166 An animation applies to an element
jackalmage@5911 167 if the element has a value for 'animation-name' that references a valid keyframes rule.
jackalmage@5911 168 Once an animation has started
jackalmage@5911 169 it continues until it ends
jackalmage@5911 170 or the 'animation-name' is removed.
jackalmage@5911 171 The values used for the keyframes and animation properties are snapshotted at the time the animation starts.
jackalmage@5911 172 Changing them during the execution of the animation has no effect.
jackalmage@5911 173 Note also that changing the value of 'animation-name' does not necessarily restart an animation
jackalmage@5911 174 (e.g., if a list of animations are applied and one is removed from the list,
jackalmage@5911 175 only that animation will stop;
jackalmage@5911 176 The other animations will continue).
jackalmage@5911 177 In order to restart an animation,
jackalmage@5911 178 it must be removed then reapplied.
jackalmage@5911 179
simon@1719 180
jackalmage@5911 181 <p>
jackalmage@5911 182 The end of the animation is defined by the combination of the
jackalmage@5911 183 'animation-duration',
jackalmage@5911 184 'animation-iteration-count' and
jackalmage@5911 185 'animation-fill-mode' properties.
jackalmage@5911 186
jackalmage@5911 187
jackalmage@5911 188 <div class="example">
jackalmage@5911 189 <pre>
jackalmage@5911 190 div {
dbaron@6082 191 animation-name: diagonal-slide;
dbaron@6082 192 animation-duration: 5s;
dbaron@6082 193 animation-iteration-count: 10;
jackalmage@5911 194 }
simon@1719 195
jackalmage@5911 196 @keyframes diagonal-slide {
simon@1719 197
dbaron@6082 198 from {
dbaron@6082 199 left: 0;
dbaron@6082 200 top: 0;
dbaron@6082 201 }
simon@1719 202
dbaron@6082 203 to {
dbaron@6082 204 left: 100px;
dbaron@6082 205 top: 100px;
dbaron@6082 206 }
simon@1719 207
jackalmage@5911 208 }</pre>
simon@1719 209
jackalmage@5911 210 <p>
jackalmage@5911 211 This will produce an animation
jackalmage@5911 212 that moves an element from (0, 0) to (100px, 100px)
jackalmage@5911 213 over five seconds
jackalmage@5911 214 and repeats itself nine times
jackalmage@5911 215 (for a total of ten iterations).
jackalmage@5911 216 </div>
dino@937 217
jackalmage@5911 218 <h2 id="keyframes">
jackalmage@5911 219 Keyframes</h2>
jackalmage@5911 220 <p>
jackalmage@5911 221 Keyframes are used to specify the values for the animating properties
jackalmage@5911 222 at various points during the animation.
jackalmage@5911 223 The keyframes specify the behavior of one cycle of the animation;
jackalmage@5911 224 the animation may iterate one or more times.
jackalmage@5911 225
jackalmage@5911 226 <p>
jackalmage@5911 227 Keyframes are specified using a specialized CSS at-rule.
jackalmage@5911 228 A @keyframes rule consists of the keyword "@keyframes",
jackalmage@5911 229 followed by an identifier giving a name for the animation
jackalmage@5911 230 (which will be referenced using 'animation-name'),
jackalmage@5911 231 followed by a set of style rules
jackalmage@5911 232 (delimited by curly braces).
jackalmage@5911 233
jackalmage@5911 234 <p>
jackalmage@5911 235 The <dfn>keyframe selector</dfn> for a keyframe style rule
jackalmage@5911 236 consists of a comma-separated list of percentage values
jackalmage@5911 237 or the keywords 'from' or 'to'.
jackalmage@5911 238 The selector is used to specify the percentage along the duration of the animation that the keyframe represents.
jackalmage@5911 239 The keyframe itself is specified by the block of property values declared on the selector.
jackalmage@5911 240 The keyword 'from' is equivalent to the value ''0%''.
jackalmage@5911 241 The keyword 'to' is equivalent to the value ''100%''.
jackalmage@5911 242 <span class='note'>Note that the percentage unit specifier must be used on percentage values.
jackalmage@5911 243 Therefore, ''0'' is an invalid keyframe selector.</span>
jackalmage@5911 244
jackalmage@5911 245 <p>
jackalmage@5911 246 If a ''0%'' or ''from'' keyframe is not specified,
jackalmage@5911 247 then the user agent constructs a ''0%'' keyframe
jackalmage@5911 248 using the computed values of the properties being animated.
jackalmage@5911 249 If a ''100%'' or ''to'' keyframe is not specified,
jackalmage@5911 250 then the user agent constructs a ''100%'' keyframe
sylvaing@6384 251 using the computed values of the properties being animated.
sylvaing@6384 252 If a keyframe selector specifies
sylvaing@6384 253 negative percentage values or
sylvaing@6384 254 values higher than 100%,
sylvaing@6384 255 then the keyframe will be ignored.
jackalmage@5911 256
jackalmage@5911 257 <p>
sylvaing@6220 258 The <dfn>keyframe declaration block</dfn> for a keyframe rule
jackalmage@5911 259 consists of properties and values.
jackalmage@5911 260 Properties that are unable to be animated are ignored in these rules,
jackalmage@5911 261 with the exception of 'animation-timing-function',
sylvaing@6220 262 the behavior of which is described below. In addition, keyframe rule declarations qualified with !important are ignored.
jackalmage@5911 263
jackalmage@5911 264 <p class="issue">
jackalmage@5911 265 Need to describe what happens if a property is not present in all keyframes.
jackalmage@5911 266
jackalmage@5911 267 <p>
jackalmage@5911 268 The @keyframes rule that is used by an animation
jackalmage@5911 269 will be the last one encountered in sorted rules order
jackalmage@5911 270 that matches the name of the animation specified by the 'animation-name' property.
jackalmage@5911 271 @keyframes rules do not cascade;
jackalmage@5911 272 therefore, an animation will never derive keyframes from more than one @keyframes rule.
jackalmage@5911 273
jackalmage@5911 274 <p>
jackalmage@5911 275 To determine the set of keyframes,
jackalmage@5911 276 all of the values in the selectors are sorted in increasing order by time.
jackalmage@5911 277 If there are any duplicates,
jackalmage@5911 278 then the last keyframe specified inside the @keyframes rule
jackalmage@5911 279 will be used to provide the keyframe information for that time.
jackalmage@5911 280 There is no cascading within a @keyframes rule if multiple keyframes specify the same keyframe selector values.
dino@937 281
jackalmage@5911 282 <p>
sylvaing@6047 283 If a property is not specified for a keyframe,
jackalmage@5911 284 or is specified but invalid,
jackalmage@5911 285 the animation of that property proceeds as if that keyframe did not exist.
jackalmage@5911 286 Conceptually,
jackalmage@5911 287 it is as if a set of keyframes is constructed for each property that is present in any of the keyframes,
jackalmage@5911 288 and an animation is run independently for each property.
jackalmage@5911 289
jackalmage@5911 290 <div class="example">
jackalmage@5911 291 <pre>
jackalmage@5911 292 @keyframes wobble {
dbaron@6082 293 0% {
dbaron@6082 294 left: 100px;
dbaron@6082 295 }
dino@937 296
dbaron@6082 297 40% {
dbaron@6082 298 left: 150px;
dbaron@6082 299 }
dino@937 300
dbaron@6082 301 60% {
dbaron@6082 302 left: 75px;
dbaron@6082 303 }
dino@937 304
dbaron@6082 305 100% {
dbaron@6082 306 left: 100px;
dbaron@6082 307 }
jackalmage@5911 308 }</pre>
dino@937 309
jackalmage@5911 310 <p>
jackalmage@5911 311 Four keyframes are specified for the animation named "wobble".
jackalmage@5911 312 In the first keyframe,
jackalmage@5911 313 shown at the beginning of the animation cycle,
jackalmage@5911 314 the value of the 'left' property being animated is ''100px''.
jackalmage@5911 315 By 40% of the animation duration,
jackalmage@5911 316 'left' has animated to ''150px''.
jackalmage@5911 317 At 60% of the animation duration,
jackalmage@5911 318 'left' has animated back to ''75px''.
jackalmage@5911 319 At the end of the animation cycle,
jackalmage@5911 320 the value of 'left' has returned to ''100px''.
jackalmage@5911 321 The diagram below shows the state of the animation if it were given a duration of ''10s''.
jackalmage@5911 322
jackalmage@5911 323 <div class="figure">
jackalmage@5911 324 <img src="animation1.png" alt="">
jackalmage@5911 325
jackalmage@5911 326 <p class="caption">
jackalmage@5911 327 Animations states specified by keyframes
jackalmage@5911 328 </div>
jackalmage@5911 329 </div>
dino@937 330
jackalmage@5911 331 <p>
jackalmage@5911 332 The following is the grammar for the keyframes rule.
jackalmage@5911 333
jackalmage@5911 334 <pre>
jackalmage@5911 335 keyframes_rule: KEYFRAMES_SYM S+ IDENT S* '{' S* keyframes_blocks '}' S*;
dino@937 336
jackalmage@5911 337 keyframes_blocks: [ keyframe_selector '{' S* declaration? [ ';' S* declaration? ]* '}' S* ]* ;
dbaron@4123 338
jackalmage@5911 339 keyframe_selector: [ FROM_SYM | TO_SYM | PERCENTAGE ] S* [ ',' S* [ FROM_SYM | TO_SYM | PERCENTAGE ] S* ]*;
dbaron@4123 340
jackalmage@5911 341 @{K}{E}{Y}{F}{R}{A}{M}{E}{S} {return KEYFRAMES_SYM;}
jackalmage@5911 342 {F}{R}{O}{M} {return FROM_SYM;}
jackalmage@5911 343 {T}{O} {return TO_SYM;}</pre>
dino@937 344
dino@937 345
jackalmage@5911 346 <h3 id="timing-functions">
jackalmage@5911 347 Timing functions for keyframes</h3>
dino@937 348
jackalmage@5911 349 <p>
jackalmage@5911 350 A keyframe style rule may also declare the timing function that is to be used
jackalmage@5911 351 as the animation moves to the next keyframe.
jackalmage@5911 352
jackalmage@5911 353 <div class="example">
jackalmage@5911 354 <pre>
jackalmage@5911 355 @keyframes bounce {
dino@937 356
dbaron@6082 357 from {
dbaron@6082 358 top: 100px;
dbaron@6082 359 animation-timing-function: ease-out;
dbaron@6082 360 }
dino@937 361
dbaron@6082 362 25% {
dbaron@6082 363 top: 50px;
dbaron@6082 364 animation-timing-function: ease-in;
dbaron@6082 365 }
dino@937 366
dbaron@6082 367 50% {
dbaron@6082 368 top: 100px;
dbaron@6082 369 animation-timing-function: ease-out;
dbaron@6082 370 }
dino@937 371
dbaron@6082 372 75% {
dbaron@6082 373 top: 75px;
dbaron@6082 374 animation-timing-function: ease-in;
dbaron@6082 375 }
dino@937 376
dbaron@6082 377 to {
dbaron@6082 378 top: 100px;
dbaron@6082 379 }
dbaron@5370 380
jackalmage@5911 381 }</pre>
dino@937 382
jackalmage@5911 383 <p>
jackalmage@5911 384 Five keyframes are specified for the animation named "bounce".
jackalmage@5911 385 Between the first and second keyframe
jackalmage@5911 386 (i.e., between 0% and 25%)
jackalmage@5911 387 an ''ease-out'' timing function is used.
jackalmage@5911 388 Between the second and third keyframe
jackalmage@5911 389 (i.e., between 25% and 50%)
jackalmage@5911 390 an ''ease-in'' timing function is used.
jackalmage@5911 391 And so on.
jackalmage@5911 392 The effect will appear as an element that moves up the page ''50px'',
jackalmage@5911 393 slowing down as it reaches its highest point
jackalmage@5911 394 then speeding up as it falls back to ''100px''.
jackalmage@5911 395 The second half of the animation behaves in a similar manner,
jackalmage@5911 396 but only moves the element ''25px'' up the page.
jackalmage@5911 397 </div>
jackalmage@5911 398
jackalmage@5911 399 <p>
jackalmage@5911 400 A timing function specified on the "to" or 100% keyframe is ignored.
dino@937 401
jackalmage@5911 402 <p>
jackalmage@5911 403 See the 'animation-timing-function' property for more information.
dino@937 404
dino@937 405
jackalmage@5911 406 <h3 id="animation-name-property">
jackalmage@5911 407 The 'animation-name' Property</h3>
dino@937 408
jackalmage@5911 409 <p>
jackalmage@5911 410 The 'animation-name' property defines a list of animations that apply.
jackalmage@5911 411 Each name is used to select the keyframe at-rule
jackalmage@5911 412 that provides the property values for the animation.
jackalmage@5911 413 If the name does not match any keyframe at-rule,
jackalmage@5911 414 there are no properties to be animated
jackalmage@5911 415 and the animation will not execute.
jackalmage@5911 416 Furthermore,
jackalmage@5911 417 if the animation name is ''none''
jackalmage@5911 418 then there will be no animation.
jackalmage@5911 419 This can be used to override any animations coming from the cascade.
jackalmage@5911 420 If multiple animations are attempting to modify the same property,
jackalmage@5911 421 then the animation closest to the end of the list of names wins.
jackalmage@5911 422
jackalmage@5911 423 <p id="list-matching">
jackalmage@5911 424 Each animation listed by name
jackalmage@5911 425 should have a corresponding value for the other animation properties listed below.
jackalmage@5911 426 If the lists of values for the other animation properties do not have the same length,
jackalmage@5911 427 the length of the 'animation-name' list
jackalmage@5911 428 determines the number of items in each list examined when starting transitions.
jackalmage@5911 429 The lists are matched up from the first value:
jackalmage@5911 430 excess values at the end are not used.
jackalmage@5911 431 If one of the other properties doesn't have enough comma-separated values to match the number of values of 'animation-name',
jackalmage@5911 432 the UA must calculate its used value by repeating the list of values until there are enough.
jackalmage@5911 433 This truncation or repetition does not affect the computed value.
jackalmage@5911 434 <span class="note">Note: This is analogous to the behavior of the 'background-*'properties,
jackalmage@5911 435 with 'background-image' analogous to 'animation-name'.</span>
jackalmage@5911 436
dino@937 437
jackalmage@5911 438 <table class=propdef>
jackalmage@5911 439 <tr>
jackalmage@5911 440 <th>Name:</th>
jackalmage@5911 441 <td><dfn>animation-name</dfn>
jackalmage@5911 442 <tr>
jackalmage@5911 443 <th><a href="#values">Value</a>:
sylvaing@6219 444 <td>[ none | IDENT ] [, [ none | IDENT ] ]*
jackalmage@5911 445 <tr>
jackalmage@5911 446 <th>Initial:
jackalmage@5911 447 <td>''none''
jackalmage@5911 448 <tr>
jackalmage@5911 449 <th>Applies To:
jackalmage@5911 450 <td>all elements
jackalmage@5911 451 <tr>
jackalmage@5911 452 <th>Inherited:
jackalmage@5911 453 <td>no
jackalmage@5911 454 <tr>
jackalmage@5911 455 <th>Computed Value:
jackalmage@5911 456 <td>As specified
jackalmage@5911 457 <tr>
jackalmage@5911 458 <th>Media:
jackalmage@5911 459 <td>visual
jackalmage@5911 460 <tr>
jackalmage@5911 461 <th>Animatable:
jackalmage@5911 462 <td>no
jackalmage@5911 463 <tr>
jackalmage@5911 464 <th>Canonical Order:
jackalmage@5911 465 <td><abbr title="follows order of property value definition">per grammar</abbr>
jackalmage@5911 466 </table>
dino@937 467
jackalmage@5911 468 <!--
jackalmage@5911 469 <p>
jackalmage@5911 470 It is possible for elements to have multiple animations running that change the same property or properties. In this case the animations combine in a manner defined by the property. For example, animations on 'opacity' will add together and animations on 'transform' will have their transformation matrices multiplied.
jackalmage@5911 471
jackalmage@5911 472 <div class="example">
jackalmage@5911 473 <p style="display:none">
jackalmage@5911 474 Example(s):
jackalmage@5911 475
jackalmage@5911 476 <pre>
jackalmage@5911 477 @keyframes 'border-bloat' {
jackalmage@5911 478 from {
jackalmage@5911 479 border-width: 0;
jackalmage@5911 480 }
jackalmage@5911 481 to {
jackalmage@5911 482 border-width: 10px;
jackalmage@5911 483 }
jackalmage@5911 484 }
dino@937 485
jackalmage@5911 486 @keyframes 'border-diet' {
jackalmage@5911 487 from {
jackalmage@5911 488 border-width: 4px;
jackalmage@5911 489 }
jackalmage@5911 490 to {
jackalmage@5911 491 border-width: 2px;
jackalmage@5911 492 }
jackalmage@5911 493 }
dino@937 494
jackalmage@5911 495 div {
jackalmage@5911 496 animation-name: 'border-bloat', 'border-diet';
jackalmage@5911 497 animation-duration: 10s, 4s;
jackalmage@5911 498 }
jackalmage@5911 499 </pre>
jackalmage@5911 500 <p>
jackalmage@5911 501 The above example has two animations executing on the same property, 'border-width'. The animations are additive. That is, the
jackalmage@5911 502 resulting value for the property will be the addition of the values from the
jackalmage@5911 503 two animations.
jackalmage@5911 504
jackalmage@5911 505 <p>
jackalmage@5911 506 At time '0s' the element's border will be 4px wide (0px from 'border-bloat' plus 4px from 'border-diet').
jackalmage@5911 507 At time '4s' the element's border will be 6px wide (4px from 'border-bloat' plus 2px from 'border-diet').
jackalmage@5911 508 At time '10s' the element's border will be 10px wide (10px from 'border-bloat' and no addition from
jackalmage@5911 509 'border-diet' as it is no longer executing).
jackalmage@5911 510
jackalmage@5911 511 </div>
jackalmage@5911 512 -->
dino@937 513
dino@937 514
jackalmage@5911 515 <h3 id="animation-duration-property">
jackalmage@5911 516 The 'animation-duration' Property</h3>
dino@937 517
jackalmage@5911 518 <p>
jackalmage@5911 519 The 'animation-duration' property defines the length of time that an animation takes to complete one cycle.
dino@937 520
jackalmage@5911 521
jackalmage@5911 522 <table class=propdef>
jackalmage@5911 523 <tr>
jackalmage@5911 524 <th>Name:</th>
jackalmage@5911 525 <td><dfn>animation-duration</dfn>
jackalmage@5911 526 <tr>
jackalmage@5911 527 <th><a href="#values">Value</a>:
sylvaing@6219 528 <td> &lt;time&gt; [, &lt;time&gt;]*
jackalmage@5911 529 <tr>
jackalmage@5911 530 <th>Initial:
jackalmage@5911 531 <td>''0s''
jackalmage@5911 532 <tr>
jackalmage@5911 533 <th>Applies To:
jackalmage@5911 534 <td>all elements
jackalmage@5911 535 <tr>
jackalmage@5911 536 <th>Inherited:
jackalmage@5911 537 <td>no
jackalmage@5911 538 <tr>
jackalmage@5911 539 <th>Computed Value:
jackalmage@5911 540 <td>as specified
jackalmage@5911 541 <tr>
jackalmage@5911 542 <th>Media:
jackalmage@5911 543 <td>visual
jackalmage@5911 544 <tr>
jackalmage@5911 545 <th>Animatable:
jackalmage@5911 546 <td>no
jackalmage@5911 547 <tr>
jackalmage@5911 548 <th>Canonical Order:
jackalmage@5911 549 <td><abbr title="follows order of property value definition">per grammar</abbr>
jackalmage@5911 550 </table>
jackalmage@5911 551
jackalmage@5911 552 <p>
jackalmage@5911 553 The initial value is ''0s'',
sylvaing@6222 554 meaning that the animation takes no time.
sylvaing@6218 555 When the duration is ''0s'' 'animation-fill-mode' still applies,
jackalmage@5911 556 so an animation that fills backwards
jackalmage@5911 557 will show the value of the 0% keyframe during any delay period,
jackalmage@5911 558 and an animation that fills forwards will retain the value specified at the 100% keyframe,
jackalmage@5911 559 even if the animation was instantaneous.
jackalmage@5911 560 Also, animation events are still fired.
sylvaing@6222 561 A negative 'animation-duration' value renders the declaration invalid.
jackalmage@5911 562
jackalmage@5911 563
jackalmage@5911 564 <h3 id="animation-timing-function-property">
jackalmage@5911 565 The 'animation-timing-function' Property</h3>
jackalmage@5911 566
jackalmage@5911 567 <p>
jackalmage@5911 568 The 'animation-timing-function' property describes how the animation will progress over one cycle of its duration.
jackalmage@5911 569 See the 'transition-timing-function' property [[!CSS3-TRANSITIONS]] for a complete description of timing function calculation.
jackalmage@5911 570
jackalmage@5911 571 <table class=propdef>
jackalmage@5911 572 <tr>
jackalmage@5911 573 <th>Name:</th>
jackalmage@5911 574 <td><dfn>animation-timing-function</dfn>
jackalmage@5911 575 <tr>
jackalmage@5911 576 <th><a href="#values">Value</a>:
sylvaing@6219 577 <td>
sylvaing@6219 578 [
sylvaing@6219 579 ease | linear | ease-in | ease-out | ease-in-out |
sylvaing@6219 580 step-start | step-end |
sylvaing@6219 581 steps(&lt;number&gt; [, [ start | end ] ]?) |
sylvaing@6219 582 cubic-bezier(&lt;number&gt;, &lt;number&gt;, &lt;number&gt;,
sylvaing@6219 583 &lt;number&gt;)
sylvaing@6219 584 ]
sylvaing@6219 585 [,
sylvaing@6219 586 [
sylvaing@6219 587 ease | linear | ease-in | ease-out | ease-in-out |
sylvaing@6219 588 step-start | step-end |
sylvaing@6219 589 steps(&lt;number&gt; [, [ start | end ] ]?) |
sylvaing@6219 590 cubic-bezier(&lt;number&gt;, &lt;number&gt;, &lt;number&gt;,
sylvaing@6219 591 &lt;number&gt;)
sylvaing@6219 592 ]
sylvaing@6219 593 ]*
jackalmage@5911 594 <tr>
jackalmage@5911 595 <th>Initial:
jackalmage@5911 596 <td>''ease''
jackalmage@5911 597 <tr>
jackalmage@5911 598 <th>Applies To:
jackalmage@5911 599 <td>all elements
jackalmage@5911 600 <tr>
jackalmage@5911 601 <th>Inherited:
jackalmage@5911 602 <td>no
jackalmage@5911 603 <tr>
jackalmage@5911 604 <th>Computed Value:
jackalmage@5911 605 <td>as specified
jackalmage@5911 606 <tr>
jackalmage@5911 607 <th>Media:
jackalmage@5911 608 <td>visual
jackalmage@5911 609 <tr>
jackalmage@5911 610 <th>Animatable:
jackalmage@5911 611 <td>no
jackalmage@5911 612 <tr>
jackalmage@5911 613 <th>Canonical Order:
jackalmage@5911 614 <td><abbr title="follows order of property value definition">per grammar</abbr>
jackalmage@5911 615 </table>
jackalmage@5911 616
jackalmage@5911 617 <p>
jackalmage@5911 618 For a keyframed animation,
jackalmage@5911 619 the 'animation-timing-function' applies between keyframes,
jackalmage@5911 620 not over the entire animation.
jackalmage@5911 621 For example,
jackalmage@5911 622 in the case of an ''ease-in-out'' timing function,
jackalmage@5911 623 an animation will ease in at the start of the keyframe
jackalmage@5911 624 and ease out at the end of the keyframe.
jackalmage@5911 625 An 'animation-timing-function' defined within a keyframe block applies to that keyframe,
jackalmage@5911 626 otherwise the timing function specified for the animation is used.
jackalmage@5911 627
jackalmage@5911 628
jackalmage@5911 629 <h3 id="animation-iteration-count-property">
jackalmage@5911 630 The 'animation-iteration-count' Property</h3>
jackalmage@5911 631
jackalmage@5911 632 <p>
jackalmage@5911 633 The 'animation-iteration-count' property specifies the number of times an animation cycle is played.
jackalmage@5911 634 The initial value is ''1'',
jackalmage@5911 635 meaning the animation will play from beginning to end once.
jackalmage@5911 636 A value of ''infinite'' will cause the animation to repeat forever.
jackalmage@5911 637 Non-integer numbers will cause the animation to end part-way through a cycle.
jackalmage@5911 638 Negative values of 'animation-iteration-count' are invalid.
jackalmage@5911 639 This property is often used in conjunction an 'animation-direction' value of ''alternate'',
jackalmage@5911 640 which will cause the animation to play in reverse on alternate cycles.
jackalmage@5911 641
jackalmage@5911 642 <table class=propdef>
jackalmage@5911 643 <tr>
jackalmage@5911 644 <th>Name:</th>
jackalmage@5911 645 <td><dfn>animation-iteration-count</dfn>
jackalmage@5911 646 <tr>
jackalmage@5911 647 <th><a href="#values">Value</a>:
sylvaing@6219 648 <td> [ infinite | &lt;number&gt; ]
sylvaing@6219 649 [, [ infinite | &lt;number&gt; ] ]*
jackalmage@5911 650 <tr>
jackalmage@5911 651 <th>Initial:
jackalmage@5911 652 <td>''1''
jackalmage@5911 653 <tr>
jackalmage@5911 654 <th>Applies To:
jackalmage@5911 655 <td>all elements
jackalmage@5911 656 <tr>
jackalmage@5911 657 <th>Inherited:
jackalmage@5911 658 <td>no
jackalmage@5911 659 <tr>
jackalmage@5911 660 <th>Computed Value:
jackalmage@5911 661 <td>as specified
jackalmage@5911 662 <tr>
jackalmage@5911 663 <th>Media:
jackalmage@5911 664 <td>visual
jackalmage@5911 665 <tr>
jackalmage@5911 666 <th>Animatable:
jackalmage@5911 667 <td>no
jackalmage@5911 668 <tr>
jackalmage@5911 669 <th>Canonical Order:
jackalmage@5911 670 <td><abbr title="follows order of property value definition">per grammar</abbr>
jackalmage@5911 671 </table>
jackalmage@5911 672
jackalmage@5911 673
jackalmage@5911 674 <h3 id="animation-direction-property">
jackalmage@5911 675 The 'animation-direction' Property</h3>
jackalmage@5911 676
jackalmage@5911 677 <p>
jackalmage@5911 678 The 'animation-direction' property defines whether or not the animation should play in reverse on some or all cycles.
jackalmage@5911 679 When an animation is played in reverse the timing functions are also reversed.
jackalmage@5911 680 For example, when played in reverse an ease-in animation would appear to be an ease-out animation.
jackalmage@5911 681
jackalmage@5911 682 <table class=propdef>
jackalmage@5911 683 <tr>
jackalmage@5911 684 <th>Name:</th>
jackalmage@5911 685 <td><dfn>animation-direction</dfn>
jackalmage@5911 686 <tr>
jackalmage@5911 687 <th><a href="#values">Value</a>:
sylvaing@6219 688 <td> [ normal | reverse | alternate | alternate-reverse ]
sylvaing@6219 689 [, [ normal | reverse | alternate | alternate-reverse ] ]*
jackalmage@5911 690 <tr>
jackalmage@5911 691 <th>Initial:
jackalmage@5911 692 <td>''normal''
jackalmage@5911 693 <tr>
jackalmage@5911 694 <th>Applies To:
jackalmage@5911 695 <td>all elements
jackalmage@5911 696 <tr>
jackalmage@5911 697 <th>Inherited:
jackalmage@5911 698 <td>no
jackalmage@5911 699 <tr>
jackalmage@5911 700 <th>Computed Value:
jackalmage@5911 701 <td>as specified
jackalmage@5911 702 <tr>
jackalmage@5911 703 <th>Media:
jackalmage@5911 704 <td>visual
jackalmage@5911 705 <tr>
jackalmage@5911 706 <th>Animatable:
jackalmage@5911 707 <td>no
jackalmage@5911 708 <tr>
jackalmage@5911 709 <th>Canonical Order:
jackalmage@5911 710 <td><abbr title="follows order of property value definition">per grammar</abbr>
jackalmage@5911 711 </table>
jackalmage@5911 712
jackalmage@5911 713 <dl>
jackalmage@5911 714 <dt><dfn>normal</dfn>
jackalmage@5911 715 <dd>
jackalmage@5911 716 All iterations of the animation are played as specified.
jackalmage@5911 717
jackalmage@5911 718 <dt><dfn>reverse</dfn>
jackalmage@5911 719 <dd>
jackalmage@5911 720 All iterations of the animation are played in the reverse direction from the way they were specified.
jackalmage@5911 721
jackalmage@5911 722 <dt><dfn>alternate</dfn>
jackalmage@5911 723 <dd>
jackalmage@5911 724 The animation cycle iterations that are odd counts are played in the normal direction,
jackalmage@5911 725 and the animation cycle iterations that are even counts are played in a reverse direction.
jackalmage@5911 726
jackalmage@5911 727 <dt><dfn>alternate-reverse</dfn>
jackalmage@5911 728 <dd>
jackalmage@5911 729 The animation cycle iterations that are odd counts are played in the reverse direction,
jackalmage@5911 730 and the animation cycle iterations that are even counts are played in a normal direction.
jackalmage@5911 731 </dl>
jackalmage@5911 732
jackalmage@5911 733 <p class='note'>
jackalmage@5911 734 Note that for the purpose of determining whether an iteration is even or odd,
jackalmage@5911 735 iterations start counting from 1.
jackalmage@5911 736
jackalmage@5911 737
jackalmage@5911 738 <h3 id="animation-play-state-property">
jackalmage@5911 739 The 'animation-play-state' Property</h3>
jackalmage@5911 740
jackalmage@5911 741 <p>
jackalmage@5911 742 The 'animation-play-state' property defines whether the animation is running or paused.
jackalmage@5911 743 A running animation can be paused by setting this property to ''paused''.
jackalmage@5911 744 To continue running a paused animation this property can be set to ''running''.
jackalmage@5911 745 A paused animation will continue to display the current value of the animation in a static state,
jackalmage@5911 746 as if the time of the animation is constant.
jackalmage@5911 747 When a paused animation is resumed,
jackalmage@5911 748 it restarts from the current value,
jackalmage@5911 749 not necessarily from the beginning of the animation.
jackalmage@5911 750
jackalmage@5911 751 <table class=propdef>
jackalmage@5911 752 <tr>
jackalmage@5911 753 <th>Name:</th>
jackalmage@5911 754 <td><dfn>animation-play-state</dfn>
jackalmage@5911 755 <tr>
jackalmage@5911 756 <th><a href="#values">Value</a>:
sylvaing@6219 757 <td> [ running | paused ]
sylvaing@6219 758 [, [ running | paused ] ]*
jackalmage@5911 759 <tr>
jackalmage@5911 760 <th>Initial:
jackalmage@5911 761 <td>''running''
jackalmage@5911 762 <tr>
jackalmage@5911 763 <th>Applies To:
jackalmage@5911 764 <td>all elements
jackalmage@5911 765 <tr>
jackalmage@5911 766 <th>Inherited:
jackalmage@5911 767 <td>no
jackalmage@5911 768 <tr>
jackalmage@5911 769 <th>Computed Value:
jackalmage@5911 770 <td>as specified
jackalmage@5911 771 <tr>
jackalmage@5911 772 <th>Media:
jackalmage@5911 773 <td>visual
jackalmage@5911 774 <tr>
jackalmage@5911 775 <th>Animatable:
jackalmage@5911 776 <td>no
jackalmage@5911 777 <tr>
jackalmage@5911 778 <th>Canonical Order:
jackalmage@5911 779 <td><abbr title="follows order of property value definition">per grammar</abbr>
jackalmage@5911 780 </table>
jackalmage@5911 781
jackalmage@5911 782
jackalmage@5911 783 <h3 id="animation-delay-property">
jackalmage@5911 784 The 'animation-delay' Property</h3>
jackalmage@5911 785
jackalmage@5911 786 <p>
jackalmage@5911 787 The 'animation-delay' property defines when the animation will start.
jackalmage@5911 788 It allows an animation to begin execution some time after it is applied.
jackalmage@5911 789 An 'animation-delay' value of ''0s'' means the animation will execute as soon as it is applied.
jackalmage@5911 790 Otherwise, the value specifies an offset from the moment the animation is applied,
jackalmage@5911 791 and the animation will delay execution by that offset.
jackalmage@5911 792
jackalmage@5911 793 <p>
jackalmage@5911 794 If the value for 'animation-delay' is a negative time offset
jackalmage@5911 795 then the animation will execute the moment it is applied,
jackalmage@5911 796 but will appear to have begun execution at the specified offset.
jackalmage@5911 797 That is, the animation will appear to begin part-way through its play cycle.
jackalmage@5911 798 In the case where an animation has implied starting values and a negative 'animation-delay',
jackalmage@5911 799 the starting values are taken from the moment the animation is applied.
jackalmage@5911 800
jackalmage@5911 801 <table class=propdef>
jackalmage@5911 802 <tr>
jackalmage@5911 803 <th>Name:</th>
sylvaing@6222 804 <td><dfn>animation-delay</dfn>
jackalmage@5911 805 <tr>
sylvaing@6222 806 <th><a href="#values">Value</a>:
sylvaing@6219 807 <td> &lt;time&gt; [, &lt;time&gt;]*
jackalmage@5911 808 <tr>
jackalmage@5911 809 <th>Initial:
jackalmage@5911 810 <td>''0s''
jackalmage@5911 811 <tr>
jackalmage@5911 812 <th>Applies To:
jackalmage@5911 813 <td>all elements
jackalmage@5911 814 <tr>
jackalmage@5911 815 <th>Inherited:
jackalmage@5911 816 <td>no
jackalmage@5911 817 <tr>
jackalmage@5911 818 <th>Computed Value:
jackalmage@5911 819 <td>as specified
jackalmage@5911 820 <tr>
jackalmage@5911 821 <th>Media:
jackalmage@5911 822 <td>visual
jackalmage@5911 823 <tr>
jackalmage@5911 824 <th>Animatable:
jackalmage@5911 825 <td>no
jackalmage@5911 826 <tr>
jackalmage@5911 827 <th>Canonical Order:
jackalmage@5911 828 <td><abbr title="follows order of property value definition">per grammar</abbr>
jackalmage@5911 829 </table>
jackalmage@5911 830
jackalmage@5911 831
jackalmage@5911 832 <h3 id="animation-fill-mode-property">
jackalmage@5911 833 The 'animation-fill-mode' Property</h3>
jackalmage@5911 834
jackalmage@5911 835 <p>
jackalmage@5911 836 The 'animation-fill-mode' property defines what values are applied by the animation outside the time it is executing.
jackalmage@5911 837 By default, an animation will not affect property values
jackalmage@5911 838 between the time it is applied
jackalmage@5911 839 (the 'animation-name' property is set on an element)
jackalmage@5911 840 and the time it begins execution
jackalmage@5911 841 (which is determined by the 'animation-delay' property).
jackalmage@5911 842 Also, by default an animation does not affect property values after the animation ends
jackalmage@5911 843 (determined by the 'animation-duration' property).
jackalmage@5911 844 The 'animation-fill-mode' property can override this behavior.
jackalmage@5911 845
jackalmage@5911 846 <p>
jackalmage@5911 847 If the value for 'animation-fill-mode' is ''backwards'',
dbaron@6083 848 then the animation will apply
dbaron@6083 849 the property values defined in the keyframe
dbaron@6083 850 that will start the first iteration of the animation,
jackalmage@5911 851 during the period defined by 'animation-delay'.
dbaron@6083 852 These are either the values of the ''from'' keyframe
dbaron@6083 853 (when 'animation-direction' is ''normal'' or ''alternate'')
dbaron@6083 854 or those of the ''to'' keyframe
dbaron@6083 855 (when 'animation-direction' is ''reverse'' or ''alternate-reverse'').
jackalmage@5911 856
jackalmage@5911 857 <p>
jackalmage@5911 858 If the value for 'animation-fill-mode' is ''forwards'',
dbaron@6083 859 then after the animation ends
dbaron@6083 860 (as determined by its 'animation-iteration-count'),
dbaron@6083 861 the animation will apply
dbaron@6083 862 the property values for the time the animation ended.
dbaron@6083 863 When 'animation-iteration-count' is an integer greater than zero,
dbaron@6083 864 the values applied will be
dbaron@6083 865 those for the end of the last completed iteration of the animation
dbaron@6083 866 (rather than the values for
dbaron@6083 867 the start of the iteration that would be next).
dbaron@6083 868 When 'animation-iteration-count' is zero,
dbaron@6083 869 the values applied will be those that would start the first iteration
dbaron@6083 870 (just as when 'animation-fill-mode' is ''backwards'').
jackalmage@5911 871
jackalmage@5911 872 <p>
jackalmage@5911 873 If the value for 'animation-fill-mode' is ''both'',
jackalmage@5911 874 then the animation will follow the rules for both 'forwards' and 'backwards'.
jackalmage@5911 875 That is, it will extend the animation properties in both directions.
jackalmage@5911 876
jackalmage@5911 877 <table class=propdef>
jackalmage@5911 878 <tr>
jackalmage@5911 879 <th>Name:</th>
jackalmage@5911 880 <td><dfn>animation-fill-mode</dfn>
jackalmage@5911 881 <tr>
jackalmage@5911 882 <th><a href="#values">Value</a>:
sylvaing@6219 883 <td> [ none | forwards | backwards | both ]
sylvaing@6219 884 [, [ none | forwards | backwards | both ] ]*
jackalmage@5911 885 <tr>
jackalmage@5911 886 <th>Initial:
jackalmage@5911 887 <td>''none''
jackalmage@5911 888 <tr>
jackalmage@5911 889 <th>Applies To:
jackalmage@5911 890 <td>all elements
jackalmage@5911 891 <tr>
jackalmage@5911 892 <th>Inherited:
jackalmage@5911 893 <td>no
jackalmage@5911 894 <tr>
jackalmage@5911 895 <th>Computed Value:
jackalmage@5911 896 <td>as specified
jackalmage@5911 897 <tr>
jackalmage@5911 898 <th>Media:
jackalmage@5911 899 <td>visual
jackalmage@5911 900 <tr>
jackalmage@5911 901 <th>Animatable:
jackalmage@5911 902 <td>no
jackalmage@5911 903 <tr>
jackalmage@5911 904 <th>Canonical Order:
jackalmage@5911 905 <td><abbr title="follows order of property value definition">per grammar</abbr>
jackalmage@5911 906 </table>
jackalmage@5911 907
jackalmage@5911 908
jackalmage@5911 909 <h3 id="animation-shorthand-property">
jackalmage@5911 910 The 'animation' Shorthand Property
jackalmage@5911 911
jackalmage@5911 912 <p>
jackalmage@5911 913 The 'animation' shorthand property combines seven of the animation properties into a single property.
jackalmage@5911 914
jackalmage@5911 915 <p>
jackalmage@5911 916 Note that order is important in this property.
jackalmage@5911 917 The first value that can be parsed as a <var>&lt;time></var> is assigned to the 'animation-duration'.
jackalmage@5911 918 The second value that can be parsed as a <var>&lt;time></var> is assigned to 'animation-delay'.
jackalmage@5911 919
jackalmage@5911 920 <p class="issue">
jackalmage@5911 921 An alternative proposal is to accept the font shorthand approach
jackalmage@5911 922 of using a "/" character between the values of the same type.
jackalmage@5911 923 e.g. 2s/4s would mean a duration of 2 seconds and a delay of 4 seconds.
jackalmage@5911 924
jackalmage@5911 925 <table class=propdef>
jackalmage@5911 926 <tr>
jackalmage@5911 927 <th>Name:</th>
jackalmage@5911 928 <td><dfn>animation</dfn>
jackalmage@5911 929 <tr>
jackalmage@5911 930 <th><a href="#values">Value</a>:
sylvaing@6219 931 <td>
sylvaing@6219 932 [
sylvaing@6219 933 &lt;animation-name&gt; || &lt;animation-duration&gt; ||
sylvaing@6219 934 &lt;animation-timing-function&gt; || &lt;animation-delay&gt; ||
sylvaing@6219 935 &lt;animation-iteration-count&gt; || &lt;animation-direction&gt; ||
sylvaing@6219 936 &lt;animation-fill-mode&gt;
sylvaing@6219 937 ]
sylvaing@6219 938 [,
sylvaing@6219 939 [
sylvaing@6219 940 &lt;animation-name&gt; || &lt;animation-duration&gt; ||
sylvaing@6219 941 &lt;animation-timing-function&gt; || &lt;animation-delay&gt; ||
sylvaing@6219 942 &lt;animation-iteration-count&gt; || &lt;animation-direction&gt; ||
sylvaing@6219 943 &lt;animation-fill-mode&gt;
sylvaing@6219 944 ]
sylvaing@6219 945 ]*
sylvaing@6219 946
jackalmage@5911 947 <tr>
jackalmage@5911 948 <th>Initial:
jackalmage@5911 949 <td>see individual properties
jackalmage@5911 950 <tr>
jackalmage@5911 951 <th>Applies To:
jackalmage@5911 952 <td>all elements
jackalmage@5911 953 <tr>
jackalmage@5911 954 <th>Inherited:
jackalmage@5911 955 <td>see individual properties
jackalmage@5911 956 <tr>
jackalmage@5911 957 <th>Computed Value:
jackalmage@5911 958 <td>see individual properties
jackalmage@5911 959 <tr>
jackalmage@5911 960 <th>Media:
jackalmage@5911 961 <td>visual
jackalmage@5911 962 <tr>
jackalmage@5911 963 <th>Animatable:
jackalmage@5911 964 <td>no
jackalmage@5911 965 <tr>
jackalmage@5911 966 <th>Canonical Order:
jackalmage@5911 967 <td><abbr title="follows order of property value definition">per grammar</abbr>
jackalmage@5911 968 </table>
jackalmage@5911 969
jackalmage@5911 970
jackalmage@5911 971 <h2 id="animation-events">
jackalmage@5911 972 Animation Events</h2>
jackalmage@5911 973
jackalmage@5911 974 <p>
jackalmage@5911 975 Several animation related events are available through the <a href="http://www.w3.org/TR/DOM-Level-2-Events/events.html">DOM Event system</a>.
jackalmage@5911 976 The start and end of an animation,
jackalmage@5911 977 and the end of each iteration of an animation,
jackalmage@5911 978 all generate DOM events.
jackalmage@5911 979 An element can have multiple properties being animated simultaneously.
jackalmage@5911 980 This can occur either with a single 'animation-name' value
jackalmage@5911 981 with keyframes containing multiple properties,
jackalmage@5911 982 or with multiple 'animation-name' values.
jackalmage@5911 983 For the purposes of events,
jackalmage@5911 984 each 'animation-name' specifies a single animation.
jackalmage@5911 985 Therefore an event will be generated for each 'animation-name' value
jackalmage@5911 986 and not necessarily for each property being animated.
jackalmage@5911 987
jackalmage@5911 988 <p>
jackalmage@5911 989 The time the animation has been running is sent with each event generated.
jackalmage@5911 990 This allows the event handler to determine the current iteration of a looping animation
jackalmage@5911 991 or the current position of an alternating animation.
jackalmage@5911 992 This time does not include any time the animation was in the ''paused'' play state.
jackalmage@5911 993
jackalmage@5911 994
jackalmage@5911 995 <h3 id='AnimationEvent-interface'>
jackalmage@5911 996 Interface <code>AnimationEvent</code>
jackalmage@5911 997
jackalmage@5911 998 <p>
jackalmage@5911 999 The <dfn>AnimationEvent</dfn> interface provides specific contextual information associated with Animation events.
jackalmage@5911 1000
jackalmage@5911 1001
jackalmage@5911 1002 <h4 id='AnimationEvent-IDL'>
jackalmage@5911 1003 IDL Definition</h4>
jackalmage@5911 1004
jackalmage@5911 1005 <pre class='idl'>
jackalmage@5911 1006 interface AnimationEvent : Event {
dbaron@6082 1007 readonly attribute DOMString animationName;
dbaron@6082 1008 readonly attribute float elapsedTime;
dbaron@6082 1009 void initAnimationEvent(in DOMString typeArg,
dbaron@6082 1010 in boolean canBubbleArg,
dbaron@6082 1011 in boolean cancelableArg,
dbaron@6082 1012 in DOMString animationNameArg,
dbaron@6082 1013 in float elapsedTimeArg);
jackalmage@5911 1014 };</pre>
jackalmage@5911 1015
jackalmage@5911 1016
jackalmage@5911 1017 <h4 id='AnimationEvent-attributes'>
jackalmage@5911 1018 Attributes</h4>
jackalmage@5911 1019
jackalmage@5911 1020 <dl>
jackalmage@5911 1021 <dt><code><dfn id='AnimationEvent-animationName'>animationName</dfn></code> of type <code>DOMString</code>, readonly
jackalmage@5911 1022 <dd>
jackalmage@5911 1023 The value of the 'animation-name' property of the animation that fired the event.
jackalmage@5911 1024
jackalmage@5911 1025 <dt><code><dfn id='AnimationEvent-elapsedTime'>elapsedTime</dfn></code> of type <code>float</code>, readonly
jackalmage@5911 1026 <dd>
jackalmage@5911 1027 The amount of time the animation has been running,
jackalmage@5911 1028 in seconds,
jackalmage@5911 1029 when this event fired,
jackalmage@5911 1030 excluding any time the animation was paused.
jackalmage@5911 1031 For an "animationstart" event,
jackalmage@5911 1032 the elapsedTime is zero unless there was a negative value for 'animation-delay',
jackalmage@5911 1033 in which case the event will be fired with an <code>elapsedTime</code> of (-1 * delay).
jackalmage@5911 1034 </dl>
jackalmage@5911 1035
jackalmage@5911 1036
jackalmage@5911 1037 <h4 id='AnimationEvent-initAnimationMethod'>
jackalmage@5911 1038 The <code>initAnimationEvent</code> method</h4>
jackalmage@5911 1039
jackalmage@5911 1040 <p>
jackalmage@5911 1041 The <dfn>initAnimationEvent</dfn> method is used to initialize the value of an <code>AnimationEvent</code>
jackalmage@5911 1042 created through the <a href='http://www.w3.org/TR/DOM-Level-2-Events/events.html#Events-DocumentEvent'><code>DocumentEvent</code></a> interface.
jackalmage@5911 1043 This method may only be called before the <code>AnimationEvent</code> has been dispatched
jackalmage@5911 1044 via the <code>dispatchEvent</code> method,
jackalmage@5911 1045 though it may be called multiple times during that phase if necessary.
jackalmage@5911 1046 If called multiple times,
jackalmage@5911 1047 the final invocation takes precedence.
jackalmage@5911 1048
jackalmage@5911 1049 <p>
jackalmage@5911 1050 Parameters:
jackalmage@5911 1051
jackalmage@5911 1052 <dl>
jackalmage@5911 1053 <dt><code>typeArg</code> of type <code>DOMString</code>
jackalmage@5911 1054 <dd>
jackalmage@5911 1055 Specifies the event type.
jackalmage@5911 1056
jackalmage@5911 1057 <dt><code>canBubbleArg</code> of type <code>boolean</code>
jackalmage@5911 1058 <dd>
jackalmage@5911 1059 Specifies whether or not the event can bubble.<br>
jackalmage@5911 1060
jackalmage@5911 1061 <dt><code>cancelableArg</code> of type <code>boolean</code>
jackalmage@5911 1062 <dd>
jackalmage@5911 1063 Specifies whether or not the event's default action can be prevented.
jackalmage@5911 1064
jackalmage@5911 1065 <dt><code>animationNameArg</code> of type <code>DOMString</code>
jackalmage@5911 1066 <dd>
jackalmage@5911 1067 Specifies the <a href='http://www.w3.org/TR/DOM-Level-2-Events/events.html#Events-Event'><code>Event</code></a>'s animation name.<br>
jackalmage@5911 1068
jackalmage@5911 1069 <dt><code>elapsedTimeArg</code> of type <code>float</code>
jackalmage@5911 1070 <dd>
jackalmage@5911 1071 Specifies the amount of time,
jackalmage@5911 1072 in seconds,
jackalmage@5911 1073 the animation has been running at the time of initialization.
jackalmage@5911 1074 </dl>
jackalmage@5911 1075
jackalmage@5911 1076 <p>
jackalmage@5911 1077 No Return Value
jackalmage@5911 1078
jackalmage@5911 1079 <p>
jackalmage@5911 1080 No Exceptions
jackalmage@5911 1081
jackalmage@5911 1082 <h3 id='AnimationEvent-types'>
jackalmage@5911 1083 Types of <code>AnimationEvent</code></h3>
jackalmage@5911 1084
jackalmage@5911 1085 <p>
jackalmage@5911 1086 The different types of Animation events that can occur are:
jackalmage@5911 1087
jackalmage@5911 1088 <dl>
jackalmage@5911 1089 <dt><dfn>animationstart</dfn>
jackalmage@5911 1090 <dd>
jackalmage@5911 1091 The <code>animationstart</code> event occurs at the start of the animation.
jackalmage@5911 1092 If there is an 'animation-delay'
jackalmage@5911 1093 then this event will fire once the delay period has expired.
jackalmage@5911 1094 A negative delay will cause the event to fire with an <code>elapsedTime</code> equal to the absolute value of the delay.
jackalmage@5911 1095
jackalmage@5911 1096 <ul>
jackalmage@5911 1097 <li>Bubbles: Yes
jackalmage@5911 1098 <li>Cancelable: No
jackalmage@5911 1099 <li>Context Info: animationName
jackalmage@5911 1100 </ul>
jackalmage@5911 1101
jackalmage@5911 1102 <dt><dfn>animationend</dfn>
jackalmage@5911 1103 <dd>
jackalmage@5911 1104 The <code>animationend</code> event occurs when the animation finishes.
jackalmage@5911 1105
jackalmage@5911 1106 <ul>
jackalmage@5911 1107 <li>Bubbles: Yes
jackalmage@5911 1108 <li>Cancelable: No
jackalmage@5911 1109 <li>Context Info: animationName, elapsedTime
jackalmage@5911 1110 </ul>
jackalmage@5911 1111
jackalmage@5911 1112 <dt><dfn>animationiteration</dfn>
jackalmage@5911 1113 <dd>
jackalmage@5911 1114 The <code>animationiteration</code> event occurs at the end of each iteration of an animation,
jackalmage@5911 1115 except when an <code>animationend</code> event would fire at the same time.
jackalmage@5911 1116 This means that this event does not occur for animations with an iteration count of one or less.
jackalmage@5911 1117
jackalmage@5911 1118 <ul>
jackalmage@5911 1119 <li>Bubbles: Yes
jackalmage@5911 1120 <li>Cancelable: No
jackalmage@5911 1121 <li>Context Info: animationName, elapsedTime
jackalmage@5911 1122 </ul>
jackalmage@5911 1123 </dl>
jackalmage@5911 1124
jackalmage@5911 1125
jackalmage@5911 1126 <h2 id="dom-interfaces">
jackalmage@5911 1127 DOM Interfaces</h2>
jackalmage@5911 1128
jackalmage@5911 1129 <p>
jackalmage@5911 1130 CSS animation is exposed to the CSSOM through a pair of new interfaces describing the keyframes.
jackalmage@5911 1131
jackalmage@5911 1132
jackalmage@5911 1133 <h3 id='CSSRule-interface'>
jackalmage@5911 1134 Interface <code>CSSRule</code></h3>
jackalmage@5911 1135
jackalmage@5911 1136 <p>
jackalmage@5911 1137 The following 2 rule types are added to the <dfn>CSSRule</dfn> interface.
jackalmage@5911 1138 They provide identification for the new keyframe and keyframes rules.
jackalmage@5911 1139
jackalmage@5911 1140
jackalmage@5911 1141 <h4 id='CSSRule-IDL'>
jackalmage@5911 1142 IDL Definition</h4>
jackalmage@5911 1143
jackalmage@5911 1144 <pre class='idl'>
jackalmage@5911 1145 interface CSSRule {
dbaron@6082 1146 ...
dbaron@6082 1147 const unsigned short KEYFRAMES_RULE = 7;
dbaron@6082 1148 const unsigned short KEYFRAME_RULE = 8;
dbaron@6082 1149 ...
jackalmage@5911 1150 };</pre>
jackalmage@5911 1151
jackalmage@5911 1152
jackalmage@5911 1153 <h3 id='CSSKeyframeRule-interface'>
jackalmage@5911 1154 Interface <code>CSSKeyframeRule</code></3h>
jackalmage@5911 1155 <p>
jackalmage@5911 1156 The <dfn>CSSKeyframeRule</dfn> interface represents the style rule for a single key.
jackalmage@5911 1157
jackalmage@5911 1158
jackalmage@5911 1159 <h4 id='CSSKeyframeRule-IDL'>
jackalmage@5911 1160 IDL Definition</h4>
jackalmage@5911 1161
jackalmage@5911 1162 <pre class='idl'>
jackalmage@5911 1163 interface CSSKeyframeRule : CSSRule {
dbaron@6082 1164 attribute DOMString keyText;
dbaron@6082 1165 readonly attribute CSSStyleDeclaration style;
jackalmage@5911 1166 };</pre>
jackalmage@5911 1167
jackalmage@5911 1168
jackalmage@5911 1169 <h4 id='CSSKeyframeRule-attributes'>
jackalmage@5911 1170 Attributes</h4>
jackalmage@5911 1171
jackalmage@5911 1172 <dl>
jackalmage@5911 1173 <dt><code><dfn id='CSSKeyframeRule-keyText'>keyText</dfn></code> of type <code>DOMString</code>
jackalmage@5911 1174 <dd>
jackalmage@5911 1175 This attribute represents the key
jackalmage@5911 1176 as the string representation of a floating point number between 0 and 1.
jackalmage@5911 1177 If the value in the CSS style is ''from''
jackalmage@5911 1178 this value will be 0,
jackalmage@5911 1179 and if the value in the CSS style is ''to''
jackalmage@5911 1180 this value will be 1.
jackalmage@5911 1181
jackalmage@5911 1182 <dt><code><dfn id='CSSKeyframeRule-style'>style</dfn></code> of type <code>CSSStyleDeclaration</code>
jackalmage@5911 1183 <dd>
jackalmage@5911 1184 This attribute represents the style associated with this keyframe.
jackalmage@5911 1185 </dl>
jackalmage@5911 1186
jackalmage@5911 1187
jackalmage@5911 1188 <h3 id='CSSKeyframesRule-interface'>
jackalmage@5911 1189 Interface <code>CSSKeyframesRule</code></h3>
jackalmage@5911 1190
jackalmage@5911 1191 <p>
jackalmage@5911 1192 The <dfn>CSSKeyframesRule</dfn> interface represents a complete set of keyframes for a single animation.
jackalmage@5911 1193
jackalmage@5911 1194
jackalmage@5911 1195 <h4 id='CSSKeyframesRule-IDL'>
jackalmage@5911 1196 IDL Definition</h4>
jackalmage@5911 1197
jackalmage@5911 1198 <pre class='idl'>
jackalmage@5911 1199 interface CSSKeyframesRule : CSSRule {
dbaron@6082 1200 attribute DOMString name;
dbaron@6082 1201 readonly attribute CSSRuleList cssRules;
jackalmage@5911 1202
dbaron@6082 1203 void appendRule(in DOMString rule);
dbaron@6082 1204 void deleteRule(in DOMString key);
dbaron@6082 1205 CSSKeyframeRule findRule(in DOMString key);
jackalmage@5911 1206 };</pre>
jackalmage@5911 1207
jackalmage@5911 1208
jackalmage@5911 1209 <h4 id='CSSKeyframesRule-attributes'>
jackalmage@5911 1210 Attributes</h4>
jackalmage@5911 1211
jackalmage@5911 1212 <dl>
jackalmage@5911 1213 <dt><code><dfn id='CSSKeyframesRule-name'>name</dfn></code> of type <code>DOMString</code>
jackalmage@5911 1214 <dd>
jackalmage@5911 1215 This attribute is the name of the keyframes, used by the 'animation-name' property.<br>
jackalmage@5911 1216
jackalmage@5911 1217 <dt><code><dfn id='CSSKeyframesRules-cssRules'>cssRules</dfn></code> of type <code>CSSRuleList</code>
jackalmage@5911 1218 <dd>
jackalmage@5911 1219 This attribute gives access to the keyframes in the list.
jackalmage@5911 1220
jackalmage@5911 1221
jackalmage@5911 1222 <h4 id='CSSKeyframesRule-appendRule'>
jackalmage@5911 1223 The <code>appendRule</code> method</h4>
jackalmage@5911 1224
jackalmage@5911 1225 <p>
jackalmage@5911 1226 The <dfn>appendRule</dfn> method appends the passed CSSKeyframeRule into the list at the passed key.
jackalmage@5911 1227
jackalmage@5911 1228 <p>
jackalmage@5911 1229 Parameters:
jackalmage@5911 1230
jackalmage@5911 1231 <dl>
jackalmage@5911 1232 <dt><code>rule</code> of type <code>DOMString</code>
jackalmage@5911 1233
jackalmage@5911 1234 <dd>
jackalmage@5911 1235 The rule to be appended,
jackalmage@5911 1236 expressed in the same syntax as one entry in the ''@keyframes'' rule.
jackalmage@5911 1237 </dl>
jackalmage@5911 1238
jackalmage@5911 1239 <p>
jackalmage@5911 1240 No Return Value
jackalmage@5911 1241
jackalmage@5911 1242 <p>
jackalmage@5911 1243 No Exceptions
jackalmage@5911 1244
jackalmage@5911 1245
jackalmage@5911 1246 <h4 id='CSSKeyframesRules-deleteRule'>
jackalmage@5911 1247 The <code>deleteRule</code> method</h4>
jackalmage@5911 1248
jackalmage@5911 1249 <p>
jackalmage@5911 1250 The <dfn>deleteRule</dfn> method deletes the CSSKeyframeRule with the passed key.
jackalmage@5911 1251 If a rule with this key does not exist,
jackalmage@5911 1252 the method does nothing.
jackalmage@5911 1253
jackalmage@5911 1254 <p>
jackalmage@5911 1255 Parameters:
jackalmage@5911 1256
jackalmage@5911 1257 <dl>
jackalmage@5911 1258 <dt><code>key</code> of type <code>DOMString</code>
jackalmage@5911 1259 <dd>
jackalmage@5911 1260 The key which describes the rule to be deleted.
jackalmage@5911 1261 The key must resolve to a number between 0 and 1,
jackalmage@5911 1262 or the rule is ignored.
jackalmage@5911 1263 </dl>
jackalmage@5911 1264
jackalmage@5911 1265 <p>
jackalmage@5911 1266 No Return Value
jackalmage@5911 1267
jackalmage@5911 1268 <p>
jackalmage@5911 1269 No Exceptions
jackalmage@5911 1270
jackalmage@5911 1271
jackalmage@5911 1272 <h4 id='CSSKeyframesRule-findRule'>
jackalmage@5911 1273 The <code>findRule</code> method</h4>
jackalmage@5911 1274
jackalmage@5911 1275 <p>
jackalmage@5911 1276 The <code>findRule</code> method returns the rule with a key matching the passed key.
jackalmage@5911 1277 If no such rule exists,
jackalmage@5911 1278 a null value is returned.
jackalmage@5911 1279
jackalmage@5911 1280 <p>
jackalmage@5911 1281 Parameters:
jackalmage@5911 1282
jackalmage@5911 1283 <dl>
jackalmage@5911 1284 <dt><code>key</code> of type <code>DOMString</code>
jackalmage@5911 1285 <dd>
jackalmage@5911 1286 The key which described the rule to find.
jackalmage@5911 1287 The key must resolve to a number between 0 and 1,
jackalmage@5911 1288 or the rule is ignored.
jackalmage@5911 1289 </dl>
jackalmage@5911 1290
jackalmage@5911 1291 <p>
jackalmage@5911 1292 Return Value:
jackalmage@5911 1293
jackalmage@5911 1294 <dl>
jackalmage@5911 1295 <dt><code>CSSKeyframeRule</code>
jackalmage@5911 1296 <dd>
jackalmage@5911 1297 The found rule.
jackalmage@5911 1298 </dl>
jackalmage@5911 1299
jackalmage@5911 1300 <p>
jackalmage@5911 1301 No Exceptions
jackalmage@5911 1302
dino@937 1303
dbaron@5304 1304 <h2 id="acknowledgments">Acknowledgments</h2>
dbaron@5304 1305
dbaron@5304 1306 <p>Thanks especially to the feedback from
dbaron@5312 1307 Tab Atkins,
dbaron@5312 1308 Estelle Weyl,
dbaron@5304 1309 and all the rest of the
jackalmage@5911 1310 <a href="http://lists.w3.org/Archives/Public/www-style/">www-style</a> community.
dbaron@5304 1311
dino@937 1312 <h2>References</h2>
dino@937 1313
dino@937 1314 <h3 class="no-num">Normative references</h3>
dino@937 1315 <!--normative-->
dino@937 1316
dino@937 1317 <h3 class="no-num">Other references</h3>
dino@937 1318 <!--informative-->
dino@937 1319
dino@937 1320
dino@937 1321
dino@937 1322 <h2 class="no-num">Property index</h2>
dino@937 1323 <!-- properties -->
dino@937 1324
dino@937 1325
dino@937 1326
dino@937 1327 <h2 class="no-num" id="index">Index</h2>
dino@937 1328 <!--index-->
dino@937 1329
dino@937 1330 </body>
dino@937 1331 </html>
dino@937 1332 <!-- Keep this comment at the end of the file
dino@937 1333 Local variables:
dino@937 1334 mode: sgml
jackalmage@5911 1335 sgml-declaration:"~/SGML/HTML4.decl"
dino@937 1336 sgml-default-doctype-name:"html"
dino@937 1337 sgml-minimize-attributes:t
jackalmage@5911 1338 sgml-nofill-elements:("pre" "style" "br")
jackalmage@5911 1339 sgml-live-element-indicator:t
jackalmage@5911 1340 sgml-omittag:nil
jackalmage@5911 1341 sgml-shorttag:nil
jackalmage@5911 1342 sgml-namecase-general:t
jackalmage@5911 1343 sgml-general-insert-case:lower
jackalmage@5911 1344 sgml-always-quote-attributes:t
jackalmage@5911 1345 sgml-indent-step:nil
jackalmage@5911 1346 sgml-indent-data:t
jackalmage@5911 1347 sgml-parent-document:nil
jackalmage@5911 1348 sgml-exposed-tags:nil
jackalmage@5911 1349 sgml-local-catalogs:nil
jackalmage@5911 1350 sgml-local-ecat-files:nil
dino@937 1351 End:
dbaron@6082 1352 -->

mercurial