Sat, 09 Mar 2013 21:21:02 -0800
Add issue to matrix about duplicated code
matrix/index.html | file | annotate | diff | comparison | revisions |
1.1 --- a/matrix/index.html Sat Mar 09 21:10:12 2013 -0800 1.2 +++ b/matrix/index.html Sat Mar 09 21:21:02 2013 -0800 1.3 @@ -713,6 +713,9 @@ 1.4 <section> 1.5 <h2>Decomposing the Matrix</h2> 1.6 1.7 + <p class='issue'>It is unsure if Transformation Matrix should reference the code of CSS3 Transforms 1.8 + or the other way around. Clearly we do not need the code twice. 1.9 + </p> 1.10 <p> 1.11 The pseudocode below is based upon the "unmatrix" method in "Graphics Gems II, 1.12 edited by Jim Arvo", but modified to use Quaternions instead of Euler angles to 1.13 @@ -853,6 +856,10 @@ 1.14 <section> 1.15 <h2>Recomposing the Matrix</h2> 1.16 1.17 + <p class='issue'> 1.18 + Same as for decompose matrix 1.19 + </p> 1.20 + 1.21 <p> 1.22 After interpolation the resulting values are used to transform the elements user 1.23 space. One way to use these values is to recompose them into a 4x4 matrix. This can