The Screen Orientation specification standardizes the types and angles for a device's screen orientation, and provides a means for locking and unlocking it. The API, defined by this specification, exposes the current type and angle of the device's screen orientation, and dispatches events when it changes. This enables web applications to programmatically adapt the user experience for multiple screen orientations, working alongside CSS. The API also allows for the screen orientation to be locked under certain preconditions. This is particularly useful for applications such as computer games, where users physically rotate the device, but the screen orientation itself should not change.

This document is a work in progress.

Example of usage

In this example clicking the "Lock" button requests to go into fullscreen and then locks the screen to the opposite orientation. clicking the "unlock" button unlocks the screen.

          <script>
          function updateLockButton() {
            const lockButton = document.getElementById("button");
            const newOrientation = getOppositeOrientation();
            lockButton.textContent = `Lock to ${newOrientation}`;
          }

          function getOppositeOrientation() {
            return screen
              .orientation
              .type
              .startsWith("portrait") ? "landscape" : "portrait";
          }

          async function rotate(lockButton) {
            if (!document.fullscreenElement) {
              await document.documentElement.requestFullscreen();
            }
            const newOrientation = getOppositeOrientation();
            await screen.orientation.lock(newOrientation);
            updateLockButton(lockButton);
          }

          screen.orientation.addEventListener("change", updateLockButton);

          window.addEventListener("load", updateLockButton);
          </script>

          <button onclick="rotate(this)" id="button">
            Lock to...
          </button>
          <button onclick="screen.orientation.unlock()">
            Unlock
          </button>
        

Concepts

To lock the screen orientation to an {{OrientationLockType}} |orientation| means that the screen can only be rotated by the user to a specific [=screen orientation=] - possibly at the exclusion of other orientations. The possible orientations to which the screen can be rotated is determined by the user agent, a user preference, the operating system's conventions, or the screen itself. For example, locking the orientation to [=landscape=] means that the screen can be rotated by the user to [=landscape-primary=] and maybe [=landscape-secondary=] if the system allows it, but won't change the orientation to [=portrait-secondary=] orientation.

To unlock the screen orientation the end user is unrestricted to rotate the screen to any [=screen orientation=] that the system allows.

Screen orientation types

A screen can be in, or [=locked=] to, one of the following screen orientations:

Natural
The most natural orientation for the device's display as determined by the user agent, the user, the operating system, or the screen itself. For example, a device viewed, or held upright in the user's hand, with the screen facing the user. A computer monitor are commonly naturally [=landscape-primary=], while a mobile phones are commonly naturally [=portrait-primary=].
Landscape
The screen's aspect ratio has a width greater than the height.
Portrait
The screen's aspect ratio has a height greater than the width.
Primary
The device's screen [=natural=] orientation for either [=portrait=] or [=landscape=].
Secondary
The opposite of the device's screen primary orientation for [=portrait=] or [=landscape=].
Any
The screen can be rotated by the user to any orientation allowed by the device's operating system or by the end-user.
Default (unlocked)
The device's default behavior for when the screen is [=unlocked=] (i.e., the [=Screen/active orientation lock=] is `null`). This orientation is determined by the device's operating system, or the user agent, or controlled by the end-user, or possibly set by an [=installed web application=]. For example, when the screen orientation is unlocked and the user rotates the device, some devices will limit orientation changes to [=portrait-primary=], [=landscape-primary=], and [=landscape-secondary=], but not to [=portrait-secondary=].

The current screen orientation type and angle

The screen of the output device has the following associated concepts:

Current orientation type
The [=screen orientation=] of the screen, represented as a {{OrientationType}}.
Current orientation angle
The angle in degrees that the screen is rotated counter-clockwise from its [=natural=] orientation as derived by the [=screen orientation values list=].
Active orientation lock
The [=screen orientation=], represented as a {{OrientationLockType}}, to which the screen is [=locked=], or `null` when [=unlocked=].

The screen orientation values lists below standardize the angles associated with each screen orientation type for screens with different [=natural=] orientations:

For screens with a [=natural=] [=portrait=] orientation:
  • [=portrait-primary=]: 0°
  • [=landscape-primary=]: 90°
  • [=portrait-secondary=]: 180°
  • [=landscape-secondary=]: 270°
For screens with a [=natural=] [=landscape=] orientation:
  • [=landscape-primary=]: 0°
  • [=portrait-primary=]: 90°
  • [=landscape-secondary=]: 180°
  • [=portrait-secondary=]: 270°

Extensions to the `Document` interface

Internal Slots

The {{Document}} interface is extended with the following internal slots:

Internal Slot Description
[[\orientationPendingPromise]] Either `null` or a {{Promise}}. When assigned a {{Promise}}, that promise represents a request to lock the screen orientation.

Extensions to the `Screen` interface

        partial interface Screen {
          [SameObject] readonly attribute ScreenOrientation orientation;
        };
      

The {{Window}} object has an associated `ScreenOrientation`, which is a {{Screen}}'s {{Screen/orientation}} object (i.e., the {{ScreenOrientation}} instance at `window.screen.orientation`).

ScreenOrientation interface

        [Exposed=Window]
        interface ScreenOrientation : EventTarget {
          Promise<undefined> lock(OrientationLockType orientation);
          undefined unlock();
          readonly attribute OrientationType type;
          readonly attribute unsigned short angle;
          attribute EventHandler onchange;
        };
      

Internal Slots

Internal Slot Description
[[\angle]] Represents the screen's last known [=Screen/current orientation angle=] in degrees as an {{unsigned short}} as derived from the [=screen orientation values lists=].
[[\initialType]] Represents the screen's [=Screen/current orientation type=] when the [=browsing context=] was created.
[[\type]] Represents the screen's last known [=Screen/current orientation type=] as an {{OrientationType}} enum value.

`lock()` method

When the {{lock()}} method is invoked with {{OrientationLockType}} |orientation:OrientationLockType|, the [=user agent=] MUST run the following steps.

The [=user agent=] MAY require a [=document=] and its associated [=Document/browsing context=] to meet one or more pre-lock conditions in order to [=lock the screen orientation=]. See [[[#appmanifest-interaction]]] and [[[#fullscreen-interaction]]].

  1. Let |document:Document| be [=this=]'s [=relevant global object=]'s [=associated `Document`=].
  2. Run the [=common safety checks=] with |document|. If an [=exception=] is [=exception/throw|thrown=], return [=a promise rejected with=] that exception and abort these steps.
  3. If the [=user agent=] does not support locking the screen orientation to |orientation|, return [=a promise rejected with=] a {{"NotSupportedError"}} {{DOMException}} and abort these steps.
  4. If |document|'s {{Document/[[orientationPendingPromise]]}} is not `null`, [=reject and nullify the current lock promise=] of |document| with an {{"AbortError"}}.
  5. Set |document|'s {{Document/[[orientationPendingPromise]]}} to [=a new promise=].
  6. [=Apply orientation lock=] |orientation| to |document|.
  7. Return |document|'s {{Document/[[orientationPendingPromise]]}}.

`unlock()` method

When the {{unlock()}} method is invoked, the [=user agent=] MUST run the following steps:

  1. Let |document:Document| be [=this=]'s [=relevant global object=]'s [=associated `Document`=].
  2. Run the [=common safety checks=] with |document|. If an [=exception=] is [=exception/throw|thrown=], re-throw that exception and abort these steps.
  3. If screen's [=Screen/active orientation lock=] is `null`, return `undefined`.
  4. If |document|'s {{Document/[[orientationPendingPromise]]}} is not `null`, [=reject and nullify the current lock promise=] of |document| with an {{"AbortError"}}.
  5. [=Apply orientation lock=] `null` to |document|.

{{unlock()}} does not return a promise because it is equivalent to locking to the [=default screen orientation=] which might or might not be known by the [=user agent=]. Hence, the [=user agent=] can not predict what the new orientation is going to be and even if it is going to change at all.

Common Safety Checks

The common safety checks for a {{Document}} |document:Document| are the following steps:

  1. If |document| is not [=Document/fully active=], [=exception/throw=] an {{"InvalidStateError"}} {{DOMException}}.
  2. If |document| has the [=sandboxed orientation lock browsing context flag=] set, [=exception/throw=] {{"SecurityError"}} {{DOMException}}.
  3. If |document|'s [=Document/visibility state=] is "hidden", [=exception/throw=] {{"SecurityError"}} {{DOMException}}.

`type` attribute

When getting, the {{type}} attribute returns [=this=]'s {{ScreenOrientation/[[type]]}}.

`angle` attribute

When getting, the {{angle}} attribute returns [=this=]'s {{ScreenOrientation/[[angle]]}}.

`onchange` event handler attribute

The {{onchange}} attribute is an [=event handler IDL attribute=] for the {{onchange}} [=event handler=], whose [=event handler event type=] is change.

OrientationLockType enum

        enum OrientationLockType {
          "any",
          "natural",
          "landscape",
          "portrait",
          "portrait-primary",
          "portrait-secondary",
          "landscape-primary",
          "landscape-secondary"
        };
      

The {{OrientationLockType}} enum represents the screen orientations to which a screen can be potentially [=locked=].

OrientationType enum

        enum OrientationType {
          "portrait-primary",
          "portrait-secondary",
          "landscape-primary",
          "landscape-secondary"
        };
      

The {{OrientationType}} enum values are used to represent the screen's [=Screen/current orientation type=].

Algorithms

Initializing the `ScreenOrientation` object

When a [=browsing context=] |context| is created, the [=user agent=] MUST:

  1. Let |screenOrientation| be |context|'s [=associated `ScreenOrientation`=].
  2. Initialize |screenOrientation|'s {{ScreenOrientation/[[initialType]]}} internal slot to the screen's [=Screen/current orientation type=].
  3. Initialize |screenOrientation|'s {{ScreenOrientation/[[type]]}} internal slot to the screen's [=Screen/current orientation type=].
  4. Initialize |screenOrientation|'s {{ScreenOrientation/[[angle]]}} internal slot to the screen's [=Screen/current orientation angle=].

Rejecting a document's current lock promise

When steps require to reject and nullify the current lock promise of {{Document}} |document| with a {{DOMString}} |exceptionName|, the [=user agent=] MUST:

  1. [=/Assert=]: {{Document/[[orientationPendingPromise]]}} is not `null`.
  2. Let |promise:Promise| be |document|'s {{Document/[[orientationPendingPromise]]}}.
  3. [=Queue a global task=] on the [=DOM manipulation task source=] with |document|'s [=relevant global object=] to [=reject=] |promise| with a new |exceptionName| {{DOMException}}.
  4. Set |document|'s {{Document/[[orientationPendingPromise]]}} to `null`.

Applying an orientation lock

When steps require to apply orientation lock of {{OrientationLockType?}} |orientation| to {{Document}} |document|, the [=user agent=] MUST perform do the following steps:

  1. If |document| stops being [=Document/fully active=] while [=in parallel=], and {{Document/[[orientationPendingPromise]]}} is not `null`, [=reject and nullify the current lock promise=] of |document| with an {{"AbortError"}}.
  2. Let |topDocument| be |document|'s [=top-level browsing context=]'s [=navigable/active document=].
  3. Let |descendantDocs| be an [=ordered set=] consisting of |topDocument|'s [=Document/descendant navigables=]'s [=navigable/active documents=], if any, in tree order.
  4. [=Set/For each=] |doc:Document| in |descendantDocs|:
    1. If |doc| is |document|, continue.
    2. If |doc| {{Document/[[orientationPendingPromise]]}} is `null`, continue.
    3. [=Reject and nullify the current lock promise=] of |doc| with an {{"AbortError"}}.
  5. Run the following sub-steps [=in parallel=]:
    1. If |document| has stopped being [=Document/fully active=], and if the |document|'s {{Document/[[orientationPendingPromise]]}} is not `null`, [=reject and nullify the current lock promise=] of |document| with an {{"AbortError"}} and abort these steps.
    2. If |orientation| is `null`, [=unlock the screen orientation=].
    3. Otherwise, attempt to [=lock the screen orientation=] to |orientation|. Depending on platform conventions, change how the viewport is drawn to match |orientation|.
    4. If the attempt fails due to previously-established user preference, or platform limitation, or any other reason:
      1. Set the screen's [=Screen/active orientation lock=] to `null`.
      2. [=Queue a task=] on the [=DOM manipulation task source=] with |document|'s [=relevant global object=] to:
        1. If the |document|'s {{Document/[[orientationPendingPromise]]}} is not `null`, [=reject and nullify the current lock promise=] of |document| with a {{"NotSupportedError"}}.
        2. Abort these steps.

      This can happen if the user has set a preference that prevents web applications from changing the screen orientation, or if the underlying platform, rather than the user agent, does not allow locking the screen orientation to the given |orientation|.

    5. Set the screen's [=Screen/active orientation lock=] to |orientation| and update the [=Screen/current orientation type=] and [=Screen/current orientation angle=] to reflect any changes to the [=screen orientation=].
  6. [=Queue a global task=] on the [=DOM manipulation task source=] with |document|'s [=relevant global object=] to:
    1. Let |promise:Promise?| be |document|'s {{Document/[[orientationPendingPromise]]}}.
    2. Set |document|'s {{Document/[[orientationPendingPromise]]}} to `null`.
    3. Run the [=screen orientation change steps=] with |topDocument|.
    4. If |promise| is not `null`, [=resolve=] |promise| with `undefined`.

Screen orientation change

When a user-agent determines that the screen's orientation has changed for a [=top-level browsing context=], or the user moves the [=top-level browsing context=] to a different screen, then run the [=screen orientation change steps=] with the [=top-level browsing context=]'s [=navigable/active document=].

The screen orientation change steps for {{Document}} |document:Document| are as follows:

  1. If |document|'s [=Document/visibility state=] is "hidden", abort these steps.
  2. Let |type| and |angle| be the screen's [=Screen/current orientation type=] and [=Screen/current orientation angle=].
  3. Let |screenOrientation| be |document|'s [=relevant global object=]'s [=associated `ScreenOrientation`=].
  4. If |type| is equal to |screenOrientation|'s {{ScreenOrientation/[[type]]}} and |angle| is equal to |screenOrientation|'s {{ScreenOrientation/[[angle]]}}, abort these steps.
  5. [=Queue a global task=] on the [=user interaction task source=] with |document|'s [=relevant global object=] to perform the following steps:
    1. Set |screenOrientation|'s {{ScreenOrientation/[[angle]]}} to |angle|.
    2. Set |screenOrientation|'s {{ScreenOrientation/[[type]]}} to |type|.
    3. [=Fire an event=] named "change" at |screenOrientation|.
  6. Let |descendantDocs| be an [=ordered set=] consisting of |document|'s [=Document/descendant navigables=]'s [=navigable/active documents=], if any, in tree order.
  7. [=Set/For each=] |doc:Document| in |descendantDocs|, run the [=screen orientation change steps=] with |doc|.

Handling page visibility changes

[[HTML]]'s update the visibility state runs the [=screen orientation change steps=].

Handling unloading documents

Whenever the [=unloading document cleanup steps=] run with a |document|, the user agent MUST run the following steps:

  1. If |document| is not a [=top-level browsing context=]'s [=navigable/active document=], abort these steps.
  2. Run the [=fully unlock the screen orientation steps=] with |document|.

Fully unlocking the orientation

The fully unlock the screen orientation steps for {{Document}} |document:Document| are as follows:

  1. If |document|'s {{Document/[[orientationPendingPromise]]}} is not `null`, [=reject and nullify the current lock promise=] of |document| with an {{"AbortError"}}.
  2. Let |topDocument| be |document|'s [=top-level browsing context=]'s [=navigable/active document=].
  3. [=Apply orientation lock=] `null` to |topDocument|.

Interaction with Fullscreen API

A user agent SHOULD restrict the use of {{ScreenOrientation/lock()}} to simple fullscreen documents as a [=pre-lock condition=]. [[fullscreen]]

When a [=document=] exits fullscreen, it also runs the [=fully unlock the screen orientation steps=]. [[fullscreen]]

Interaction with Web Application Manifest

The [[[appmanifest]]] specification allows web applications to set the [=default screen orientation=] via the the [=manifest/orientation=] member.

A user agent SHOULD require [=installed web applications=] to be presented in the "fullscreen" [=display mode=] as a [=pre-lock condition=].

Accessibility considerations

As users can have their devices mounted in a fixed orientation (e.g. on the arm of a wheelchair), developers that expect users to rotate their device when [=locking the screen orientation=] need to be aware of the [[[WCAG21]]]'s Orientation Success Criterion. The criterion makes it essential that content and functionality is available regardless of the [=screen orientation=]. When a particular orientation is essential, web applications must advise the user of the orientation requirements.

Privacy and Security Considerations

A screen's [=Screen/current orientation type|type=] and [=Screen/current orientation angle|angle=] are a potential fingerprinting vector. The following mitigation help protect a user's privacy by not revealing how a device is being held, and also prevents the [=secondary=] orientation type and associated angles from being user for fingerprinting purposes.

To resist fingerprinting (e.g., in private browsing), user agents MAY:

  1. For the life of a [=top-level browsing context=], behave as as if screen's [=natural=] orientation is {{ScreenOrientation/[[initialType]]}}.
  2. Restrict the possible return values of the {{ScreenOrientation/type}} getter to {{OrientationType/"portrait-primary"}} or {{OrientationType/"landscape-primary"}}. The screen aspect ratio determines which is returned.
  3. If the [=Screen/current orientation type=] matches {{ScreenOrientation/[[initialType]]}}, return `0` for the {{ScreenOrientation/angle}} getter. Otherwise, return `90`.
  4. If the screen orientation changes, only fire the change event when the [=Screen/current orientation type=] changes from [=portrait=] to [=landscape=], or vice versa.

Acknowledgments

Thanks Christophe Dumez, Anne van Kesteren, Chundong Wang, Fuqiao Xue, and Chaals McCathie Nevile for their useful comments.

Special thanks to Chris Jones and Jonas Sicking for their contributions to the initial design of this API.